
Bonney: Halloween Buffet Banquet
Night of Halloween
Captain of the Bonney Pirates. She's enjoying the Halloween night. Not even Halloween can stop her big appetite. The Halloween banquet satiates and satisfies her. "Ahahaha! I will have some cake after this!"
Special
Sets all enemies' DEF to 0 for 1 turn, reduces crew's Bind/Despair duration by 5 turns, and heals crew by 4,000 HP at end of turn for 5 turns. If there are characters with Bind status when Special is launched, boosts Free Spirit and Fighter characters' ATK by 2.25x for 1 turn. After that, boosts Free Spirit and Fighter characters' ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Level 6 | 13 turns | 11 turns |
| Max | 12 turns | 10 turns |
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Free Spirit and Fighter characters' ATK by 3x, boosts QCK characters' HP by 1.2x, and allows crew to obtain RCV slots with PERFECT taps
Crewmate Ability
Boosts Free Spirit and Fighter characters' base stats by 50
Makes Free Spirit and Fighter characters' RCV slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
QCK characters
Adds 11% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 3% of character's base ATK to supported character's base ATK
- Level 2
Adds 5% of character's base ATK to supported character's base ATK
- Level 3
Adds 7% of character's base ATK to supported character's base ATK
- Level 4
Adds 9% of character's base ATK to supported character's base ATK
- Level 5
Adds 11% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,359 | 698 | 115 |
| Lv 99 | 2,731 | 1,374 | 291 |
| Lv 150 | 4,096 | 2,061 | 436 |
| Limit Break | 2,931+200 | 1,474+100 | 341+50 |
| Limit Break+ | 3,131+400 | 1,674+300 | 441+150 |
Limit Break
Boosts base ATK by 5
Boosts base ATK by 5
Boosts base HP by 10
Potential Ability 1: Pinch Healing
Boosts base ATK by 20
Show all 25
Boosts base RCV by 50
Boosts base HP by 20
Add 1 Power Slot
Boosts base HP by 40
Boosts base HP by 60
Boosts base ATK by 30
Add Crewmate Ability 2: Makes Free Spirit and Fighter characters' RCV slots have matching slot effects
Boosts base HP by 70
Boosts base ATK by 40
Potential Ability 2: Recovery ATK Boost/Hunger Resistance
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base ATK by 100
Boosts base RCV by 50
Boosts base HP by 100
Reduces Special charge time by 2 turns
Potential Ability 3: RCV Bind Resistance
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Show all 5 levels
- Level 1
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1
- Level 2
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1
- Level 3
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 2
- Level 4
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2
- Level 5
If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2
Reduces RCV Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 4 turns
- Level 5
Reduces RCV Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,891 | 1,454 | 308 |
| Lv 110 | 3,025 | 1,522 | 322 |
| Lv 120 | 3,293 | 1,656 | 350 |
| Lv 130 | 3,560 | 1,791 | 379 |
| Lv 150 | 4,096 | 2,061 | 436 |
Pirate Rumble
- Style
Attacker- DEF
- 105
- SPD
- 158
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 3 enemies for ATK x 1.5 damage; targets QCK-type teammates for SPD Up Lv.7 (15 s)
Charge time: 29 s
Show all 10 levels
- Level 1
Targets 3 enemies for ATK x 0.5 damage; targets QCK-type teammates for SPD Up Lv.1 (6 s)
Charge time: 29 s
- Level 2
Targets 3 enemies for ATK x 0.6 damage; targets QCK-type teammates for SPD Up Lv.1 (7 s)
Charge time: 29 s
- Level 3
Targets 3 enemies for ATK x 0.7 damage; targets QCK-type teammates for SPD Up Lv.2 (8 s)
Charge time: 29 s
- Level 4
Targets 3 enemies for ATK x 0.8 damage; targets QCK-type teammates for SPD Up Lv.2 (9 s)
Charge time: 29 s
- Level 5
Targets 3 enemies for ATK x 0.9 damage; targets QCK-type teammates for SPD Up Lv.3 (10 s)
Charge time: 29 s
- Level 6
Targets 3 enemies for ATK x 1 damage; targets QCK-type teammates for SPD Up Lv.4 (11 s)
Charge time: 29 s
- Level 7
Targets 3 enemies for ATK x 1.1 damage; targets QCK-type teammates for SPD Up Lv.4 (12 s)
Charge time: 29 s
- Level 8
Targets 3 enemies for ATK x 1.2 damage; targets QCK-type teammates for SPD Up Lv.5 (13 s)
Charge time: 29 s
- Level 9
Targets 3 enemies for ATK x 1.3 damage; targets QCK-type teammates for SPD Up Lv.5 (14 s)
Charge time: 29 s
- Level 10
Targets 3 enemies for ATK x 1.5 damage; targets QCK-type teammates for SPD Up Lv.7 (15 s)
Charge time: 29 s
QCK/INT-type teammates ATK Up Lv.5, SPD Up Lv.3
Show all 5 levels
- Level 1
QCK/INT-type teammates ATK Up Lv.1, SPD Up Lv.1
- Level 2
QCK/INT-type teammates ATK Up Lv.2, SPD Up Lv.1
- Level 3
QCK/INT-type teammates ATK Up Lv.3, SPD Up Lv.2
- Level 4
QCK/INT-type teammates ATK Up Lv.4, SPD Up Lv.2
- Level 5
QCK/INT-type teammates ATK Up Lv.5, SPD Up Lv.3
60% chance to evade Action Bind




























