Portgas D. Ace

Darkness-Slaying Sun

Commander of the Whitebeard Pirates' second division. After Blackbeard broke rank with Whitebeard for his own ends, Ace pursued him, finally dueling him on the island of Banero. The encounter would later be spoken of as the trigger for monumental events.

Special

Great Flame Commandment Flame Emperor: Fire Ring

Cuts crew's HP by 40%, but deals 15x the HP lost in non-type damage to all enemies, and doubles Shooter characters' ATK for 1 turn

BaseLimit Break
Level 120 turns14 turns
Level 219 turns13 turns
Level 318 turns12 turns
Level 417 turns11 turns
Level 516 turns10 turns
Max15 turns9 turns

−1 turn at Limit Break 17

−1 turn at Limit Break 26

−1 turn at Limit Break 32 (LB+)

−3 turns at Limit Break 39 (LB+)

Great Flame Commandment Flame Emperor: Fire RingLLB

Cuts crew's HP by 40%, but deals 40x the HP lost in non-type damage to all enemies, applies Ignited status (deals 100x enemy ATK in non-type damage at end of enemy turn) to all enemies for 2 turns, boosts Shooter characters' ATK by 2.25x for 2 turns, and boosts damage dealt to Ignited enemies by 1.75x for 2 turns

BaseLimit Break
Level 120 turns14 turns
Level 219 turns13 turns
Level 318 turns12 turns
Level 417 turns11 turns
Level 516 turns10 turns
Max15 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 17

−1 turn at Limit Break 26

−1 turn at Limit Break 32 (LB+)

−3 turns at Limit Break 39 (LB+)

Captain Ability

I Will Make Whitebeard the Pirate King

Boosts Shooter characters' ATK by approximately 3.25x when slots match (2.25x otherwise) and boosts their HP by 1.5x

LB

Boosts Shooter characters' ATK by approximately 3.75x when slots match (3.5x otherwise) and boosts their HP by 1.5x

Unlocks at Limit Break 35

LLB

Reduces Special charge time by 1 turn at start of quest, boosts Shooter characters' ATK by approximately 5x when slots match (4.5x otherwise) and HP by 1.5x

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces Special charge time by 2 turns at start of quest, boosts Shooter characters' ATK by approximately 5.25x when slots match (4.5x otherwise) and HP by 1.5x, and makes their STRQCK slots have matching slot effects

Unlocks at Limit Break 35 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Shooter characters' base stats by 50

Unlocks at Limit Break 18

UNIQ

Makes Shooter characters' DEX slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Marco, Edward Newgate (Whitebeard)

Level 5 (Max)

Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks crew's slots for 2 turns

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks supported character's slot for 1 turn

  2. Level 2

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks supported character's slot for 1 turn

  3. Level 3

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks supported character's slot for 1 turn

  4. Level 4

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks crew's slots for 1 turn

  5. Level 5

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, locks crew's slots for 2 turns

Stats

HPATKRCV
Lv 11,911711215
Lv 993,9221,466358
Lv 1505,8832,199537
Limit Break4,272+3501,716+250458+100
Limit Break+4,572+6501,866+400558+200

Limit Break

01

Boosts base ATK by 5

02

Boosts base ATK by 10

03

Boosts base RCV by 5

04

Potential Ability 1: QCK Damage Reduction

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 10

08

Boosts base HP by 20

09

Boosts base ATK by 15

10

Boosts base RCV by 15

11

Boosts base HP by 20

12

Boosts base HP by 20

13

Boosts base RCV by 20

14

Boosts base ATK by 30

15

Potential Ability 2: Slot Bind Resistance

16

Boosts base ATK by 30

17

Reduces Special charge time by 1 turn

18

Add Crewmate Ability 1: Boosts Shooter characters' base stats by 50

19

Boosts base ATK by 30

20

Boosts base RCV by 30

21

Boosts base ATK by 50

22

Boosts base RCV by 30

23

Boosts base ATK by 60

24

Boosts base HP by 40

25

Boosts base HP by 60

26

Reduces Special charge time by 1 turn

27

Add Crewmate Ability 2: Makes Shooter characters' DEX slots have matching slot effects

28

Boosts base HP by 70

29

Boosts base HP by 110

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Reduces Special charge time by 1 turn

33

Boosts base ATK by 50

34

Boosts base HP by 100

35

Power Up Captain Ability

36

Boosts base HP by 100

37

Boosts base RCV by 100

38

Boosts base HP by 100

39

Reduces Special charge time by 3 turns

40

Boosts base ATK by 100

Potential Abilities

QCK Damage Reduction
Level 5 (Max)

Reduces damage taken from QCK characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 1%

  2. Level 2

    Reduces damage taken from QCK characters by 2%

  3. Level 3

    Reduces damage taken from QCK characters by 3%

  4. Level 4

    Reduces damage taken from QCK characters by 5%

  5. Level 5

    Reduces damage taken from QCK characters by 7%

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,1521,552379
Lv 1104,3441,624396
New Pirate Rumble skills
Lv 1204,7291,767431
New Captain Ability
Lv 1305,1131,911466
New Pirate Rumble skills
Lv 1505,8832,199537
New Special · New Pirate Rumble skills

Evolution

Portgas D. Ace
Sea StallionGreen Pirate PenguinRainbow Pirate PenguinGreen Plated LobsterRainbow Striped Dragon
75,000 Beli
Portgas D. Ace
Portgas D. Ace
Sea StallionGreen Pirate PenguinGreen Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Portgas D. Ace

Pirate Rumble

Style
Attacker
DEF
126
SPD
190
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high ATK

Great Flame Commandment Flame Emperor: Fire Ring
Level 10 (Max)

Reduces own HP by 50%; targets all enemies for ATK x 2 damage; targets Shooter class teammates for ATK Up Lv.4 (30 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Reduces own HP by 50%; targets all enemies for ATK x 1.5 damage; targets Shooter class teammates for ATK Up Lv.1 (30 s)

    Charge time: 30 s

  2. Level 2

    Reduces own HP by 50%; targets all enemies for ATK x 1.55 damage; targets Shooter class teammates for ATK Up Lv.1 (30 s)

    Charge time: 30 s

  3. Level 3

    Reduces own HP by 50%; targets all enemies for ATK x 1.6 damage; targets Shooter class teammates for ATK Up Lv.1 (30 s)

    Charge time: 30 s

  4. Level 4

    Reduces own HP by 50%; targets all enemies for ATK x 1.65 damage; targets Shooter class teammates for ATK Up Lv.1 (30 s)

    Charge time: 30 s

  5. Level 5

    Reduces own HP by 50%; targets all enemies for ATK x 1.7 damage; targets Shooter class teammates for ATK Up Lv.2 (30 s)

    Charge time: 30 s

  6. Level 6

    Reduces own HP by 50%; targets all enemies for ATK x 1.75 damage; targets Shooter class teammates for ATK Up Lv.2 (30 s)

    Charge time: 30 s

  7. Level 7

    Reduces own HP by 50%; targets all enemies for ATK x 1.8 damage; targets Shooter class teammates for ATK Up Lv.2 (30 s)

    Charge time: 30 s

  8. Level 8

    Reduces own HP by 50%; targets all enemies for ATK x 1.85 damage; targets Shooter class teammates for ATK Up Lv.3 (30 s)

    Charge time: 30 s

  9. Level 9

    Reduces own HP by 50%; targets all enemies for ATK x 1.9 damage; targets Shooter class teammates for ATK Up Lv.3 (30 s)

    Charge time: 30 s

  10. Level 10

    Reduces own HP by 50%; targets all enemies for ATK x 2 damage; targets Shooter class teammates for ATK Up Lv.4 (30 s)

    Charge time: 30 s

Ability
Level 5 (Max)

Shooter/Free Spirit class teammates SPD Up Lv.6 first 60 s of battle, self ATK Up Lv.10

Show all 5 levels
  1. Level 1

    Shooter/Free Spirit class teammates SPD Up Lv.2 first 60 s of battle, self ATK Up Lv.6

  2. Level 2

    Shooter/Free Spirit class teammates SPD Up Lv.3 first 60 s of battle, self ATK Up Lv.7

  3. Level 3

    Shooter/Free Spirit class teammates SPD Up Lv.4 first 60 s of battle, self ATK Up Lv.8

  4. Level 4

    Shooter/Free Spirit class teammates SPD Up Lv.5 first 60 s of battle, self ATK Up Lv.9

  5. Level 5

    Shooter/Free Spirit class teammates SPD Up Lv.6 first 60 s of battle, self ATK Up Lv.10

Resilience

70% chance to evade Paralysis

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Portgas D. Ace
Portgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. Ace from ONE PIECE magazinePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AceAce: Riot Flame WolfPortgas D. AcePortgas D. AceAcePortgas D. AcePortgas D. AcePortgas D. AceAce: Trickster Flame WolfAce: Flame WolfPortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AceFire Fist AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AceAceAcePortgas D. AcePortgas D. AcePortgas D. AceFire Fist AceFire Fist AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. AcePortgas D. Ace
Linked families
Ace & Little Oars Jr.Ace & SaboAce VS AkainuLuffy & AceMarco & AceWhitebeard & AceYamato & Ace