
Portgas D. Ace
The Man Who Came for an Emperor of the Sea
Captain of the Spade Pirates. To rescue the children abducted in the Land of Wano, he arrives at Onigashima. Although his original goal was Kaido's head, he clashed with Yamato upon arrival and they ended up getting to know each other.
Special
Applies Ignited status to all enemies (ignoring immunity to all status effects or immunity excluding certain status effect) for 1 turn (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action), reduces crew's Bind duration by 6 turns, boosts Fighter characters' ATK by 3x for 3 turns (allows this effect to be further increased up to 2 times), and launches the following effects based on character's Special launch status: (1) reduces all enemies' [DEF Up] duration by 6 turns, reduces character's Special charge time by 13 turns, and sets character's Special launch status to (2). If crew's HP is 10% or below or character's Special launch status is (2) when Special is launched, changes crew's slots (including BLOCK slots and unless slot is DEX) to DEX, boosts damage dealt to Ignited enemies by 2.25x for 1 turn, and reduces bottom-row characters' Special charge time by 3 turns (Special launch status (1) effect and "If crew's HP is 10% or below or character's Special launch status is (2) when Special is launched" effect are not stackable)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Sets character's Special launch status to (1) and reduces crew's Switch Effect by 6 at start of quest, boosts Fighter characters' HP by 1.5x, ATK by 5x, boosts their ATK by 5.75x when HP is full or 25% or below, makes their DEXRCV slots have matching slot effects, and if crew uses a Special to boost ATK, extends the duration of the effect by 2 turns
Crewmate Ability
Boosts Fighter characters' base stats by 150
If field has "Territory: DEX-type", boosts crew's base ATK by 1.1x
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Monkey D. Garp, Sabo, Curly Dadan, Makino, Yamato, Leonero, Ganryu, Skull, Mihal, Kotatsu, Cornelia
Once per quest, if supported character uses a Special, changes middle-row characters' BLOCK and type slots to RCV
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes middle-row characters' DEX slots to RCV
- Level 2
Once per quest, if supported character uses a Special, changes middle-row characters' DEX slots to RCV
- Level 3
Once per quest, if supported character uses a Special, changes middle-row characters' DEX slots to RCV
- Level 4
Once per quest, if supported character uses a Special, changes middle-row characters' type slots to RCV
- Level 5
Once per quest, if supported character uses a Special, changes middle-row characters' BLOCK and type slots to RCV
Super Special

When any 3 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1; can be launched when character is a crewmate): Monkey D. Luffy, Sabo, Monkey D. Garp, Curly Dadan, Makino, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia, Yamato, Kaido, Charlotte Linlin (Big Mom), Shanks, Edward Newgate (Whitebeard)
Applies "Territory: DEX-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns, adds 50x character's ATK in non-type damage on top of tap-timing bonuses for 5 turns, boosts the chain multiplier by 1.5x for 3 turns, sets character's Special launch status to (1), and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,924 | 1,086 | 93 |
| Lv 99 | 3,848 | 2,171 | 185 |
| Lv 150 | 5,772 | 3,256 | 277 |
| Limit Break | 4,328+480 | 2,391+220 | 285+100 |
| Limit Break+ | 4,828+980 | 2,591+420 | 385+200 |
Limit Break
Boosts base ATK by 10
Boosts base RCV by 10
Boosts base HP by 30
Potential Ability 1: Pinch Healing
Boosts base ATK by 10
Show all 40
Boosts base HP by 30
Boosts base RCV by 10
Boosts base HP by 50
Boosts base ATK by 10
Boosts base HP by 60
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base HP by 60
Boosts base ATK by 20
Potential Ability 2: Barrier Pierce
Reduces Special charge time by 1 turn
Boosts base RCV by 10
Boosts base HP by 70
Boosts base ATK by 30
Boosts base HP by 80
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: If field has "Territory: DEX-type", boosts crew's base ATK by 1.1x
Boosts base ATK by 30
Boosts base RCV by 20
Boosts base HP by 100
Boosts base ATK by 30
Potential Ability 3: Super Tandem Boost
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base ATK by 100
Boosts base HP by 200
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 200
Reduces Special charge time by 1 turn
Boosts base RCV by 50
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,074 | 2,298 | 195 |
| Lv 110 | 4,262 | 2,405 | 204 |
| Lv 120 | 4,640 | 2,617 | 222 |
| Lv 130 | 5,017 | 2,830 | 240 |
| Lv 150 | 5,772 | 3,256 | 277 |
Pirate Rumble
- Style
Supporter- DEF
- 161
- SPD
- 167
- Cost
- 20
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets enemies within large range (frontal) for HP 20% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 100% chance of Forced Out (10 s); targets DEX-type/Free Spirit class teammates for 100% chance to evade Action Bind (15 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 30% reduction; targets all enemies for 100% chance of Action Bind (5 s)
Charge time: 26 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for HP 10% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 82% chance of Forced Out (6 s); targets DEX-type/Free Spirit class teammates for 82% chance to evade Action Bind (6 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 20% reduction; targets all enemies for 73% chance of Action Bind (5 s)
Charge time: 26 s
- Level 2
Targets enemies within large range (frontal) for HP 11% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 84% chance of Forced Out (6 s); targets DEX-type/Free Spirit class teammates for 84% chance to evade Action Bind (7 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 21% reduction; targets all enemies for 76% chance of Action Bind (5 s)
Charge time: 26 s
- Level 3
Targets enemies within large range (frontal) for HP 12% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 86% chance of Forced Out (7 s); targets DEX-type/Free Spirit class teammates for 86% chance to evade Action Bind (8 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 22% reduction; targets all enemies for 79% chance of Action Bind (5 s)
Charge time: 26 s
- Level 4
Targets enemies within large range (frontal) for HP 13% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 88% chance of Forced Out (7 s); targets DEX-type/Free Spirit class teammates for 88% chance to evade Action Bind (9 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 23% reduction; targets all enemies for 82% chance of Action Bind (5 s)
Charge time: 26 s
- Level 5
Targets enemies within large range (frontal) for HP 14% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 90% chance of Forced Out (8 s); targets DEX-type/Free Spirit class teammates for 90% chance to evade Action Bind (10 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 24% reduction; targets all enemies for 85% chance of Action Bind (5 s)
Charge time: 26 s
- Level 6
Targets enemies within large range (frontal) for HP 15% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 92% chance of Forced Out (8 s); targets DEX-type/Free Spirit class teammates for 92% chance to evade Action Bind (11 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 25% reduction; targets all enemies for 88% chance of Action Bind (5 s)
Charge time: 26 s
- Level 7
Targets enemies within large range (frontal) for HP 16% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 94% chance of Forced Out (9 s); targets DEX-type/Free Spirit class teammates for 94% chance to evade Action Bind (12 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 26% reduction; targets all enemies for 91% chance of Action Bind (5 s)
Charge time: 26 s
- Level 8
Targets enemies within large range (frontal) for HP 17% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 96% chance of Forced Out (9 s); targets DEX-type/Free Spirit class teammates for 96% chance to evade Action Bind (13 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 27% reduction; targets all enemies for 94% chance of Action Bind (5 s)
Charge time: 26 s
- Level 9
Targets enemies within large range (frontal) for HP 18% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 98% chance of Forced Out (10 s); targets DEX-type/Free Spirit class teammates for 98% chance to evade Action Bind (14 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 28% reduction; targets all enemies for 97% chance of Action Bind (5 s)
Charge time: 26 s
- Level 10
Targets enemies within large range (frontal) for HP 20% reduction; targets 1 DEF Style enemy, 1 DBF Style enemy, 1 RCV Style enemy for 100% chance of Forced Out (10 s); targets DEX-type/Free Spirit class teammates for 100% chance to evade Action Bind (15 s); targets "Monkey D. Luffy", "Sabo", "Yamato" teammates for Special CT 30% reduction; targets all enemies for 100% chance of Action Bind (5 s)
Charge time: 26 s
DEX-type/Free Spirit class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.8, Shield Lv.8; when guarding, up to 5 times self Special CT 20% reduction
Show all 5 levels
- Level 1
DEX-type/Free Spirit class teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.4, Shield Lv.4; when guarding, up to 5 times self Special CT 12% reduction
- Level 2
DEX-type/Free Spirit class teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.5, Shield Lv.5; when guarding, up to 5 times self Special CT 14% reduction
- Level 3
DEX-type/Free Spirit class teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.6, Shield Lv.6; when guarding, up to 5 times self Special CT 16% reduction
- Level 4
DEX-type/Free Spirit class teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.7, Shield Lv.7; when guarding, up to 5 times self Special CT 18% reduction
- Level 5
DEX-type/Free Spirit class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6: if "Monkey D. Luffy", "Sabo", or "Yamato" is on the team, self Guard % Up Lv.8, Shield Lv.8; when guarding, up to 5 times self Special CT 20% reduction
Completely evades Special Bind, reduce fixed damage by 70%, reduce damage taken from QCK by 30%
Super Tandem
Raises Boost Level of Spade Pirates Straw Hat Pirates Egghead Arc Land of Wano Arc characters by 4 for 1 turn
When a DEX-type Fighter character performs Super Tandem
Show all 5 levels
- Level 1
Raises Boost Level of Spade Pirates Straw Hat Pirates characters by 1 for 1 turn
ConditionWhen a DEX-type Fighter character performs Super Tandem
- Level 2
Raises Boost Level of Spade Pirates Straw Hat Pirates Egghead Arc Land of Wano Arc characters by 1 for 1 turn
ConditionWhen a DEX-type Fighter character performs Super Tandem
- Level 3
Raises Boost Level of Spade Pirates Straw Hat Pirates Egghead Arc Land of Wano Arc characters by 2 for 1 turn
ConditionWhen a DEX-type Fighter character performs Super Tandem
- Level 4
Raises Boost Level of Spade Pirates Straw Hat Pirates Egghead Arc Land of Wano Arc characters by 3 for 1 turn
ConditionWhen a DEX-type Fighter character performs Super Tandem
- Level 5
Raises Boost Level of Spade Pirates Straw Hat Pirates Egghead Arc Land of Wano Arc characters by 4 for 1 turn
ConditionWhen a DEX-type Fighter character performs Super Tandem
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