
Portgas D. Ace
Scorching Detective
Commander of the Whitebeard Pirates' second division. He uses both his powers and his trusty revolver to get to the heart of each case he tackles. "Sorry, but I know who the culprit behind this case is."
Special
Boosts Free Spirit and Powerhouse characters' slot effects by 1.75x for 1 turn, doubles their slot effects for 1 turn after 2 turns, and if Captain is a Free Spirit or Powerhouse class when Special is launched, extends the duration of crew's ATK boosts by 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 6
Captain Ability
Boosts Free Spirit and Powerhouse characters' ATK by 3x, makes their INT slots have matching slot effects, and boosts their ATK by approximately 3.5x after 3 PERFECT strikes in a row
Crewmate Ability
Boosts crew's base ATK by 75
Reduces the duration of Remove SFX by 5 turns
Unlocks at Limit Break 13
Support Ability
Monkey D. Luffy, Marco, Edward Newgate (Whitebeard)
Adds 10% of character's base ATK to supported character's base ATK
Show all 5 levels
- Level 1
Adds 2% of character's base ATK to supported character's base ATK
- Level 2
Adds 4% of character's base ATK to supported character's base ATK
- Level 3
Adds 6% of character's base ATK to supported character's base ATK
- Level 4
Adds 8% of character's base ATK to supported character's base ATK
- Level 5
Adds 10% of character's base ATK to supported character's base ATK
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,550 | 892 | 111 |
| Lv 99 | 2,790 | 1,605 | 200 |
| Lv 150 | 4,185 | 2,407 | 300 |
| Limit Break | 2,990+200 | 1,705+100 | 250+50 |
Limit Break
Boosts base HP by 40
Boosts base RCV by 10
Boosts base ATK by 15
Potential Ability 1: Barrier Pierce
Boosts base HP by 60
Show all 15
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base ATK by 20
Boosts base HP by 100
Add 1 Power Slot
Boosts base RCV by 20
Boosts base ATK by 25
Add Crewmate Ability 2: Reduces the duration of Remove SFX by 5 turns
Boosts base ATK by 40
Potential Ability 2: Fear Resistance
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,954 | 1,699 | 211 |
| Lv 110 | 3,090 | 1,777 | 221 |
| Lv 120 | 3,364 | 1,935 | 241 |
| Lv 130 | 3,637 | 2,092 | 260 |
| Lv 150 | 4,185 | 2,407 | 300 |













































