Ace: Trickster Flame Wolf

Happy Halloween!

Commander of the Whitebeard Pirates' second division. This wolf instantly becomes popular with the townspeople. Using his flame skills to decorate at the party, he captures the attention of the people. "Trick or treat! Gimme food or get tricked!"

Special

Flame Emperor: Flame of Halloween

Reduces crew's Bind duration by 10 turns and boosts Fighter and Shooter characters' ATK by 2.5x for 1 turn

BaseLimit Break
Level 118 turns17 turns
Level 217 turns16 turns
Level 316 turns15 turns
Level 415 turns14 turns
Level 514 turns13 turns
Max13 turns12 turns

−1 turn at Limit Break 39 (LB+)

Captain Ability

The Flame Wolf's Mark of Halloween

Boosts Fighter and Shooter character's ATK by 4x, HP by 1.5x, makes their INTPSY slots have matching slot effects, and reduces crew's Special Bind/Special Reverse by 10 turns

LB

Boosts Fighter and Shooter character's ATK by 4.5x, HP by 1.5x, makes their INTPSY slots have matching slot effects, and reduces crew's Special Bind/Special Reverse duration by 10 turns

Unlocks at Limit Break 38

Crewmate Ability

+STATS

Boosts Fighter and Shooter characters' base stats by 75

Unlocks at Limit Break 10

UNIQ

Makes character's PSYTNDRCV slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

Monkey D. Luffy, Sabo

Level 5 (Max)

Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 3 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 2 turns at start of crew's next turn

  4. Level 4

    Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 2 turns at start of crew's next turn

  5. Level 5

    Once per quest, if inflicted with Bind status from the enemy, reduces Bind duration by 3 turns at start of crew's next turn

Stats

HPATKRCV
Lv 12,09892169
Lv 994,3201,629137
Lv 1506,4802,443205
Limit Break4,670+3501,829+200187+50
Limit Break+5,170+8502,029+400237+100

Limit Break

01

Boosts base RCV by 5

02

Boosts base RCV by 5

03

Boosts base RCV by 5

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base HP by 10

Show all 40
06

Boosts base HP by 10

07

Boosts base HP by 10

08

Boosts base ATK by 10

09

Boosts base ATK by 15

10

Add Crewmate Ability 1: Boosts Fighter and Shooter characters' base stats by 75

11

Boosts base RCV by 10

12

Boosts base RCV by 10

13

Boosts base HP by 10

14

Boosts base ATK by 25

15

Potential Ability 2: Critical ATK

16

Boosts base RCV by 15

17

Boosts base HP by 20

18

Boosts base ATK by 30

19

Boosts base HP by 30

20

Boosts base HP by 30

21

Boosts base HP by 30

22

Boosts base ATK by 30

23

Boosts base HP by 50

24

Boosts base HP by 50

25

Add Crewmate Ability 2: Makes character's PSYTNDRCV slots have matching slot effects

26

Boosts base HP by 50

27

Boosts base HP by 50

28

Boosts base ATK by 40

29

Boosts base ATK by 50

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base HP by 100

33

Boosts base HP by 100

34

Boosts base ATK by 100

35

Boosts base ATK by 100

36

Boosts base HP by 150

37

Boosts base HP by 150

38

Power Up Captain Ability

39

Reduces Special charge time by 1 turn

40

Boosts base RCV by 50

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 90% chance of a 10% damage boost on the last strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,5741,724145
Lv 1104,7851,804151
Lv 1205,2091,964165
Lv 1305,6322,123178
Lv 1506,4802,443205

Evolution

Ace: Flame Wolf
Sea StallionBlack Plated LobsterRainbow Plated LobsterBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Ace: Trickster Flame Wolf
Ace: Trickster Flame Wolf
Super Evolution · 200,000 Beli
Ace: Riot Flame Wolf

Pirate Rumble

Style
Supporter
DEF
127
SPD
169
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Flame Emperor: Flame of Halloween
Level 10 (Max)

Targets enemies within large range for ATK x 0.7 damage; targets Fighter/Shooter class teammates for ATK Up Lv.4 (20 s); Action Bind reduction (11 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK x 0.45 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (10 s); Action Bind reduction (6 s)

    Charge time: 30 s

  2. Level 2

    Targets enemies within large range for ATK x 0.47 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (11 s); Action Bind reduction (6 s)

    Charge time: 30 s

  3. Level 3

    Targets enemies within large range for ATK x 0.48 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (12 s); Action Bind reduction (7 s)

    Charge time: 30 s

  4. Level 4

    Targets enemies within large range for ATK x 0.5 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (13 s); Action Bind reduction (7 s)

    Charge time: 30 s

  5. Level 5

    Targets enemies within large range for ATK x 0.52 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (14 s); Action Bind reduction (8 s)

    Charge time: 30 s

  6. Level 6

    Targets enemies within large range for ATK x 0.54 damage; targets Fighter/Shooter class teammates for ATK Up Lv.2 (15 s); Action Bind reduction (8 s)

    Charge time: 30 s

  7. Level 7

    Targets enemies within large range for ATK x 0.55 damage; targets Fighter/Shooter class teammates for ATK Up Lv.3 (16 s); Action Bind reduction (9 s)

    Charge time: 30 s

  8. Level 8

    Targets enemies within large range for ATK x 0.57 damage; targets Fighter/Shooter class teammates for ATK Up Lv.3 (17 s); Action Bind reduction (9 s)

    Charge time: 30 s

  9. Level 9

    Targets enemies within large range for ATK x 0.59 damage; targets Fighter/Shooter class teammates for ATK Up Lv.3 (18 s); Action Bind reduction (10 s)

    Charge time: 30 s

  10. Level 10

    Targets enemies within large range for ATK x 0.7 damage; targets Fighter/Shooter class teammates for ATK Up Lv.4 (20 s); Action Bind reduction (11 s)

    Charge time: 30 s

Ability
Level 5 (Max)

Fighter/Shooter class teammates HP Up Lv.5; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

Show all 5 levels
  1. Level 1

    Fighter/Shooter class teammates HP Up Lv.1; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

  2. Level 2

    Fighter/Shooter class teammates HP Up Lv.2; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

  3. Level 3

    Fighter/Shooter class teammates HP Up Lv.3; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

  4. Level 4

    Fighter/Shooter class teammates HP Up Lv.4; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

  5. Level 5

    Fighter/Shooter class teammates HP Up Lv.5; when remaining time is less than 70 s, Fighter/Shooter class teammates Special CT Speed Up Lv.2

Resilience

50% chance to evade Action Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Oct 31, 2024 – Nov 27, 2024

Sugo-Fest

Featured · Oct 23, 2022 – Oct 31, 2022

Sugo-Fest

Featured · Feb 5, 2019 – Nov 2, 2021

Family

Portgas D. Ace
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Linked families
Ace & Little Oars Jr.Ace & SaboAce VS AkainuLuffy & AceMarco & AceWhitebeard & AceYamato & Ace