
Portgas D. Ace from ONE PIECE magazine
Escape of the Three Brothers
The eldest of the three sworn brothers of Mt. Corvo. Garp regularly puts them through harsh training. Today, they are desperate to escape from his fists of "love".
Special
Reduces crew's Special charge time by 1 turn, reduces crew's Paralysis duration by 10 turns, reduces all enemies' damage nullification duration by 3 turns, and changes crew's slots (including BLOCK slots) to DEX slots. If crew has slot effect boost when Special is launched, applies Ignited status to all enemies (ignoring immunity to all status effects or immunity excluding certain status effect) for 2 turns (deals 100x enemy ATK in non-type damage at end of enemy turn; Ignited damage effect will not be applied after an enemy's preemptive action), and boosts damage dealt to Ignited enemies by 2.75x for 2 turns. After that, boosts DEX, Shooter and Free Spirit characters' slot effect up to 4x based on the result of the Action Special for 2 turns (MISS 3.5x; GOOD 3.7x; GREAT 3.8x; PERFECT 3.9x; EXCELLENT 4x), and further increases the effect of crew's type effect boost by 1.5x (up to maximum of 6x effect)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 20 turns |
| Level 2 | 20 turns | 19 turns |
| Level 3 | 19 turns | 18 turns |
| Level 4 | 18 turns | 17 turns |
| Level 5 | 17 turns | 16 turns |
| Max | 16 turns | 15 turns |
−1 turn at Limit Break 40 (LB+)
Captain Ability
Reduces DEX, Shooter and Free Spirit characters' Special charge time by 50% (odd numbers will be rounded down), boosts their HP by 1.35x, ATK by 6x, boosts their ATK further if any enemies were defeated in previous turns (up to approximtely 6.25x in 4 straight turns), boosts other characters' ATK by 4.5x, makes crew's INTDEXPSYTND slots have matching slot effects, and reduces crew's Special Reverse by 10 turns. If crew uses a Special to boost slot effects, extends the duration of that effect by 1 turn. If the character is a Captain (Friend/Helper Captain does no count) and performs EXCELLENT for the Action Special, Captain Ability effect of "boosts DEX, Shooter and Free Spirit characters' ATK by 6x, boosts their ATK further if any enemies were defeated in previous turns (up to approximtely 6.25x in 4 straight turns)" changes to "boosts DEX, Shooter and Free Spirit characters' ATK by 6.5x" for 3 turns
Crewmate Ability
Reduces character's Special Reverse by 10 turns, and makes crew's DEXTND slots have matching slot effects
Unlocks at Limit Break 10
Reduces crew's Special charge time by 1 turn at start of quest
Unlocks at Limit Break 25
Support Ability
Monkey D. Luffy, Marco, Izo, Edward Newgate (Whitebeard), Monkey D. Garp, Sabo, Otama, Gol D. Roger, Yamato, Leonero, Ganryu, Skull, Mihal, Kotatsu, Cornelia
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.2x (up to maximum of 3x effect)
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.05x (up to maximum of 3x effect)
- Level 2
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.05x (up to maximum of 3x effect)
- Level 3
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.1x (up to maximum of 3x effect)
- Level 4
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.15x (up to maximum of 3x effect)
- Level 5
Once per quest, if supported character uses a Special to boost type effect, further increases the effect of the type effect boost by 1.2x (up to maximum of 3x effect)
Super Special

If any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
Reduces crew's Special charge time by 1 turn. If characters' 1st class is Fighter or Cerebral, changes their 1st class to Shooter (unless character is already a Shooter as a 2nd class) for 1 turn. Boosts DEX, Shooter and Free Spirit characters' ATK by 2.5x for 2 turns, changes Shooter characters to Super Shooter, and changes Free Spirit characters to Super Free Spirit
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,216 | 864 | 168 |
| Lv 99 | 4,431 | 1,728 | 336 |
| Lv 150 | 6,646 | 2,592 | 504 |
| Limit Break | 4,931+500 | 1,928+200 | 436+100 |
| Limit Break+ | 5,431+1,000 | 2,128+400 | 486+150 |
Limit Break
Boosts base ATK by 10
Boosts base RCV by 5
Boosts base HP by 30
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base ATK by 10
Show all 40
Boosts base RCV by 10
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 10
Add Crewmate Ability 1: Reduces character's Special Reverse by 10 turns, and makes crew's DEXTND slots have matching slot effects
Boosts base HP by 40
Boosts base ATK by 20
Boosts base HP by 50
Boosts base RCV by 15
Potential Ability 2: Barrier Pierce
Boosts base ATK by 20
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base RCV by 20
Boosts base HP by 60
Boosts base HP by 70
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces crew's Special charge time by 1 turn at start of quest
Boosts base RCV by 20
Boosts base HP by 80
Boosts base HP by 90
Boosts base ATK by 40
Potential Ability 3: Rush Sugo Special
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base RCV by 20
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 75
Boosts base RCV by 30
Boosts base HP by 250
Boosts base ATK by 75
Reduces Special charge time by 1 turn
Potential Abilities
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Character's normal attack is unaffected by all barriers
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +1.0 chain multiplier; Rush ATK boost 2.5x)
[Activated on the 1st tap of an attack] HP Cost: 12,500 Max Rush: 10 times Chain Multiplier Growth: +0.1 Finish Tap Effect: DEX, Shooter and Free Spirit Rush ATK boost 1.4x Each successful chain adds +0.1 (up to 2.0) First Tap Multiplier: 0.5 Rush Multiplier: 0.1 Finish Tap Multiplier: 0.8 [Activated on the 6th tap of an attack] HP Cost: 12,500 Max Rush: 7 times Chain Multiplier Growth: +0.2 Finish Tap Effect: Self Rush ATK boost 2x Each successful chain adds +0.1 (up to 2.5) First Tap Multiplier: 0.5 Rush Multiplier: 0.05 Finish Tap Multiplier: 3
At final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
Show all 5 levels
- Level 1
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.4 chain multiplier; Rush ATK boost 1.3x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +0.6 chain multiplier; Rush ATK boost 1.7x)
ConditionAt final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
- Level 2
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.4 chain multiplier; Rush ATK boost 1.4x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +0.8 chain multiplier; Rush ATK boost 1.9x)
ConditionAt final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
- Level 3
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.5 chain multiplier; Rush ATK boost 1.6x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +0.8 chain multiplier; Rush ATK boost 2.0x)
ConditionAt final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
- Level 4
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.6 chain multiplier; Rush ATK boost 1.8x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +0.8 chain multiplier; Rush ATK boost 2.2x)
ConditionAt final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
- Level 5
Activates a different effect depending on the conditions of activation: [Activated on the 1st tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of DEX, Shooter and Free Spirit characters (up to +0.8 chain multiplier; Rush ATK boost 2.0x); [Activated on the 6th tap of an attack] Reduces HP by a certain amount, but allows to perform a Rush. As the Rush tap connects, cumulatively boosts the chain, and boosts the ATK of the Finish tap of character's (up to +1.0 chain multiplier; Rush ATK boost 2.5x)
ConditionAt final battle, if character performs the 1st tap or 6th tap of an attack, and if any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Sabo, Monkey D. Garp, Gol D. Roger, Edward Newgate (Whitebeard), Marco, Izo, Yamato, Otama, Leonero, Skull, Mihal, Ganryu, Kotatsu, Cornelia
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,691 | 1,829 | 355 |
| Lv 110 | 4,908 | 1,914 | 372 |
| Lv 120 | 5,343 | 2,083 | 405 |
| Lv 130 | 5,777 | 2,253 | 438 |
| Lv 150 | 6,646 | 2,592 | 504 |
Pirate Rumble
- Style
Attacker- DEF
- 126
- SPD
- 185
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), targets all enemies for DEF Down Lv.7 (15 s); targets 2 enemies with low current HP for ATK x 4 damage, up to 2 times
Charge time: 36 s
Show all 10 levels
- Level 1
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.1 (15 s), SPD Up Lv.1 (15 s), targets all enemies for DEF Down Lv.4 (15 s); targets 2 enemies with low current HP for ATK x 3 damage, up to 2 times
Charge time: 36 s
- Level 2
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.1 (15 s), SPD Up Lv.1 (15 s), targets all enemies for DEF Down Lv.4 (15 s); targets 2 enemies with low current HP for ATK x 3.1 damage, up to 2 times
Charge time: 36 s
- Level 3
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.1 (15 s), SPD Up Lv.1 (15 s), targets all enemies for DEF Down Lv.4 (15 s); targets 2 enemies with low current HP for ATK x 3.2 damage, up to 2 times
Charge time: 36 s
- Level 4
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.2 (15 s), SPD Up Lv.2 (15 s), targets all enemies for DEF Down Lv.4 (15 s); targets 2 enemies with low current HP for ATK x 3.3 damage, up to 2 times
Charge time: 36 s
- Level 5
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.2 (15 s), SPD Up Lv.2 (15 s), targets all enemies for DEF Down Lv.5 (15 s); targets 2 enemies with low current HP for ATK x 3.4 damage, up to 2 times
Charge time: 36 s
- Level 6
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), targets all enemies for DEF Down Lv.5 (15 s); targets 2 enemies with low current HP for ATK x 3.5 damage, up to 2 times
Charge time: 36 s
- Level 7
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), targets all enemies for DEF Down Lv.5 (15 s); targets 2 enemies with low current HP for ATK x 3.6 damage, up to 2 times
Charge time: 36 s
- Level 8
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.3 (15 s), SPD Up Lv.3 (15 s), targets all enemies for DEF Down Lv.6 (15 s); targets 2 enemies with low current HP for ATK x 3.7 damage, up to 2 times
Charge time: 36 s
- Level 9
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.4 (15 s), SPD Up Lv.4 (15 s), targets all enemies for DEF Down Lv.6 (15 s); targets 2 enemies with low current HP for ATK x 3.8 damage, up to 2 times
Charge time: 36 s
- Level 10
If "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, targets self for ATK Up Lv.5 (15 s), SPD Up Lv.5 (15 s), targets all enemies for DEF Down Lv.7 (15 s); targets 2 enemies with low current HP for ATK x 4 damage, up to 2 times
Charge time: 36 s
DEX-type teammates ATK Up Lv.6, DEF Up Lv.6, HP Up Lv.6, SPD Up Lv.6; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.2, DEF Up Lv.2, HP Up Lv.2, SPD Up Lv.2; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.3, DEF Up Lv.3, HP Up Lv.3, SPD Up Lv.3; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.1
- Level 3
DEX-type teammates ATK Up Lv.4, DEF Up Lv.4, HP Up Lv.4, SPD Up Lv.4; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.2
- Level 4
DEX-type teammates ATK Up Lv.5, DEF Up Lv.5, HP Up Lv.5, SPD Up Lv.5; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.2
- Level 5
DEX-type teammates ATK Up Lv.6, DEF Up Lv.6, HP Up Lv.6, SPD Up Lv.6; if "Monkey D. Luffy", "Sabo" or "Monkey D. Garp" is on the team, DEX-type teammates Special CT Speed Up Lv.3
Completely evades Paralysis/Special Bind, reduce damage taken from QCK by 30%
Grand Party
DEX-type teammates HP, DEF Up Lv.6, ATK Up Lv.5; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.7, Blow Away % Up Lv.4
Show all 5 levels
- Level 1
DEX-type teammates HP, DEF Up Lv.2, ATK Up Lv.1; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.3, Blow Away % Up Lv.1
- Level 2
DEX-type teammates HP, DEF Up Lv.3, ATK Up Lv.2; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.4, Blow Away % Up Lv.2
- Level 3
DEX-type teammates HP, DEF Up Lv.4, ATK Up Lv.3; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.5, Blow Away % Up Lv.3
- Level 4
DEX-type teammates HP, DEF Up Lv.5, ATK Up Lv.4; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.6, Blow Away % Up Lv.3
- Level 5
DEX-type teammates HP, DEF Up Lv.6, ATK Up Lv.5; Fighter / Shooter / Free Spirit class ATK, SPD Up Lv.7, Blow Away % Up Lv.4
Targets 2 enemies with high current HP for DEF Down Lv.15 (15 s), Leader base ATK x 5 damage
After 40s of battle
Can be used 4 times
Show all 5 levels
- Level 1
Targets 2 enemies with high current HP for DEF Down Lv.11 (15 s), Leader base ATK x 1 damage
- Level 2
Targets 2 enemies with high current HP for DEF Down Lv.12 (15 s), Leader base ATK x 2 damage
- Level 3
Targets 2 enemies with high current HP for DEF Down Lv.13 (15 s), Leader base ATK x 3 damage
- Level 4
Targets 2 enemies with high current HP for DEF Down Lv.14 (15 s), Leader base ATK x 4 damage
- Level 5
Targets 2 enemies with high current HP for DEF Down Lv.15 (15 s), Leader base ATK x 5 damage
How to get
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