
Kuzan
Inescapable Freeze
Tenth Ship Captain of the Blackbeard Pirates. To prevent Coby from escaping, he freezes Hibari and reveals himself. Ignoring Garp's request for him to return to the Navy, he confronts his former comrades.
Special
Reduces crew's Burn duration by 6 turns, reduces all enemies' [Damage Cut] duration by 6 turns, changes crew's slots (including BLOCK slots) to character's own type, applies -20% QCK Resistance to all enemies for 1 turn, then after 1 turn, applies -30% Striker and Free Spirit Resistance to all enemies for 1 turn, and if 4 or more Blackbeard Pirates characters are on the crew applies "Territory: Free Spirit class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 14
Captain Ability
Boosts Striker and Free Spirit characters' ATK by 4.5x, HP by 1.3, makes crew's QCK slots have matching slot effects, reduces crew's Burn (applied by enemy) duration by 4 turns, and boosts Striker and Free Spirit characters' ATK by a further 1.3x if character became Captain during the quest
Crewmate Ability
Boosts crew's base ATK and RCV by 150
Tapping on this character with a QCK slot will further boost the effect of crew's chain multiplier additive boost effect (except multiplicative boost) by +0.2
Unlocks at Limit Break 12
Support Ability
QCK-type characters with the following Character Tag
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,777 | 782 | 119 |
| Lv 99 | 3,554 | 1,563 | 237 |
| Lv 150 | 5,331 | 2,344 | 355 |
| Limit Break | 3,654+100 | 1,713+150 | 287+50 |
Limit Break
Boosts base ATK by 30
Boosts base HP by 30
Boosts base ATK by 30
Potential Ability 1: Pinch Healing
Boosts base RCV by 10
Show all 15
Boosts base ATK by 40
Boosts base HP by 30
Add 1 Power Slot
Boosts base HP by 40
Boosts base RCV by 20
Boosts base ATK by 50
Add Crewmate Ability 2: Tapping on this character with a QCK slot will further boost the effect of crew's chain multiplier additive boost effect (except multiplicative boost) by +0.2
Boosts base RCV by 20
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,763 | 1,654 | 250 |
| Lv 110 | 3,937 | 1,731 | 262 |
| Lv 120 | 4,285 | 1,884 | 285 |
| Lv 130 | 4,634 | 2,037 | 308 |
| Lv 150 | 5,331 | 2,344 | 355 |
How to get
Featured · Jul 13, 2026 – Jul 26, 2026
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