Kuzan

Surprising Former Navy Admiral

Former Admiral of Navy HQ. He appears at Punk Hazard after the Straw Hat Pirates left the island. He instantly freezes Doflamingo who attempted to eradicate Smoker.

Special

Absolute Zero Onslaught

Deals 100x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' damage reduction and [Damage Cut] duration by 2 turns, changes all slots (including BLOCK slots) to character's own type, boosts QCK and PSY characters' ATK by 2.25x for 1 turn, and if 20 or more QCKPSY slots are used in normal attacks before Special is launched, reduces character's Special charge time by 12 turns

BaseLimit Break
Level 120 turns17 turns
Level 219 turns16 turns
Level 318 turns15 turns
Level 417 turns14 turns
Level 516 turns13 turns
Max15 turns12 turns

−1 turn at Limit Break 23

−2 turns at Limit Break 39 (LB+)

Absolute Zero OnslaughtLLB

Deals 200x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), reduces all enemies' damage reduction and [Damage Cut] duration by 3 turns, changes all slots (including BLOCK slots) to character's own type, boosts QCK and PSY characters' ATK by 2.25x for 1 turn, and if 16 or more QCKPSY slots are used in normal attacks before Special is launched, reduces character's Special charge time by 12 turns. If crew has [ATK Up] when Special is launched, boosts QCK and PSY characters' slot effects by 2.25x for 1 turn

BaseLimit Break
Level 120 turns17 turns
Level 219 turns16 turns
Level 318 turns15 turns
Level 417 turns14 turns
Level 516 turns13 turns
Max15 turns12 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 23

−2 turns at Limit Break 39 (LB+)

Captain Ability

Man Full of Mystery

Boosts QCK and PSY characters' ATK by 3.5x and HP by 1.35x, makes their QCKPSY slots have matching slot effects, and if characters land GOOD or better attacks in the order of PSY, QCK without breaking the chain, boosts QCK and PSY characters' ATK by a further 1.2x

LB

Boosts QCK and PSY characters' ATK by 4x and HP by 1.35x, makes their QCKPSY slots have matching slot effects, and if characters land GOOD or better attacks in the order of PSY, QCK without breaking the chain, boosts QCK and PSY characters' ATK by a further 1.25x and boosts the chance of landing on own type slot

Unlocks at Limit Break 38

LLB

Boosts QCK and PSY characters' ATK by 4x and HP by 1.35x, makes their QCKPSY slots have matching slot effects, and if characters land GOOD or better attacks in the order of PSY, QCK without breaking the chain, boosts QCK and PSY characters' ATK by a further 1.2x

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces Special charge time by 1 turn at start of quest, boosts QCK and PSY characters' ATK by 4.75x and HP by 1.5x, makes their QCKPSY slots have matching slot effects, if characters land GOOD or better attacks in the order of PSY, QCK without breaking the chain, boosts QCK and PSY characters' ATK by a further 1.1x, boosts the chance of landing on own type slot, and heals crew by 1x character's RCV for every PERFECT at end of turn

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts QCK and PSY characters' base ATK and HP by 100

Unlocks at Limit Break 8

UNIQ

Makes character's STRINT slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Smoker, Monkey D. Garp

Level 5 (Max)

Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot and adjacent slots to character's own type

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot to character's own type

  2. Level 2

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot to character's own type

  3. Level 3

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot to character's own type

  4. Level 4

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot to character's own type

  5. Level 5

    Once per quest, if supported character uses a damage dealing or percentage damage dealing Special, changes supported character's slot and adjacent slots to character's own type

Stats

HPATKRCV
Lv 11,860874173
Lv 993,7201,749347
Lv 1505,5802,623520
Limit Break4,230+5101,939+190427+80
Limit Break+4,580+8602,139+390502+155

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Boosts base HP by 30

04

Potential Ability 1: INT Damage Reduction

05

Boosts base HP by 40

Show all 40
06

Boosts base HP by 40

07

Boosts base RCV by 15

08

Add Crewmate Ability 1: Boosts QCK and PSY characters' base ATK and HP by 100

09

Boosts base ATK by 10

10

Boosts base ATK by 10

11

Boosts base HP by 50

12

Boosts base HP by 50

13

Boosts base ATK by 15

14

Boosts base ATK by 15

15

Potential Ability 2: Slot Bind Resistance

16

Boosts base ATK by 20

17

Boosts base ATK by 20

18

Boosts base HP by 70

19

Boosts base HP by 70

20

Boosts base ATK by 20

21

Boosts base ATK by 20

22

Boosts base RCV by 15

23

Reduces Special charge time by 1 turn

24

Boosts base ATK by 25

25

Boosts base RCV by 20

26

Boosts base RCV by 30

27

Add Crewmate Ability 2: Makes character's STRINT slots have matching slot effects

28

Boosts base ATK by 35

29

Boosts base HP by 100

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base ATK by 50

34

Boosts base RCV by 25

35

Boosts base RCV by 50

36

Boosts base HP by 100

37

Boosts base HP by 250

38

Power Up Captain Ability

39

Reduces Special charge time by 2 turns

40

Boosts base ATK by 100

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 7%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 5%

  5. Level 5

    Reduces damage taken from INT characters by 7%

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1053,9381,851367
Lv 1104,1211,937384
New Pirate Rumble skills
Lv 1204,4852,108418
New Captain Ability
Lv 1304,8502,280452
New Pirate Rumble skills
Lv 1505,5802,623520
New Special · New Pirate Rumble skills

Evolution

Aokiji
Sea StallionSea StallionYellow Plated LobsterYellow Plated LobsterRainbow Striped Dragon
75,000 Beli
Kuzan
Kuzan
Super Evolution · 200,000 Beli
Kuzan

Pirate Rumble

Style
Attacker
DEF
193
SPD
202
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Absolute Zero Onslaught
Level 10 (Max)

Targets all enemies for 3500 damage; targets STR/INT-type enemies for DEF Down Lv.5 (28 s), Special CT Speed Down Lv.5 (28 s)

Charge time: 34 s

Show all 10 levels
  1. Level 1

    Targets all enemies for 2500 damage; targets STR/INT-type enemies for DEF Down Lv.1 (19 s), Special CT Speed Down Lv.1 (19 s)

    Charge time: 34 s

  2. Level 2

    Targets all enemies for 2600 damage; targets STR/INT-type enemies for DEF Down Lv.1 (20 s), Special CT Speed Down Lv.1 (20 s)

    Charge time: 34 s

  3. Level 3

    Targets all enemies for 2700 damage; targets STR/INT-type enemies for DEF Down Lv.1 (21 s), Special CT Speed Down Lv.1 (21 s)

    Charge time: 34 s

  4. Level 4

    Targets all enemies for 2800 damage; targets STR/INT-type enemies for DEF Down Lv.2 (22 s), Special CT Speed Down Lv.2 (22 s)

    Charge time: 34 s

  5. Level 5

    Targets all enemies for 2900 damage; targets STR/INT-type enemies for DEF Down Lv.2 (23 s), Special CT Speed Down Lv.2 (23 s)

    Charge time: 34 s

  6. Level 6

    Targets all enemies for 3000 damage; targets STR/INT-type enemies for DEF Down Lv.3 (24 s), Special CT Speed Down Lv.3 (24 s)

    Charge time: 34 s

  7. Level 7

    Targets all enemies for 3100 damage; targets STR/INT-type enemies for DEF Down Lv.3 (25 s), Special CT Speed Down Lv.3 (25 s)

    Charge time: 34 s

  8. Level 8

    Targets all enemies for 3200 damage; targets STR/INT-type enemies for DEF Down Lv.3 (26 s), Special CT Speed Down Lv.3 (26 s)

    Charge time: 34 s

  9. Level 9

    Targets all enemies for 3300 damage; targets STR/INT-type enemies for DEF Down Lv.4 (27 s), Special CT Speed Down Lv.4 (27 s)

    Charge time: 34 s

  10. Level 10

    Targets all enemies for 3500 damage; targets STR/INT-type enemies for DEF Down Lv.5 (28 s), Special CT Speed Down Lv.5 (28 s)

    Charge time: 34 s

Ability
Level 5 (Max)

QCK/PSY-type teammates ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.3

Show all 5 levels
  1. Level 1

    QCK/PSY-type teammates ATK Up Lv.2, SPD Up Lv.2, DEF Up Lv.3

  2. Level 2

    QCK/PSY-type teammates ATK Up Lv.3, SPD Up Lv.3, DEF Up Lv.3

  3. Level 3

    QCK/PSY-type teammates ATK Up Lv.4, SPD Up Lv.4, DEF Up Lv.3

  4. Level 4

    QCK/PSY-type teammates ATK Up Lv.5, SPD Up Lv.5, DEF Up Lv.3

  5. Level 5

    QCK/PSY-type teammates ATK Up Lv.6, SPD Up Lv.6, DEF Up Lv.3

Resilience

Completely evades Action Bind, reduce damage taken from INT by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Kuzan (Aokiji)
KuzanAokijiKuzanAokijiKuzanKuzanKuzanKuzanKuzanKuzanKuzanKuzanKuzanAokijiKuzanAokijiKuzanAokijiKuzanAokiji: NeoAokiji: NeoAokijiAokijiAokijiKuzanAokijiAokijiAokiji
Linked families
Blackbeard & Kuzan