Boa Hancock from ONE PIECE magazine

User of the Rumble-Rumble Fruit

User of the Rumble-Rumble Fruit. Hancock herself is struck instead by the fact that Luffy is completely immune to the thunderbolt Hancock hurls at him.

Special

Rumble-Rumble Fruit Smiting Thunder Strike

Reduces crew's Bind duration by 7 turns, reduces all enemies' DEF Up and damage reduction (except [Damage Cut]) duration by 3 turns, heals crew by 15,000 HP, applies Paralysis (60% chance not to reduce action turns) to all enemies for 2 turns, boosts the ATK of the next final tap performed by a QCK, Striker, or Powerhouse character by 30% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all available characters regardless of the type/class requirement of the effect), boosts damage dealt to enemies affected by Paralysis by 2.25x for 1 turn (allows this effect to be further increased up to 2 times), and if 4 or more Straw Hat Pirates Kuja Pirates Logia-type characters are on the crew, allows crew to stack up to 2 different damage boosting effects (cannot stack the damage boost of the same type) for 1 turn, and this Special's Paralysis effect will ignore immunity to status effects

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Stricken Heart

Reduces crew's Special charge time by 2 turns at start of quest, and boosts QCK, Striker, and Powerhouse characters' ATK by 5.5x and RCV by 1.35x. If crew uses a Special to boost damage dealt to enemies with a specific status effect, extends the duration of the boost by 1 turn. If "Monkey D. Luffy", "Boa Sandersonia", or "Boa Marigold" is a crewmate and uses a Special, reduces crew's Paralysis duration by 10 turns, and sets character's Special charge to MAX (up to 1 time per quest) [Applies following effect based on number of applicable Character Tags on crew] Boosts Straw Hat Pirates Kuja Pirates Logia-type characters' ATK by 1.2x

Crewmate Ability

+STATS

Boosts Striker and Powerhouse characters' base stats by 150

UNIQ

If crew is inflicted with Paralysis, reduces Paralysis duration by 25% (ignoring the decimal; launches when status has 4 turns or more) and reduces character's Special charge time by number of turns reduced

Unlocks at Limit Break 25

Support Ability

Supported Characters

QCK-type Monkey D. Luffy

Level 5 (Max)

Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns, and reduces right-column characters' Special charge time by 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn

  2. Level 2

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn

  3. Level 3

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn

  4. Level 4

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 1 turn, and reduces right-column characters' Special charge time by 1 turn

  5. Level 5

    Once per quest, if inflicted with Paralysis status from the enemy, reduces crew's Paralysis duration by 2 turns, and reduces right-column characters' Special charge time by 1 turn

Super Special

Super Type
Condition

When Monkey D. Luffy and 3 or more QCK characters are on the crew (except as Support Characters; can be launched when character is a crewmate)

Reduces all enemies' DEF UP and damage reduction (except [Damage Cut]) duration by 1 turn, applies -20% QCK Resistance to all enemies for 1 turn, further increases damage dealt to enemies with a specific status effect boosts that are launched after this Special by crew (applies to boosts applied by Support Effect) by +0.25, and changes QCK characters to Super QCK

Stats

HPATKRCV
Lv 12,099916121
Lv 994,1971,831241
Lv 1506,2952,746361
Limit Break4,697+5002,031+200341+100
Limit Break+5,197+1,0002,231+400391+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base HP by 30

07

Boosts base RCV by 10

08

Boosts base ATK by 20

09

Boosts base ATK by 20

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base ATK by 20

13

Boosts base ATK by 30

14

Boosts base HP by 40

15

Potential Ability 2: Slot Bind Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base HP by 40

18

Boosts base RCV by 30

19

Boosts base ATK by 30

20

Boosts base HP by 40

21

Boosts base RCV by 40

22

Boosts base ATK by 30

23

Boosts base HP by 50

24

Boosts base HP by 50

25

Add Crewmate Ability 2: If crew is inflicted with Paralysis, reduces Paralysis duration by 25% (ignoring the decimal; launches when status has 4 turns or more) and reduces character's Special charge time by number of turns reduced

26

Boosts base HP by 50

27

Boosts base HP by 60

28

Boosts base HP by 60

29

Boosts base ATK by 40

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base ATK by 50

35

Boosts base RCV by 50

36

Boosts base ATK by 50

37

Boosts base HP by 150

38

Boosts base HP by 200

39

Boosts base ATK by 50

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 5 turns

  4. Level 4

    Reduces character's Slot Bind duration by 7 turns

  5. Level 5

    Reduces character's Slot Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1054,4431,938255
Lv 1104,6492,028266
Lv 1205,0602,207290
Lv 1305,4722,387313
Lv 1506,2952,746361
New Pirate Rumble skills

Pirate Rumble

Style
Attacker
DEF
125
SPD
187
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Rumble-Rumble Fruit Smiting Thunder Strike
Level 10 (Max)

Targets enemies within large range for DEF Down Lv.8 (5 s), ATK x 3 damage, 50% chance of Paralysis(15 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 4 damage, 50% chance of Special Bind (10 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for DEF Down Lv.4 (5 s), ATK x 1 damage, 20% chance of Paralysis(11 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 2 damage, 20% chance of Special Bind (6 s)

    Charge time: 30 s

  2. Level 2

    Targets enemies within large range for DEF Down Lv.4 (5 s), ATK x 1.2 damage, 23% chance of Paralysis(11 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 2.2 damage, 23% chance of Special Bind (6 s)

    Charge time: 30 s

  3. Level 3

    Targets enemies within large range for DEF Down Lv.5 (5 s), ATK x 1.4 damage, 26% chance of Paralysis(12 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 2.4 damage, 26% chance of Special Bind (7 s)

    Charge time: 30 s

  4. Level 4

    Targets enemies within large range for DEF Down Lv.5 (5 s), ATK x 1.6 damage, 29% chance of Paralysis(12 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 2.6 damage, 29% chance of Special Bind (7 s)

    Charge time: 30 s

  5. Level 5

    Targets enemies within large range for DEF Down Lv.6 (5 s), ATK x 1.8 damage, 32% chance of Paralysis(13 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 2.8 damage, 32% chance of Special Bind (8 s)

    Charge time: 30 s

  6. Level 6

    Targets enemies within large range for DEF Down Lv.6 (5 s), ATK x 2 damage, 35% chance of Paralysis(13 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 3 damage, 35% chance of Special Bind (8 s)

    Charge time: 30 s

  7. Level 7

    Targets enemies within large range for DEF Down Lv.7 (5 s), ATK x 2.2 damage, 38% chance of Paralysis(14 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 3.2 damage, 38% chance of Special Bind (9 s)

    Charge time: 30 s

  8. Level 8

    Targets enemies within large range for DEF Down Lv.7 (5 s), ATK x 2.4 damage, 41% chance of Paralysis(14 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 3.4 damage, 41% chance of Special Bind (9 s)

    Charge time: 30 s

  9. Level 9

    Targets enemies within large range for DEF Down Lv.8 (5 s), ATK x 2.6 damage, 44% chance of Paralysis(15 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 3.6 damage, 44% chance of Special Bind (10 s)

    Charge time: 30 s

  10. Level 10

    Targets enemies within large range for DEF Down Lv.8 (5 s), ATK x 3 damage, 50% chance of Paralysis(15 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 4 damage, 50% chance of Special Bind (10 s)

    Charge time: 30 s

Ability
Level 5 (Max)

QCK-type/Striker class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.5, Special CT Speed Up Lv.3

Show all 5 levels
  1. Level 1

    QCK-type/Striker class teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.1, Special CT Speed Up Lv.1

  2. Level 2

    QCK-type/Striker class teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.2, Special CT Speed Up Lv.1

  3. Level 3

    QCK-type/Striker class teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.3, Special CT Speed Up Lv.1

  4. Level 4

    QCK-type/Striker class teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.4, Special CT Speed Up Lv.2

  5. Level 5

    QCK-type/Striker class teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; if 6 or more QCK-type characters are on the team, Logia-type teammates and team's "Monkey D. Luffy" ATK Up Lv.5, Special CT Speed Up Lv.3

Resilience

Completely evades Action Bind, reduce damage taken from STR by 30%

Super Special

Targets enemies within large range for DEF Down Lv.9 (10 s), ATK x 3.5 damage, 75% chance of Paralysis (15 s); if 6 or more QCK-type characters are on the team, targets 3 enemies for ATK x 4.5 damage, 75% chance of Special Bind (10 s), ATK Down Lv.5 (20 s)

Condition

After character receives enemy's Rumble Special 2 times

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 6 for 1 turn

Condition

When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 2 for 1 turn

    Condition

    When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

  2. Level 2

    Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 3 for 1 turn

    Condition

    When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

  3. Level 3

    Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 4 for 1 turn

    Condition

    When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

  4. Level 4

    Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 5 for 1 turn

    Condition

    When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

  5. Level 5

    Raises Boost Level of Straw Hat Pirates Kuja Pirates Logia-type characters by 6 for 1 turn

    Condition

    When a Striker or Powerhouse class Straw Hat Pirates Kuja Pirates Logia-type character performs Super Tandem

How to get

Sugo-Fest

Featured · May 12, 2026 – May 19, 2026

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Featured · Mar 14, 2026 – Apr 18, 2026

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Featured · Feb 28, 2026 – Apr 11, 2026

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Featured · Nov 8, 2025 – Dec 27, 2025

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Sugo-Fest

Featured · Aug 10, 2025 – Sep 14, 2025

Family

Boa Hancock
Boa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancock: Sweet Flirtatious HalloweenHancock: Flirtatious HalloweenBoa HancockHancock: Queen of the Midnight PartyHancock: Midnight PartyBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancockHancockBoa HancockBoa HancockEmpress Boa Hancock: NeoBoa Hancock: Neo"Empress" Boa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockEmpress Boa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancock: Empress of LoveBoa HancockEmpress Boa HancockBoa HancockBoa HancockBoa Hancock
Linked families
Hancock & Nami & RobinHancock & Sandersonia & MarigoldKuja PiratesLuffy & Hancock