
Boa Hancock
Pursued Former Seven Warlords of the Sea
Captain of the Kuja Pirates and one of the Seven Warlords of the Sea. When the Seven Warlords system is abolished, she ends up being pursued by the Navy. She defies the Navy and makes it known that the Seven Warlords of the Sea were all chosen for their strength.
Special
Reduces all enemies' damage reduction (except [Damage Cut]) duration by 5 turns, reduces crew's ATK Down duration by 5 turns, and if Captain is a STR, DEX, or QCK type, doubles STR, DEX, and QCK characters' ATK for 1 turn. After that, boosts STR, DEX, and QCK characters' ATK by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Max | 13 turns | 12 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts STR, DEX, and QCK characters' ATK by 3x and reduces crew's Special Bind duration by 2 turns
Crewmate Ability
Boosts STR, DEX, and QCK characters' base stats by 30
Makes STR characters' QCK slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
STR characters
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Show all 5 levels
- Level 1
Adds 5% of character's base HP and RCV to supported character's base HP and RCV
- Level 2
Adds 6% of character's base HP and RCV to supported character's base HP and RCV
- Level 3
Adds 7% of character's base HP and RCV to supported character's base HP and RCV
- Level 4
Adds 10% of character's base HP and RCV to supported character's base HP and RCV
- Level 5
Adds 12% of character's base HP and RCV to supported character's base HP and RCV
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,303 | 572 | 106 |
| Lv 99 | 3,192 | 1,287 | 319 |
| Lv 150 | 4,788 | 1,930 | 478 |
| Limit Break | 3,392+200 | 1,387+100 | 369+50 |
Limit Break
Boosts base ATK by 25
Boosts base RCV by 25
Boosts base HP by 50
Potential Ability 1: Barrier Pierce
Boosts base ATK by 25
Show all 15
Boosts base ATK by 25
Boosts base HP by 50
Add Crewmate Ability 2: Makes STR characters' QCK slots have matching slot effects
Boosts base HP by 50
Add 1 Power Slot
Boosts base ATK by 25
Reduces Special charge time by 1 turn
Boosts base RCV by 25
Boosts base HP by 50
Potential Ability 2: Pinch Healing
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,379 | 1,362 | 337 |
| Lv 110 | 3,536 | 1,425 | 353 |
| Lv 120 | 3,849 | 1,551 | 384 |
| Lv 130 | 4,162 | 1,677 | 415 |
| Lv 150 | 4,788 | 1,930 | 478 |















































