Boa Hancock

Empress of the Sea Spray

Captain of the Kuja Pirates and former Warlord of the Sea. She rides a giant fish and enjoys cooling off from the sun in the breeze and the beautifully glittering sea spray.

Special

Beauty in the Sun

Sets all enemies' DEF to 0 for 1 turn (ignoring immunity to DEF Down, immunity to all status effects, or immunity (excluding certain status effect)), inflicts Love-Love status (binds regular attacks until they are hit 5 times) to each enemy, heals crew by 30,000 HP, reduces crew's Bind duration by 2 turns multiplied by number of RCV slots used during battle (up to a maximum of 10 turns), applies -7% STR, PSY, and DEX Resistance multiplied by number of RCV slots used during battle (up to a maximum of -70%) to all enemies for 1 turn, and if 4 or more Kuja Pirates Paramythia-type characters are on the crew, applies "Territory: STR-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 1 turn

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 15

Captain Ability

Wind-Waving Hair

Boosts STR and PSY characters' RCV by 1.25x, boosts their ATK (between 4x and 4.5x) based on amount of HP healed in previous turn, boosts crew's chance of landing on RCV slots, and makes crew's RCV slots have matching slot effects

Crewmate Ability

+STATS

Boosts crew's base stats by 60

UNIQ

Sets left column slots to RCV slots at start of quest (no stacking identical abilities)

Unlocks at Limit Break 25

Support Ability

Supported Characters

STR characters

Level 5 (Max)

Adds 10% of character's base RCV to supported character's base RCV

Show all 5 levels
  1. Level 1

    Adds 2% of character's base RCV to supported character's base RCV

  2. Level 2

    Adds 4% of character's base RCV to supported character's base RCV

  3. Level 3

    Adds 6% of character's base RCV to supported character's base RCV

  4. Level 4

    Adds 8% of character's base RCV to supported character's base RCV

  5. Level 5

    Adds 10% of character's base RCV to supported character's base RCV

Stats

HPATKRCV
Lv 11,589824111
Lv 993,1771,648222
Lv 1504,7652,472333
Limit Break3,377+2001,748+100272+50
Limit Break+3,877+7001,948+300322+100

Limit Break

01

Boosts base RCV by 20

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: Barrier Pierce

05

Boosts base ATK by 20

Show all 25
06

Boosts base ATK by 30

07

Boosts base HP by 30

08

Boosts base HP by 40

09

Potential Ability 2: Pinch Healing

10

Add 1 Power Slot

11

Boosts base HP by 50

12

Boosts base HP by 60

13

Boosts base RCV by 30

14

Boosts base ATK by 40

15

Reduces Special charge time by 1 turn

16

Expand Limit Break (LB+)

17

Boosts base ATK by 50

18

Boosts base ATK by 50

19

Boosts base HP by 150

20

Boosts base HP by 150

21

Boosts base RCV by 50

22

Potential Ability 3: Recoverable HP Amount Down Resistance

23

Boosts base HP by 200

24

Boosts base ATK by 100

25

Add Crewmate Ability 2: Sets left column slots to RCV slots at start of quest (no stacking identical abilities)

Potential Abilities

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Recoverable HP Amount Down Resistance
Level 5 (Max)

Reduces Recoverable HP Amount Down duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Recoverable HP Amount Down duration by 1 turn

  2. Level 2

    Reduces Recoverable HP Amount Down duration by 2 turns

  3. Level 3

    Reduces Recoverable HP Amount Down duration by 3 turns

  4. Level 4

    Reduces Recoverable HP Amount Down duration by 4 turns

  5. Level 5

    Reduces Recoverable HP Amount Down duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,3631,744235
Lv 1103,5191,825245
Lv 1203,8301,987267
Lv 1304,1422,148289
Lv 1504,7652,472333

Evolution

Boa Hancock
Super Evolution · 30,000 Beli
Boa Hancock

Pirate Rumble

Style
Obstructer
DEF
167
SPD
166
Cost
20
Action

Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2

Targets closest enemies

Beauty in the Sun
Level 10 (Max)

Targets enemies within large range for 100% chance of Paralysis (10 s); targets enemies within medium range for 100% chance of Special Bind (10 s); targets enemies within small range for 100% chance of Confusion (10 s)

Charge time: 27 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for 64% chance of Paralysis (10 s); targets enemies within medium range for 64% chance of Special Bind (10 s); targets enemies within small range for 64% chance of Confusion (10 s)

    Charge time: 27 s

  2. Level 2

    Targets enemies within large range for 68% chance of Paralysis (10 s); targets enemies within medium range for 68% chance of Special Bind (10 s); targets enemies within small range for 68% chance of Confusion (10 s)

    Charge time: 27 s

  3. Level 3

    Targets enemies within large range for 72% chance of Paralysis (10 s); targets enemies within medium range for 72% chance of Special Bind (10 s); targets enemies within small range for 72% chance of Confusion (10 s)

    Charge time: 27 s

  4. Level 4

    Targets enemies within large range for 76% chance of Paralysis (10 s); targets enemies within medium range for 76% chance of Special Bind (10 s); targets enemies within small range for 76% chance of Confusion (10 s)

    Charge time: 27 s

  5. Level 5

    Targets enemies within large range for 80% chance of Paralysis (10 s); targets enemies within medium range for 80% chance of Special Bind (10 s); targets enemies within small range for 80% chance of Confusion (10 s)

    Charge time: 27 s

  6. Level 6

    Targets enemies within large range for 84% chance of Paralysis (10 s); targets enemies within medium range for 84% chance of Special Bind (10 s); targets enemies within small range for 84% chance of Confusion (10 s)

    Charge time: 27 s

  7. Level 7

    Targets enemies within large range for 88% chance of Paralysis (10 s); targets enemies within medium range for 88% chance of Special Bind (10 s); targets enemies within small range for 88% chance of Confusion (10 s)

    Charge time: 27 s

  8. Level 8

    Targets enemies within large range for 92% chance of Paralysis (10 s); targets enemies within medium range for 92% chance of Special Bind (10 s); targets enemies within small range for 92% chance of Confusion (10 s)

    Charge time: 27 s

  9. Level 9

    Targets enemies within large range for 96% chance of Paralysis (10 s); targets enemies within medium range for 96% chance of Special Bind (10 s); targets enemies within small range for 96% chance of Confusion (10 s)

    Charge time: 27 s

  10. Level 10

    Targets enemies within large range for 100% chance of Paralysis (10 s); targets enemies within medium range for 100% chance of Special Bind (10 s); targets enemies within small range for 100% chance of Confusion (10 s)

    Charge time: 27 s

Ability
Level 5 (Max)

STR-type teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.5

Show all 5 levels
  1. Level 1

    STR-type teammates HP Up Lv.1, ATK Up Lv.1, SPD Up Lv.1; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.1

  2. Level 2

    STR-type teammates HP Up Lv.2, ATK Up Lv.2, SPD Up Lv.2; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.2

  3. Level 3

    STR-type teammates HP Up Lv.3, ATK Up Lv.3, SPD Up Lv.3; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.3

  4. Level 4

    STR-type teammates HP Up Lv.4, ATK Up Lv.4, SPD Up Lv.4; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.4

  5. Level 5

    STR-type teammates HP Up Lv.5, ATK Up Lv.5, SPD Up Lv.5; if there are 5 or more Free Spirit enemies, STR-type teammates ATK Up Lv.5

Resilience

80% chance to evade Special Bind, reduce damage taken from DEX by 20%

Family

Boa Hancock
Boa Hancock from ONE PIECE magazineBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancock: Sweet Flirtatious HalloweenHancock: Flirtatious HalloweenBoa HancockHancock: Queen of the Midnight PartyHancock: Midnight PartyBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancockHancockBoa HancockBoa HancockEmpress Boa Hancock: NeoBoa Hancock: Neo"Empress" Boa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockEmpress Boa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockBoa HancockHancock: Empress of LoveBoa HancockEmpress Boa HancockBoa HancockBoa HancockBoa Hancock
Linked families
Hancock & Nami & RobinHancock & Sandersonia & MarigoldKuja PiratesLuffy & Hancock