
Hancock
Sexy Bat: Midnight Halloween Parade
Captain of the Kuja Pirates in a bat costume. In her black bat costume, which shows off her figure well, she gives off a bewitching charm. "How is it? Does my costume fit me well?"
Special
Drastically reduces all enemies' DEF for 1 turn, reduces all enemies' [Damage Cut][Continuous Restore][ATK Up] and Resilience duration by 2 turns, heals crew by 10,310 HP, changes Captain's EMPTY slot to INT, locks Captain's slot for 1 turn, and if Captain's slot is INT, boosts damage dealt to DEF Down enemies by 1.75x and changes Captain's slot to PSY, and if Captain's slot is PSY, doubles Shooter characters' slot effects for 1 turn and changes Captain's slot to INT
| Level 1 | 38 turns |
| Level 2 | 37 turns |
| Level 3 | 36 turns |
| Level 4 | 35 turns |
| Level 5 | 34 turns |
| Level 6 | 33 turns |
| Level 7 | 32 turns |
| Max | 31 turns |
Captain Ability
Boosts Shooter characters' ATK by 1.5x and RCV by 1.1x
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 682 | 352 | 91 |
| Lv 50 | 1,389 | 700 | 185 |
Evolution
Pirate Rumble
- Style
Supporter- DEF
- 160
- SPD
- 146
- Cost
- 35
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within medium range for ATK x 0.5 damage; DEF Down Lv.3 (25 s); targets Shooter class teammates for Critical % Up Lv.4 (25 s)
Charge time: 27 s
Show all 10 levels
- Level 1
Targets enemies within medium range for ATK x 0.3 damage; DEF Down Lv.1 (15 s); targets Shooter class teammates for Critical % Up Lv.1 (15 s)
Charge time: 27 s
- Level 2
Targets enemies within medium range for ATK x 0.32 damage; DEF Down Lv.1 (16 s); targets Shooter class teammates for Critical % Up Lv.1 (16 s)
Charge time: 27 s
- Level 3
Targets enemies within medium range for ATK x 0.33 damage; DEF Down Lv.1 (17 s); targets Shooter class teammates for Critical % Up Lv.1 (17 s)
Charge time: 27 s
- Level 4
Targets enemies within medium range for ATK x 0.35 damage; DEF Down Lv.1 (18 s); targets Shooter class teammates for Critical % Up Lv.1 (18 s)
Charge time: 27 s
- Level 5
Targets enemies within medium range for ATK x 0.37 damage; DEF Down Lv.1 (19 s); targets Shooter class teammates for Critical % Up Lv.1 (19 s)
Charge time: 27 s
- Level 6
Targets enemies within medium range for ATK x 0.39 damage; DEF Down Lv.1 (20 s); targets Shooter class teammates for Critical % Up Lv.2 (20 s)
Charge time: 27 s
- Level 7
Targets enemies within medium range for ATK x 0.4 damage; DEF Down Lv.1 (21 s); targets Shooter class teammates for Critical % Up Lv.2 (21 s)
Charge time: 27 s
- Level 8
Targets enemies within medium range for ATK x 0.42 damage; DEF Down Lv.1 (22 s); targets Shooter class teammates for Critical % Up Lv.2 (22 s)
Charge time: 27 s
- Level 9
Targets enemies within medium range for ATK x 0.44 damage; DEF Down Lv.1 (23 s); targets Shooter class teammates for Critical % Up Lv.2 (23 s)
Charge time: 27 s
- Level 10
Targets enemies within medium range for ATK x 0.5 damage; DEF Down Lv.3 (25 s); targets Shooter class teammates for Critical % Up Lv.4 (25 s)
Charge time: 27 s
Shooter class teammates Critical % Up Lv.5; if current HP is above 30%, self ATK Up Lv.5
Show all 5 levels
- Level 1
Shooter class teammates Critical % Up Lv.1; if current HP is above 30%, self ATK Up Lv.5
- Level 2
Shooter class teammates Critical % Up Lv.2; if current HP is above 30%, self ATK Up Lv.5
- Level 3
Shooter class teammates Critical % Up Lv.3; if current HP is above 30%, self ATK Up Lv.5
- Level 4
Shooter class teammates Critical % Up Lv.4; if current HP is above 30%, self ATK Up Lv.5
- Level 5
Shooter class teammates Critical % Up Lv.5; if current HP is above 30%, self ATK Up Lv.5
Heal 100 HP at an interval
How to get
Event · Treasure Map















































