Doflamingo: Horror Night Parade

Creepy Night Halloween

Captain of the Donquixote Pirates, based in the North Blue. Holding a party amongst the Donquixote Pirates, he sips on his drink. "Such a fine drink. You should have some, too."

Special

Party With the Family

Changes all slots randomly to BLOCKSUPERBOMB, locks crew's slots for 1 turn, boosts Driven and Cerebral characters' slot effects by 2.25x for 3 turns, and if Captain is a Driven or Cerebral class, reduces crew's Bind/Special Bind duration by 5 turns

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Charismatic Party

Boosts Driven and Cerebral characters' ATK by approximately 3.5x when slots match (3x otherwise), HP by 1.2x, and reduces damage taken by 10%

Crewmate Ability

RES

Reduces character's Special Bind duration by 5 turns

+STATS

Boosts crew's base stats by 50

Unlocks at Limit Break 12

Support Ability

Supported Characters

Donquixote Rocinante (Corazon)

Level 5 (Max)

Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.5x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.1x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.2x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.3x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.4x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if the crew is inflicted with Bind status from the enemy, boosts Driven and Cerebral characters' slot effects by 1.5x for 3 turns and reduces crew's Bind duration by 1 turn at start of crew's next turn

Stats

HPATKRCV
Lv 11,582738118
Lv 993,1641,476236
Lv 1504,7462,214354
Limit Break3,364+2001,576+100286+50

Limit Break

01

Boosts base ATK by 20

02

Boosts base ATK by 20

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 30

07

Boosts base HP by 40

08

Add 1 Power Slot

09

Boosts base ATK by 30

10

Boosts base HP by 50

11

Boosts base RCV by 50

12

Add Crewmate Ability 2: Boosts crew's base stats by 50

13

Boosts base HP by 60

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Slot Bind Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,3501,562249
Lv 1103,5051,635261
Lv 1203,8151,779284
Lv 1304,1251,924307
Lv 1504,7462,214354

Pirate Rumble

Style
Obstructer
DEF
189
SPD
143
Cost
30
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Party With the Family
Level 10 (Max)

Targets 2 enemies for ATK Down Lv.5 (20 s), SPD Down Lv.5 (20 s), DEF Down Lv.5 (20 s); targets enemies within medium range (horizontal) for 1500 damage

Charge time: 31 s

Show all 10 levels
  1. Level 1

    Targets 2 enemies for ATK Down Lv.1 (11 s), SPD Down Lv.1 (11 s), DEF Down Lv.1 (11 s); targets enemies within medium range (horizontal) for 600 damage

    Charge time: 31 s

  2. Level 2

    Targets 2 enemies for ATK Down Lv.1 (12 s), SPD Down Lv.1 (12 s), DEF Down Lv.1 (12 s); targets enemies within medium range (horizontal) for 700 damage

    Charge time: 31 s

  3. Level 3

    Targets 2 enemies for ATK Down Lv.1 (13 s), SPD Down Lv.1 (13 s), DEF Down Lv.1 (13 s); targets enemies within medium range (horizontal) for 800 damage

    Charge time: 31 s

  4. Level 4

    Targets 2 enemies for ATK Down Lv.2 (14 s), SPD Down Lv.2 (14 s), DEF Down Lv.2 (14 s); targets enemies within medium range (horizontal) for 900 damage

    Charge time: 31 s

  5. Level 5

    Targets 2 enemies for ATK Down Lv.2 (15 s), SPD Down Lv.2 (15 s), DEF Down Lv.2 (15 s); targets enemies within medium range (horizontal) for 1000 damage

    Charge time: 31 s

  6. Level 6

    Targets 2 enemies for ATK Down Lv.3 (16 s), SPD Down Lv.3 (16 s), DEF Down Lv.3 (16 s); targets enemies within medium range (horizontal) for 1100 damage

    Charge time: 31 s

  7. Level 7

    Targets 2 enemies for ATK Down Lv.3 (17 s), SPD Down Lv.3 (17 s), DEF Down Lv.3 (17 s); targets enemies within medium range (horizontal) for 1200 damage

    Charge time: 31 s

  8. Level 8

    Targets 2 enemies for ATK Down Lv.3 (18 s), SPD Down Lv.3 (18 s), DEF Down Lv.3 (18 s); targets enemies within medium range (horizontal) for 1300 damage

    Charge time: 31 s

  9. Level 9

    Targets 2 enemies for ATK Down Lv.4 (19 s), SPD Down Lv.4 (19 s), DEF Down Lv.4 (19 s); targets enemies within medium range (horizontal) for 1400 damage

    Charge time: 31 s

  10. Level 10

    Targets 2 enemies for ATK Down Lv.5 (20 s), SPD Down Lv.5 (20 s), DEF Down Lv.5 (20 s); targets enemies within medium range (horizontal) for 1500 damage

    Charge time: 31 s

Ability
Level 5 (Max)

INT-type teammates HP Up Lv.5, RCV Up Lv.5

Show all 5 levels
  1. Level 1

    INT-type teammates HP Up Lv.1, RCV Up Lv.1

  2. Level 2

    INT-type teammates HP Up Lv.2, RCV Up Lv.2

  3. Level 3

    INT-type teammates HP Up Lv.3, RCV Up Lv.3

  4. Level 4

    INT-type teammates HP Up Lv.4, RCV Up Lv.4

  5. Level 5

    INT-type teammates HP Up Lv.5, RCV Up Lv.5

Resilience

80% chance to evade Action Bind

Family

Donquixote Doflamingo
Donquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoDonquixote DoflamingoUnderground Broker, JokerUnderground Alias, JokerDoflamingo: Halloween Night WalkerDoflamingo: Night WalkerDoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoDonquixote Doflamingo: NeoDonquixote Doflamingo: NeoDonquixote DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote Doflamingo
Linked families
Doflamingo & Crocodile (Mr. 0)Doflamingo & SugarDoflamingo & TrebolDonquixote Pirates