Donquixote Doflamingo

Hope-Crushing Heavenly Demon

One of the Seven Warlords of the Sea and current King of Dressrosa. In order to obliterate the Straw Hat crew, who are allied with Law, he heads to the Sunny. He easily restrains Sanji and prepares to finish him off with his attack, Overheat.

Special

Merciless Athlete

Reduces crew's Special Bind duration by 2 turns, reduces all enemies' DEF Up and [Damage Cut][ATK Up] duration by 2 turns, and if Captain is an INT or STR type, boosts the type effects of normal attacks for INT and STR characters by 1.75x for 1 turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Level 614 turns12 turns
Max13 turns11 turns

−2 turns at Limit Break 24 (LB+)

Captain Ability

Strings Stealing Away Life

Boosts INT and STR characters' ATK by 2.75x

Crewmate Ability

RES

Reduces character's Special Bind duration by 3 turns

UNIQ

Makes character's STR slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Trebol, Pica, Diamante

Level 5 (Max)

Adds 11% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 4% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 5% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 7% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 9% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 11% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,315768130
Lv 992,8261,407260
Lv 1504,2392,110390
Limit Break3,026+2001,507+100310+50
Limit Break+3,226+4001,707+300410+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base HP by 50

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 10

Show all 25
06

Boosts base RCV by 20

07

Boosts base RCV by 20

08

Add 1 Power Slot

09

Boosts base HP by 50

10

Boosts base HP by 50

11

Boosts base HP by 50

12

Add Crewmate Ability 2: Makes character's STR slots have matching slot effects

13

Boosts base ATK by 30

14

Boosts base ATK by 50

15

Potential Ability 2: Special Double Launch

16

Expand Limit Break (LB+)

17

Boosts base RCV by 50

18

Boosts base RCV by 50

19

Boosts base ATK by 50

20

Boosts base ATK by 50

21

Boosts base HP by 100

22

Boosts base HP by 100

23

Boosts base ATK by 100

24

Reduces Special charge time by 2 turns

25

Potential Ability 3: Fear Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Special Double Launch
Level 5 (Max)

Once per quest, sets character's Special charge to MAX after character uses Special

Show all 5 levels
  1. Level 1

    Once per quest, reduces character's Special charge time by 1 turn after character uses Special

  2. Level 2

    Once per quest, reduces character's Special charge time by 2 turns after character uses Special

  3. Level 3

    Once per quest, reduces character's Special charge time by 3 turns after character uses Special

  4. Level 4

    Once per quest, reduces character's Special charge time by 5 turns after character uses Special

  5. Level 5

    Once per quest, sets character's Special charge to MAX after character uses Special

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1052,9921,489275
Lv 1103,1301,558288
Lv 1203,4071,696313
Lv 1303,6841,834339
Lv 1504,2392,110390

Evolution

Donquixote Doflamingo
Sea HorseRainbow Hermit CrabBlack Hermit CrabBlack Plated LobsterBlack Striped Dragon
30,000 Beli
Donquixote Doflamingo

Pirate Rumble

Style
Attacker
DEF
84
SPD
155
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Merciless Athlete
Level 10 (Max)

Targets 1 enemy within small range (horizontal) for ATK x 2.2 damage

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets 1 enemy within small range (horizontal) for ATK x 1.2 damage

    Charge time: 35 s

  2. Level 2

    Targets 1 enemy within small range (horizontal) for ATK x 1.3 damage

    Charge time: 35 s

  3. Level 3

    Targets 1 enemy within small range (horizontal) for ATK x 1.4 damage

    Charge time: 35 s

  4. Level 4

    Targets 1 enemy within small range (horizontal) for ATK x 1.5 damage

    Charge time: 35 s

  5. Level 5

    Targets 1 enemy within small range (horizontal) for ATK x 1.6 damage

    Charge time: 35 s

  6. Level 6

    Targets 1 enemy within small range (horizontal) for ATK x 1.7 damage

    Charge time: 35 s

  7. Level 7

    Targets 1 enemy within small range (horizontal) for ATK x 1.8 damage

    Charge time: 35 s

  8. Level 8

    Targets 1 enemy within small range (horizontal) for ATK x 1.9 damage

    Charge time: 35 s

  9. Level 9

    Targets 1 enemy within small range (horizontal) for ATK x 2 damage

    Charge time: 35 s

  10. Level 10

    Targets 1 enemy within small range (horizontal) for ATK x 2.2 damage

    Charge time: 35 s

Ability
Level 5 (Max)

When remaining time is less than 40 s, INT-type teammates SPD Up Lv.6

Show all 5 levels
  1. Level 1

    When remaining time is less than 40 s, INT-type teammates SPD Up Lv.2

  2. Level 2

    When remaining time is less than 40 s, INT-type teammates SPD Up Lv.3

  3. Level 3

    When remaining time is less than 40 s, INT-type teammates SPD Up Lv.4

  4. Level 4

    When remaining time is less than 40 s, INT-type teammates SPD Up Lv.5

  5. Level 5

    When remaining time is less than 40 s, INT-type teammates SPD Up Lv.6

Family

Donquixote Doflamingo
Donquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDoflamingo: Horror Night ParadeDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoUnderground Broker, JokerUnderground Alias, JokerDoflamingo: Halloween Night WalkerDoflamingo: Night WalkerDoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoDonquixote DoflamingoDoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoDonquixote Doflamingo: NeoDonquixote Doflamingo: NeoDonquixote DoflamingoDonquixote DoflamingoHeavenly Demon DoflamingoDonquixote DoflamingoDonquixote DoflamingoDonquixote Doflamingo
Linked families
Doflamingo & Crocodile (Mr. 0)Doflamingo & SugarDoflamingo & TrebolDonquixote Pirates