
Donquixote Doflamingo
Strongman of the Paramount War
One of the Seven Warlords of the Sea. During the Paramount War, he offered to help Crocodile fight Whitebeard, but the discussions fell through. He later attacked Crocodile as he tried to prevent Ace's execution.
Special
Allows Shooter characters' Special damage and HP-reducing Specials to ignore all enemies' defensive effects for 1 turn, deals 150x character's ATK in QCK damage to one enemy, changes BLOCKRCVTND slots to character's own type, and doubles Shooter characters' slot effects
| Base | Limit Break | |
|---|---|---|
| Level 1 | 17 turns | 16 turns |
| Level 2 | 16 turns | 15 turns |
| Level 3 | 15 turns | 14 turns |
| Level 4 | 14 turns | 13 turns |
| Level 5 | 13 turns | 12 turns |
| Max | 12 turns | 11 turns |
−1 turn at Limit Break 13
Captain Ability
Boosts Shooter characters' ATK by 2.5x and HP by 1.25x. Boosts their ATK by 3.25x in turns where "Punishment of the Weak" is used
Crewmate Ability
Boosts Shooter characters' base ATK by 75
Makes Shooter characters' QCK slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Shooter characters
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 3% of character's base stats to supported character's base stats
- Level 2
Adds 4% of character's base stats to supported character's base stats
- Level 3
Adds 5% of character's base stats to supported character's base stats
- Level 4
Adds 6% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 867 | 652 | 151 |
| Lv 99 | 2,026 | 1,497 | 341 |
| Lv 150 | 3,039 | 2,245 | 511 |
| Limit Break | 2,176+150 | 1,617+120 | 411+70 |
Limit Break
Boosts base HP by 20
Boosts base ATK by 30
Boosts base HP by 20
Potential Ability 1: STR Damage Reduction
Boosts base ATK by 30
Show all 15
Boosts base RCV by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Makes Shooter characters' QCK slots have matching slot effects
Boosts base RCV by 20
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 60
Potential Ability 2: Barrier Pierce
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,145 | 1,585 | 361 |
| Lv 110 | 2,244 | 1,658 | 377 |
| Lv 120 | 2,443 | 1,805 | 411 |
| Lv 130 | 2,641 | 1,951 | 444 |
| Lv 150 | 3,039 | 2,245 | 511 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 83
- SPD
- 176
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for ATK x 1.8 damage; targets Driven class teammates for SPD Up Lv.5 (15 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
Show all 10 levels
- Level 1
Targets 1 enemy for ATK x 0.8 damage; targets Driven class teammates for SPD Up Lv.1 (6 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 2
Targets 1 enemy for ATK x 0.9 damage; targets Driven class teammates for SPD Up Lv.1 (7 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 3
Targets 1 enemy for ATK x 1 damage; targets Driven class teammates for SPD Up Lv.1 (8 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 4
Targets 1 enemy for ATK x 1.1 damage; targets Driven class teammates for SPD Up Lv.2 (9 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 5
Targets 1 enemy for ATK x 1.2 damage; targets Driven class teammates for SPD Up Lv.2 (10 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 6
Targets 1 enemy for ATK x 1.3 damage; targets Driven class teammates for SPD Up Lv.3 (11 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 7
Targets 1 enemy for ATK x 1.4 damage; targets Driven class teammates for SPD Up Lv.3 (12 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 8
Targets 1 enemy for ATK x 1.5 damage; targets Driven class teammates for SPD Up Lv.3 (13 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 9
Targets 1 enemy for ATK x 1.6 damage; targets Driven class teammates for SPD Up Lv.4 (14 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
- Level 10
Targets 1 enemy for ATK x 1.8 damage; targets Driven class teammates for SPD Up Lv.5 (15 s); activates on self ATK x 1 Counter stance (10 s)
Charge time: 15 s
Driven class teammates ATK Up Lv.5; first 20 s of battle, Driven class teammates DEF Up Lv.2
Show all 5 levels
- Level 1
Driven class teammates ATK Up Lv.1; first 20 s of battle, Driven class teammates DEF Up Lv.1
- Level 2
Driven class teammates ATK Up Lv.2; first 20 s of battle, Driven class teammates DEF Up Lv.1
- Level 3
Driven class teammates ATK Up Lv.3; first 20 s of battle, Driven class teammates DEF Up Lv.1
- Level 4
Driven class teammates ATK Up Lv.4; first 20 s of battle, Driven class teammates DEF Up Lv.1
- Level 5
Driven class teammates ATK Up Lv.5; first 20 s of battle, Driven class teammates DEF Up Lv.2
70% chance to evade Special Bind, reduce damage taken from Powerhouse by 20%





































