
Sir Crocodile
He Who Forgives Everything
President of Baroque Works, in search of the ancient weapon Pluton hidden in Alabasta. When Nico Robin revealed the information he wanted wasn't there, he swiftly cut down Nico Robin, who have been his partner for a long time.
Special
Reduces Cerebral characters' Special charge time by 1 turn, and boosts Cerebral characters' ATK by 2.5x for 1 turn. If crew's HP is 50% or below when Special is launched, or when the Special launch status is at (1), sets the chain multiplier's minimum value at 3.0 and maximum value at 40.0 for 3 turns (minimum value at 2.5 and maximum value at 35.0 for 2 turns otherwise)
| Level 1 | 20 turns |
| Level 2 | 19 turns |
| Level 3 | 18 turns |
| Level 4 | 17 turns |
| Level 5 | 16 turns |
| Max | 15 turns |
Captain Ability
Reduces Special charge time by 1 turn at start of quest, boosts Cerebral characters' ATK by approximately 5x, boosts other characters' ATK by 3.75x, and boosts crew's HP by 1.3x. At start of each battle, if crew's HP is 70% or above, reduces all enemies' HP by 10%. If crew's HP is 70% or above at start of attack and if a Cerebral character's normal attack is effective against the enemy's type, changes that character's slot to character's own type the next turn. If crew's HP is 50% or below at start of attack, heals crew by 2,000 at end of turn. If crew's HP is 50% or below, reduces damage taken by 20%
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 881 | 435 | 70 |
| Lv 70 | 1,762 | 869 | 140 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 124
- SPD
- 189
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets 1 enemy for 5000 damage; targets self for HP 2500 healing
Charge time: 25 s
Show all 10 levels
- Level 1
Targets 1 enemy for 2500 damage; targets self for HP 1600 healing
Charge time: 25 s
- Level 2
Targets 1 enemy for 2750 damage; targets self for HP 1700 healing
Charge time: 25 s
- Level 3
Targets 1 enemy for 3000 damage; targets self for HP 1800 healing
Charge time: 25 s
- Level 4
Targets 1 enemy for 3250 damage; targets self for HP 1900 healing
Charge time: 25 s
- Level 5
Targets 1 enemy for 3500 damage; targets self for HP 2000 healing
Charge time: 25 s
- Level 6
Targets 1 enemy for 3750 damage; targets self for HP 2100 healing
Charge time: 25 s
- Level 7
Targets 1 enemy for 4000 damage; targets self for HP 2200 healing
Charge time: 25 s
- Level 8
Targets 1 enemy for 4250 damage; targets self for HP 2300 healing
Charge time: 25 s
- Level 9
Targets 1 enemy for 4500 damage; targets self for HP 2400 healing
Charge time: 25 s
- Level 10
Targets 1 enemy for 5000 damage; targets self for HP 2500 healing
Charge time: 25 s
DEX-type teammates ATK Up Lv.5, HP Up Lv.3; when healing, up to 5 times self ATK Up Lv.2
Show all 5 levels
- Level 1
DEX-type teammates ATK Up Lv.1, HP Up Lv.1; when healing, up to 5 times self ATK Up Lv.1
- Level 2
DEX-type teammates ATK Up Lv.2, HP Up Lv.1; when healing, up to 5 times self ATK Up Lv.1
- Level 3
DEX-type teammates ATK Up Lv.3, HP Up Lv.2; when healing, up to 5 times self ATK Up Lv.1
- Level 4
DEX-type teammates ATK Up Lv.4, HP Up Lv.2; when healing, up to 5 times self ATK Up Lv.1
- Level 5
DEX-type teammates ATK Up Lv.5, HP Up Lv.3; when healing, up to 5 times self ATK Up Lv.2
Completely evades Paralysis, reduce damage taken from QCK by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage



























