
Crocodile: Ruler of the Night
Happy Spooky Halloween!
Former Warlord of the Sea. Dressed in a Halloween costume, he pours the cat some wine. With a meaningful smile, he enjoys the night. "How about it? Tonight, let's plunge the world into terror."
Special
Reduces crew's ATK Down/Burn duration by 5 turns and doubles the type effects of normal attacks for INT characters for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 27 turns | 25 turns |
| Level 2 | 26 turns | 24 turns |
| Level 3 | 25 turns | 23 turns |
| Level 4 | 24 turns | 22 turns |
| Level 5 | 23 turns | 21 turns |
| Level 6 | 22 turns | 20 turns |
| Level 7 | 21 turns | 19 turns |
| Level 8 | 20 turns | 18 turns |
| Level 9 | 19 turns | 17 turns |
| Level 10 | 18 turns | 16 turns |
| Level 11 | 17 turns | 15 turns |
| Level 12 | 16 turns | 14 turns |
| Level 13 | 15 turns | 13 turns |
| Level 14 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−1 turn at Limit Break 14
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts INT characters' ATK by 3x, boosts other characters' ATK by 2.5x, boosts INT characters' HP by 1.2x, and reduces their Special charge time by 1 turn at start of quest
Boosts INT characters' ATK by 3.5x, boosts other characters' ATK by 3x, boosts INT characters' HP by 1.3x, and reduces their Special charge time by 1 turn at start of quest
Unlocks at Limit Break 5
Crewmate Ability
Boosts INT characters' base ATK by 40
Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 8
Support Ability
INT characters
Adds 6% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 2% of character's base stats to supported character's base stats
- Level 2
Adds 3% of character's base stats to supported character's base stats
- Level 3
Adds 4% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 6% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,091 | 532 | 113 |
| Lv 99 | 2,859 | 1,341 | 271 |
| Lv 150 | 4,288 | 2,011 | 406 |
| Limit Break | 3,059+200 | 1,491+150 | 371+100 |
| Limit Break+ | 3,259+400 | 1,691+350 | 471+200 |
Limit Break
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base HP by 50
Potential Ability 1: Slot Bind Resistance
Power Up Captain Ability
Show all 25
Boosts base ATK by 50
Boosts base HP by 60
Add Crewmate Ability 2: Character's INT slot is carried over to the next turn if character lands a PERFECT strike
Boosts base HP by 90
Boosts base RCV by 30
Boosts base ATK by 70
Add 1 Power Slot
Boosts base RCV by 70
Reduces Special charge time by 1 turn
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base RCV by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Own Special Charge Time Reduced
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Reduces character's Special charge time by 5 turns at start of quest
Show all 5 levels
- Level 1
Reduces character's Special charge time by 1 turn at start of quest
- Level 2
Reduces character's Special charge time by 2 turns at start of quest
- Level 3
Reduces character's Special charge time by 3 turns at start of quest
- Level 4
Reduces character's Special charge time by 4 turns at start of quest
- Level 5
Reduces character's Special charge time by 5 turns at start of quest
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,027 | 1,419 | 286 |
| Lv 110 | 3,167 | 1,485 | 300 |
| Lv 120 | 3,447 | 1,616 | 326 |
| Lv 130 | 3,727 | 1,748 | 353 |
| Lv 150 | 4,288 | 2,011 | 406 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 146
- SPD
- 157
- Cost
- 30
Normal Attack → Heal Self Lv.2 → Power Attack → Power Attack
Targets closest enemies
Targets enemies within medium range (horizontal) for ATK x 1.5 damage; targets 1 enemy for 100% chance of Action Bind (7 s)
Charge time: 34 s
Show all 10 levels
- Level 1
Targets enemies within medium range (horizontal) for ATK x 1 damage; targets 1 enemy for 50% chance of Action Bind (3 s)
Charge time: 34 s
- Level 2
Targets enemies within medium range (horizontal) for ATK x 1.05 damage; targets 1 enemy for 55% chance of Action Bind (3 s)
Charge time: 34 s
- Level 3
Targets enemies within medium range (horizontal) for ATK x 1.1 damage; targets 1 enemy for 60% chance of Action Bind (4 s)
Charge time: 34 s
- Level 4
Targets enemies within medium range (horizontal) for ATK x 1.15 damage; targets 1 enemy for 65% chance of Action Bind (4 s)
Charge time: 34 s
- Level 5
Targets enemies within medium range (horizontal) for ATK x 1.2 damage; targets 1 enemy for 70% chance of Action Bind (5 s)
Charge time: 34 s
- Level 6
Targets enemies within medium range (horizontal) for ATK x 1.25 damage; targets 1 enemy for 75% chance of Action Bind (5 s)
Charge time: 34 s
- Level 7
Targets enemies within medium range (horizontal) for ATK x 1.3 damage; targets 1 enemy for 80% chance of Action Bind (6 s)
Charge time: 34 s
- Level 8
Targets enemies within medium range (horizontal) for ATK x 1.35 damage; targets 1 enemy for 85% chance of Action Bind (6 s)
Charge time: 34 s
- Level 9
Targets enemies within medium range (horizontal) for ATK x 1.4 damage; targets 1 enemy for 90% chance of Action Bind (7 s)
Charge time: 34 s
- Level 10
Targets enemies within medium range (horizontal) for ATK x 1.5 damage; targets 1 enemy for 100% chance of Action Bind (7 s)
Charge time: 34 s
INT-type teammates ATK Up Lv.3, Guard % Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates ATK Up Lv.3, Guard % Up Lv.1
- Level 2
INT-type teammates ATK Up Lv.3, Guard % Up Lv.2
- Level 3
INT-type teammates ATK Up Lv.3, Guard % Up Lv.3
- Level 4
INT-type teammates ATK Up Lv.3, Guard % Up Lv.4
- Level 5
INT-type teammates ATK Up Lv.3, Guard % Up Lv.5
60% chance to evade Action Bind
How to get
Pirate King Adventures · 2026-09-28 – 2026-10-25Reward
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