Sir Crocodile

After the Dream of Utopia

One of the former Seven Warlords of the Sea. His dream of creating a utopia was thwarted by Luffy, and he ended up imprisoned within Impel Down. His reach went far beyond the world of pirates, but his true desire was to become King of the Pirates. After the Paramount War, he became a pirate once again and headed for the New World.

Special

Desert Girasol

Reduces all enemies' HP by 20% and doubles Cerebral characters' ATK for 1 turn

BaseLimit Break
Level 121 turns17 turns
Level 220 turns16 turns
Level 319 turns15 turns
Level 418 turns14 turns
Level 517 turns13 turns
Level 616 turns12 turns
Level 715 turns11 turns
Max14 turns10 turns

−1 turn at Limit Break 23

−3 turns at Limit Break 39 (LB+)

Desert GirasolLLB

Reduces all enemies' HP by 20%, doubles Cerebral characters' ATK and slot effects for 1 turn, and changes top-row and bottom-row characters' slots (including BLOCK slots) to character's own type. If Special is launched when HP is at 50% or below, sets the chain multiplier's minimum value at 2.5 and maximum value at 25.0 for 1 turn

BaseLimit Break
Level 121 turns17 turns
Level 220 turns16 turns
Level 319 turns15 turns
Level 418 turns14 turns
Level 517 turns13 turns
Level 616 turns12 turns
Level 715 turns11 turns
Max14 turns10 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 23

−3 turns at Limit Break 39 (LB+)

Captain Ability

Undying Dream to Become King of the Pirates

Boosts Cerebral characters' ATK between 2x and 3.5x (more when HP is low)

LB

Boosts Cerebral characters' ATK by 4x and reduces damage taken by 15%

Unlocks at Limit Break 38

LLB

Reduces Cerebral characters' Special charge time by 1 turn at start of quest, and boosts Cerebral character's ATK larger the lower the crew's HP is before attacking (minimum 4x, maximum 5x)

Unlocks at Level Limit Break step 3 (Lv 120)

LLB + LB

Reduces Cerebral characters' Special charge time by 2 turns at start of quest, boosts Cerebral character's ATK larger the lower the crew's HP is before attacking (minimum 4x, maximum 5.5x), and reduces damage taken by 15%

Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)

Crewmate Ability

+STATS

Boosts Cerebral characters' base ATK by 50

Unlocks at Limit Break 8

UNIQ

Makes Cerebral characters' DEX slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Cerebral characters

Level 5 (Max)

Adds 9% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 5% of character's base stats to supported character's base stats

  2. Level 2

    Adds 6% of character's base stats to supported character's base stats

  3. Level 3

    Adds 7% of character's base stats to supported character's base stats

  4. Level 4

    Adds 8% of character's base stats to supported character's base stats

  5. Level 5

    Adds 9% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,802782180
Lv 993,7011,502330
Lv 1505,5512,253495
Limit Break4,201+5001,702+200430+100
Limit Break+4,701+1,0001,902+400480+150

Limit Break

01

Boosts base ATK by 5

02

Boosts base ATK by 10

03

Boosts base ATK by 15

04

Potential Ability 1: QCK Damage Reduction

05

Boosts base RCV by 5

Show all 40
06

Boosts base RCV by 5

07

Boosts base RCV by 10

08

Add Crewmate Ability 1: Boosts Cerebral characters' base ATK by 50

09

Boosts base HP by 20

10

Boosts base HP by 30

11

Boosts base HP by 40

12

Boosts base ATK by 15

13

Boosts base RCV by 20

14

Boosts base HP by 50

15

Potential Ability 2: Critical ATK

16

Boosts base HP by 60

17

Boosts base HP by 70

18

Boosts base ATK by 20

19

Boosts base ATK by 30

20

Add 1 Power Slot

21

Boosts base HP by 75

22

Boosts base RCV by 30

23

Reduces Special charge time by 1 turn

24

Boosts base ATK by 50

25

Boosts base RCV by 30

26

Boosts base HP by 75

27

Add Crewmate Ability 2: Makes Cerebral characters' DEX slots have matching slot effects

28

Boosts base HP by 80

29

Boosts base ATK by 55

30

Potential Ability 3: Provoked ATK Boost/Received Damage Up Resistance

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base RCV by 25

34

Boosts base ATK by 100

35

Boosts base HP by 150

36

Boosts base HP by 150

37

Boosts base HP by 200

38

Power Up Captain Ability

39

Reduces Special charge time by 3 turns

40

Boosts base ATK by 100

Potential Abilities

QCK Damage Reduction
Level 5 (Max)

Reduces damage taken from QCK characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from QCK characters by 1%

  2. Level 2

    Reduces damage taken from QCK characters by 2%

  3. Level 3

    Reduces damage taken from QCK characters by 3%

  4. Level 4

    Reduces damage taken from QCK characters by 4%

  5. Level 5

    Reduces damage taken from QCK characters by 5%

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 10% chance of a 3% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 50% chance of a 7% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  3. Level 3

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

  4. Level 4

    Boosts character's base ATK by 250 the next turn after taking damage and reduces crew's [Damage Increase] duration by 4 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,9181,590349
Lv 1104,1001,663365
New Pirate Rumble skills
Lv 1204,4621,811397
New Captain Ability
Lv 1304,8251,958430
New Pirate Rumble skills
Lv 1505,5512,253495
New Special · New Pirate Rumble skills

Evolution

Sir Crocodile: Logia
Sea StallionGreen Pirate PenguinRainbow Pirate PenguinGreen Striped DragonRainbow Striped Dragon
75,000 Beli
Sir Crocodile: Logia
Sir Crocodile: Logia
Sea StallionRed Pirate PenguinRed Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Sir Crocodile

Pirate Rumble

Style
Attacker
DEF
126
SPD
174
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Desert Girasol
Level 10 (Max)

Targets enemies within large range for HP 24% reduction; targets team for Critical % Up Lv.4 (15 s)

Charge time: 19 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for HP 12% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  2. Level 2

    Targets enemies within large range for HP 13% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  3. Level 3

    Targets enemies within large range for HP 14% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  4. Level 4

    Targets enemies within large range for HP 15% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  5. Level 5

    Targets enemies within large range for HP 16% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  6. Level 6

    Targets enemies within large range for HP 17% reduction; targets team for Critical % Up Lv.2 (15 s)

    Charge time: 19 s

  7. Level 7

    Targets enemies within large range for HP 18% reduction; targets team for Critical % Up Lv.3 (15 s)

    Charge time: 19 s

  8. Level 8

    Targets enemies within large range for HP 19% reduction; targets team for Critical % Up Lv.3 (15 s)

    Charge time: 19 s

  9. Level 9

    Targets enemies within large range for HP 20% reduction; targets team for Critical % Up Lv.3 (15 s)

    Charge time: 19 s

  10. Level 10

    Targets enemies within large range for HP 24% reduction; targets team for Critical % Up Lv.4 (15 s)

    Charge time: 19 s

Ability
Level 5 (Max)

Cerebral class teammates ATK Up Lv.6; if current HP is below 60%, self ATK Up Lv.8

Show all 5 levels
  1. Level 1

    Cerebral class teammates ATK Up Lv.2; if current HP is below 60%, self ATK Up Lv.8

  2. Level 2

    Cerebral class teammates ATK Up Lv.3; if current HP is below 60%, self ATK Up Lv.8

  3. Level 3

    Cerebral class teammates ATK Up Lv.4; if current HP is below 60%, self ATK Up Lv.8

  4. Level 4

    Cerebral class teammates ATK Up Lv.5; if current HP is below 60%, self ATK Up Lv.8

  5. Level 5

    Cerebral class teammates ATK Up Lv.6; if current HP is below 60%, self ATK Up Lv.8

Resilience

Heal 150 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Sir Crocodile (Mr. 0)
Sir Crocodile: Ruler's DelectationSir CrocodileSir CrocodileSir CrocodileSir CrocodileSir CrocodileSir CrocodileCrocodileCrocodile: Ruler of the NightMr. 0Sir CrocodileMr. 0Sir CrocodileSir CrocodileSir CrocodileSir CrocodileSir CrocodileSir CrocodileMr. 0Mr. 0Sir CrocodileSir Crocodile: LogiaSir Crocodile: LogiaSir Crocodile, the Strongest PrisonerSir Crocodile, the Strongest PrisonerSir CrocodileSir CrocodileMr. 0
Linked families
Buggy & Crocodile & MihawkCrocodile & DazCrocodile (Mr.0) & MihawkDoflamingo & Crocodile (Mr. 0)Mr. 0 & Miss All Sunday