
Sir Crocodile
Thirst Upon the Battlefield
Former Warlord of the Sea. He once challenged Whitebeard and lost. When he sees Whitebeard get stabbed by Squard in the Paramount War, he becomes enraged at what he considers Whitebeard's decline. "The man who defeated me could never be the weakling I see before me now!!"
Special
Deals major non-type damage to all enemies (ignoring all defensive effects), changes EMPTYBLOCKBOMB slots to character's own type, reduces lock chain multiplier duration by 8 turns, and if Captain is a Cerebral or Striker class, sets the chain multiplier's minimum value at 2.0 and maximum value at 35.0 for 3 turns
| Level 1 | 28 turns |
| Level 2 | 27 turns |
| Level 3 | 26 turns |
| Level 4 | 25 turns |
| Level 5 | 24 turns |
| Level 6 | 23 turns |
| Level 7 | 22 turns |
| Level 8 | 21 turns |
| Level 9 | 20 turns |
| Level 10 | 19 turns |
| Level 11 | 18 turns |
| Level 12 | 17 turns |
| Level 13 | 16 turns |
| Level 14 | 15 turns |
| Level 15 | 14 turns |
| Max | 13 turns |
Captain Ability
Boosts ★4 characters' ATK by 2.5x, boosts ★5 characters' ATK by 2.75x, and boosts ★6 characters' ATK by 3x (★4+, ★5+, ★6+ also included)
Crewmate Ability
Character cannot be blown away by attack
Unlocks at Limit Break 7
Makes character's STRQCK slots have matching slot effects
Unlocks at Limit Break 12
Support Ability
Daz Bonez (Mr. 1)
Adds 7% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 1% of character's base stats to supported character's base stats
- Level 2
Adds 2% of character's base stats to supported character's base stats
- Level 3
Adds 3% of character's base stats to supported character's base stats
- Level 4
Adds 5% of character's base stats to supported character's base stats
- Level 5
Adds 7% of character's base stats to supported character's base stats
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,390 | 731 | 96 |
| Lv 99 | 3,132 | 1,467 | 209 |
| Lv 150 | 4,698 | 2,200 | 313 |
| Limit Break | 3,332+200 | 1,587+120 | 289+80 |
Limit Break
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base HP by 50
Potential Ability 1: Critical ATK
Boosts base HP by 70
Show all 15
Boosts base ATK by 40
Add Crewmate Ability 1: Character cannot be blown away by attack
Add 1 Power Slot
Boosts base ATK by 40
Boosts base RCV by 30
Boosts base HP by 80
Add Crewmate Ability 2: Makes character's STRQCK slots have matching slot effects
Add 1 Power Slot
Boosts base RCV by 30
Potential Ability 2: RCV Bind Resistance
Potential Abilities
If character lands a PERFECT strike, 40% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 10% chance of a 1% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 15% chance of a 2% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 20% chance of a 4% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 25% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 40% chance of a 8% damage boost on the last strike
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,316 | 1,553 | 221 |
| Lv 110 | 3,469 | 1,625 | 231 |
| Lv 120 | 3,776 | 1,768 | 251 |
| Lv 130 | 4,083 | 1,912 | 272 |
| Lv 150 | 4,698 | 2,200 | 313 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 160
- SPD
- 165
- Cost
- 30
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets all enemies for 1500 damage; Miss % Up Lv.3 (15 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets all enemies for 900 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 2
Targets all enemies for 950 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 3
Targets all enemies for 1000 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 4
Targets all enemies for 1050 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 5
Targets all enemies for 1100 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 6
Targets all enemies for 1150 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 7
Targets all enemies for 1200 damage; Miss % Up Lv.1 (15 s)
Charge time: 33 s
- Level 8
Targets all enemies for 1250 damage; Miss % Up Lv.2 (15 s)
Charge time: 33 s
- Level 9
Targets all enemies for 1300 damage; Miss % Up Lv.2 (15 s)
Charge time: 33 s
- Level 10
Targets all enemies for 1500 damage; Miss % Up Lv.3 (15 s)
Charge time: 33 s
Striker/Cerebral class teammates SPD Up Lv.5; self Blow Away % Up Lv.3
Show all 5 levels
- Level 1
Striker/Cerebral class teammates SPD Up Lv.1; self Blow Away % Up Lv.3
- Level 2
Striker/Cerebral class teammates SPD Up Lv.2; self Blow Away % Up Lv.3
- Level 3
Striker/Cerebral class teammates SPD Up Lv.3; self Blow Away % Up Lv.3
- Level 4
Striker/Cerebral class teammates SPD Up Lv.4; self Blow Away % Up Lv.3
- Level 5
Striker/Cerebral class teammates SPD Up Lv.5; self Blow Away % Up Lv.3



























