
Tyrant Bartholomew Kuma
Government Human Weapon
One of the Seven Warlords of the Sea. He was ordered by the government to cover up the events of Thriller Bark in order to protect the Warlords' reputation. His mission: Kill the Straw Hat Pirates and all other Thriller Bark survivors.
Special
Changes RCVTNDEMPTYBLOCKBOMB slots to character's own type and greatly boosts slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 28 turns | 27 turns |
| Level 2 | 27 turns | 26 turns |
| Level 3 | 26 turns | 25 turns |
| Level 4 | 25 turns | 24 turns |
| Level 5 | 24 turns | 23 turns |
| Level 6 | 23 turns | 22 turns |
| Level 7 | 22 turns | 21 turns |
| Level 8 | 21 turns | 20 turns |
| Level 9 | 20 turns | 19 turns |
| Level 10 | 19 turns | 18 turns |
| Level 11 | 18 turns | 17 turns |
| Level 12 | 17 turns | 16 turns |
| Level 13 | 16 turns | 15 turns |
| Level 14 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 13
Captain Ability
Doubles Cerebral characters' ATK and HP, and damages all enemies for 5x damage dealt by them at end of turn
Crewmate Ability
Boosts character's base ATK by 50 when HP is full
Unlocks at Limit Break 8
Boosts character's base ATK by 75 when HP is low
Unlocks at Limit Break 14
Support Ability
Dracule Mihawk, Jinbe, Gecko Moria, Boa Hancock, Donquixote Doflamingo
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,159 | 572 | 190 |
| Lv 99 | 3,090 | 1,435 | 90 |
| Lv 150 | 4,635 | 2,152 | 190 |
| Limit Break | 3,310+220 | 1,525+90 | 140+50 |
Limit Break
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 40
Potential Ability 1: DEX Damage Reduction
Boosts base ATK by 40
Show all 15
Boosts base HP by 50
Boosts base HP by 60
Add Crewmate Ability 1: Boosts character's base ATK by 50 when HP is full
Boosts base RCV by 20
Add 1 Power Slot
Boosts base RCV by 30
Boosts base HP by 70
Reduces Special charge time by 1 turn
Add Crewmate Ability 2: Boosts character's base ATK by 75 when HP is low
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Potential Abilities
Reduces damage taken from DEX characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1%
- Level 2
Reduces damage taken from DEX characters by 2%
- Level 3
Reduces damage taken from DEX characters by 3%
- Level 4
Reduces damage taken from DEX characters by 4%
- Level 5
Reduces damage taken from DEX characters by 5%
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,271 | 1,519 | 101 |
| Lv 110 | 3,423 | 1,589 | 111 |
| Lv 120 | 3,726 | 1,730 | 131 |
| Lv 130 | 4,029 | 1,870 | 150 |
| Lv 150 | 4,635 | 2,152 | 190 |
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 219
- SPD
- 99
- Cost
- 30
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets enemies within large range for ATK x 0.65 damage; DEF Down Lv.3 (24 s)
Charge time: 33 s
Show all 10 levels
- Level 1
Targets enemies within large range for ATK x 0.35 damage; DEF Down Lv.1 (15 s)
Charge time: 33 s
- Level 2
Targets enemies within large range for ATK x 0.38 damage; DEF Down Lv.1 (16 s)
Charge time: 33 s
- Level 3
Targets enemies within large range for ATK x 0.4 damage; DEF Down Lv.1 (17 s)
Charge time: 33 s
- Level 4
Targets enemies within large range for ATK x 0.43 damage; DEF Down Lv.1 (18 s)
Charge time: 33 s
- Level 5
Targets enemies within large range for ATK x 0.46 damage; DEF Down Lv.1 (19 s)
Charge time: 33 s
- Level 6
Targets enemies within large range for ATK x 0.49 damage; DEF Down Lv.1 (20 s)
Charge time: 33 s
- Level 7
Targets enemies within large range for ATK x 0.51 damage; DEF Down Lv.1 (21 s)
Charge time: 33 s
- Level 8
Targets enemies within large range for ATK x 0.54 damage; DEF Down Lv.1 (22 s)
Charge time: 33 s
- Level 9
Targets enemies within large range for ATK x 0.57 damage; DEF Down Lv.1 (23 s)
Charge time: 33 s
- Level 10
Targets enemies within large range for ATK x 0.65 damage; DEF Down Lv.3 (24 s)
Charge time: 33 s
Cerebral class teammates Blow Away % Up Lv.5; self Blow Away % Up Lv.2
Show all 5 levels
- Level 1
Cerebral class teammates Blow Away % Up Lv.1; self Blow Away % Up Lv.2
- Level 2
Cerebral class teammates Blow Away % Up Lv.2; self Blow Away % Up Lv.2
- Level 3
Cerebral class teammates Blow Away % Up Lv.3; self Blow Away % Up Lv.2
- Level 4
Cerebral class teammates Blow Away % Up Lv.4; self Blow Away % Up Lv.2
- Level 5
Cerebral class teammates Blow Away % Up Lv.5; self Blow Away % Up Lv.2




















