Bartholomew Kuma

Destination of the Repel

One of the Seven Warlords of the Sea. He appears before the Straw Hat Crew after they defeat Moria. When the Straw Hat Crew refuses to give over Luffy, he attacks them with a powerful attack by blasting compressed air.

Special

Ursa Shock Launch

Deals 50x the amount of accumulated damage received before Special is launched in non-type damage to all enemies (maximum 10,000,000 damage). If crew's maximum HP is 60,000 or more, boosts the type effects of normal attacks for STR characters by 2.5x for 1 turn. After that, boosts the type effects of normal attacks for STR characters by 2.25x for 1 turn

BaseLimit Break
Level 119 turns17 turns
Level 218 turns16 turns
Level 317 turns15 turns
Level 416 turns14 turns
Level 515 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 39 (LB+)

Captain Ability

Threat of the Warlord of the Sea

Reduces Special charge time by 1 turn at start of quest, boosts STR characters' ATK by approximately 5x until a character lands a non-PERFECT strike (4.5x otherwise), boosts their HP by 1.5x, damages all enemies for 100x of damage received from the enemy at end of turn, and crew cannot be blown away by attack

Crewmate Ability

RES

Makes crew immune to Remove SFX

Unlocks at Limit Break 10

RES

Character cannot be blown away by attack

Unlocks at Limit Break 25

Support Ability

Supported Characters

STR Powerhouse characters

Level 5 (Max)

Boosts the type effects of normal attacks for STR characters by 1.5x for 1 turn at start of final battle

Show all 5 levels
  1. Level 1

    Boosts the type effects of normal attacks for STR characters by 1.1x for 1 turn at start of final battle

  2. Level 2

    Boosts the type effects of normal attacks for STR characters by 1.2x for 1 turn at start of final battle

  3. Level 3

    Boosts the type effects of normal attacks for STR characters by 1.3x for 1 turn at start of final battle

  4. Level 4

    Boosts the type effects of normal attacks for STR characters by 1.4x for 1 turn at start of final battle

  5. Level 5

    Boosts the type effects of normal attacks for STR characters by 1.5x for 1 turn at start of final battle

Stats

HPATKRCV
Lv 12,16476975
Lv 994,3281,539149
Lv 1506,4922,308223
Limit Break4,728+4001,789+250249+100
Limit Break+5,228+9001,989+450299+150

Limit Break

01

Boosts base HP by 10

02

Boosts base HP by 10

03

Boosts base HP by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base HP by 20

Show all 40
06

Boosts base ATK by 20

07

Boosts base ATK by 20

08

Boosts base RCV by 20

09

Boosts base RCV by 30

10

Add Crewmate Ability 1: Makes crew immune to Remove SFX

11

Boosts base HP by 20

12

Boosts base HP by 20

13

Boosts base ATK by 30

14

Boosts base ATK by 30

15

Potential Ability 2: Recovery ATK Boost/Hunger Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 50

18

Boosts base HP by 30

19

Boosts base HP by 30

20

Boosts base HP by 30

21

Boosts base HP by 40

22

Boosts base ATK by 30

23

Boosts base ATK by 30

24

Boosts base ATK by 40

25

Add Crewmate Ability 2: Character cannot be blown away by attack

26

Boosts base ATK by 50

27

Boosts base HP by 50

28

Boosts base HP by 60

29

Boosts base HP by 70

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base HP by 50

34

Boosts base HP by 100

35

Boosts base RCV by 50

36

Boosts base ATK by 100

37

Boosts base ATK by 100

38

Boosts base HP by 100

39

Reduces Special charge time by 1 turn

40

Boosts base HP by 200

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Recovery ATK Boost/Hunger Resistance
Level 5 (Max)

If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Show all 5 levels
  1. Level 1

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 50 and reduces Hungry status by 1

  2. Level 2

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 100 and reduces Hungry status by 1

  3. Level 3

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 150 and reduces Hungry status by 2

  4. Level 4

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 200 and reduces Hungry status by 2

  5. Level 5

    If the amount of HP healed from the end of the previous turn until crew's next action is over 3,000, boosts character's base ATK by 300 and reduces Hungry status by 3

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1054,5821,629157
Lv 1104,7941,704164
Lv 1205,2191,855179
Lv 1305,6432,006193
Lv 1506,4922,308223

Evolution

Bartholomew Kuma
Sea StallionRed Robber PenguinRainbow Armored CrabRed Plated LobsterRainbow Striped Dragon
75,000 Beli
Bartholomew Kuma
Bartholomew Kuma
Super Evolution · 200,000 Beli
Bartholomew Kuma

Pirate Rumble

Style
Attacker
DEF
187
SPD
119
Cost
20
Action

Normal Attack → Power Attack → Normal Attack → Full Attack

Targets closest enemies

Ursa Shock Launch
Level 10 (Max)

Targets enemies within large range for ATK x 2.5 damage; targets 2 enemies ignoring DEF for ATK x 2 damage

Charge time: 28 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range for ATK x 1 damage; targets 2 enemies ignoring DEF for ATK x 1 damage

    Charge time: 28 s

  2. Level 2

    Targets enemies within large range for ATK x 1.15 damage; targets 2 enemies ignoring DEF for ATK x 1.1 damage

    Charge time: 28 s

  3. Level 3

    Targets enemies within large range for ATK x 1.3 damage; targets 2 enemies ignoring DEF for ATK x 1.2 damage

    Charge time: 28 s

  4. Level 4

    Targets enemies within large range for ATK x 1.45 damage; targets 2 enemies ignoring DEF for ATK x 1.3 damage

    Charge time: 28 s

  5. Level 5

    Targets enemies within large range for ATK x 1.6 damage; targets 2 enemies ignoring DEF for ATK x 1.4 damage

    Charge time: 28 s

  6. Level 6

    Targets enemies within large range for ATK x 1.75 damage; targets 2 enemies ignoring DEF for ATK x 1.5 damage

    Charge time: 28 s

  7. Level 7

    Targets enemies within large range for ATK x 1.9 damage; targets 2 enemies ignoring DEF for ATK x 1.6 damage

    Charge time: 28 s

  8. Level 8

    Targets enemies within large range for ATK x 2.05 damage; targets 2 enemies ignoring DEF for ATK x 1.7 damage

    Charge time: 28 s

  9. Level 9

    Targets enemies within large range for ATK x 2.2 damage; targets 2 enemies ignoring DEF for ATK x 1.8 damage

    Charge time: 28 s

  10. Level 10

    Targets enemies within large range for ATK x 2.5 damage; targets 2 enemies ignoring DEF for ATK x 2 damage

    Charge time: 28 s

Ability
Level 5 (Max)

STR-type teammates ATK Up Lv.5; self Blow Away % Up Lv.10; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.3

Show all 5 levels
  1. Level 1

    STR-type teammates ATK Up Lv.1; self Blow Away % Up Lv.2; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.1

  2. Level 2

    STR-type teammates ATK Up Lv.2; self Blow Away % Up Lv.4; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.1

  3. Level 3

    STR-type teammates ATK Up Lv.3; self Blow Away % Up Lv.6; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.2

  4. Level 4

    STR-type teammates ATK Up Lv.4; self Blow Away % Up Lv.8; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.2

  5. Level 5

    STR-type teammates ATK Up Lv.5; self Blow Away % Up Lv.10; when Blowing Away enemy, up to 3 times STR-type teammates ATK Up Lv.3

Resilience

Completely evades Special Bind, reduce damage taken from DEX by 30%, increase damage dealt to DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Mar 1, 2024 – Apr 6, 2024

Sugo-Fest

Featured · Dec 3, 2022 – Jan 7, 2023

Sugo-Fest

Featured · Apr 2, 2022 – May 2, 2022

Sugo-Fest

Featured · Mar 7, 2022 – Apr 4, 2022

Sugo-Fest

Featured · Jan 10, 2022 – Feb 7, 2022

Family

Bartholomew Kuma
Bartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaTyrant Bartholomew Kuma: NeoTyrant Bartholomew Kuma: NeoBartholomew KumaBartholomew KumaTyrant Bartholomew KumaTyrant Bartholomew KumaBartholomew KumaBartholomew Kuma
Linked families
Dragon & Ivankov & KumaIvankov & KumaKuma & Ginny