Bartholomew Kuma

Daughter-Protecting Hero

Former Warlord of the Sea. Though his consciousness should have been erased, he still single-mindedly heads toward his beloved daughter. He swings his fist to protect his daughter against the foe who started this entire tragedy.

Special

Science-Defying Strike

Deals 290x character's ATK in non-type damage to one enemy (ignoring all defensive effects and DEF), and reduces all enemies' [Damage Cut] duration by 7 turns. If crew has [ATK Up] and [Chain Upper Limit] status at the same time when Special is launched, boosts STR, Free Spirit, and Powerhouse characters' base ATK by +1750 for 2 turns. If crew has [ATK Up] status when Special is launched, sets the chain multiplier's minimum value at 3.25 and maximum value at 30.0 for 2 turns (boosts STR, Free Spirit, and Powerhouse characters' ATK by 3.25x for 2 turns otherwise). If "Jewelry Bonney" is in the crew or is set as Support for character, nullifies damage from INT characters for 2 turns, and boosts the ATK of the next final tap performed by crew by 50% (similar effects can stack, up to 200%; the effect will be spent during the final tap when attacking with all. available characters regardless of the type/class requirement of the effect). If 3 or more Worst Generation Revolutionary Army Paramythia-type characters are on the crew, extends the duration of crew's [ATK Up][Base ATK Up][Chain Upper Limit] by 1 turn (this effect also applies to ATK boost, base ATK boost, and lock chain multiplier effect from this Special)

BaseLimit Break
Level 122 turns20 turns
Level 221 turns19 turns
Level 320 turns18 turns
Level 419 turns17 turns
Level 518 turns16 turns
Max17 turns15 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Love-Driven Mindless Body

Launches the following effect at start of quest: "Reduces a portion of each enemy's dealt damage that exceeds 10,000 by 65% for 10 turns", boosts Fighter and Powerhouse characters' ATK by 5.25x, HP by 1.4x, makes their QCKRCV slots have matching slot effects, and cannot be KO'd if HP is 60% or above [Applies following effect based on number of applicable Character Tags on crew] Reduces Child Paramythia-type characters' Special charge time by 7 turns at start of quest, and boosts Child Paramythia-type characters' base HP by +1500

Crewmate Ability

+STATS

Boosts Free Spirit and Powerhouse characters' base HP by 1.1x

UNIQ

Character cannot be blown away by attack, and tapping on this character with a RCV slot will further increase crew's type effect boosts by +0.2

Unlocks at Limit Break 25

Support Ability

Supported Characters

Jewelry Bonney

Level 5 (Max)

Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns, and further increases all enemies' increase damage taken effect by +0.25

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, further increases all enemies' increase damage taken effect by +0.1

  2. Level 2

    Once per quest, if supported character uses a Special, further increases all enemies' increase damage taken effect by +0.15

  3. Level 3

    Once per quest, if supported character uses a Special, further increases all enemies' increase damage taken effect by +0.25

  4. Level 4

    Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn, and further increases all enemies' increase damage taken effect by +0.25

  5. Level 5

    Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 2 turns, and further increases all enemies' increase damage taken effect by +0.25

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters; can be launched when character is a crewmate): Jewelry Bonney, Dr. Vegapunk (Stella), Dr. Vegapunk "Shaka the Good", Dr. Vegapunk "Lilith the Evil", Dr. Vegapunk "Edison the Thinker", Dr. Vegapunk "Pythagoras the Wise", Dr. Vegapunk "Atlas the Violent", Sentomaru

Changes character's slot to RCV, further increases all enemies' increase damage taken effect by +0.5, applies increase damage taken status to all enemies by 1.5x for 1 turn (ignoring immunity to all status effects or immunity excluding certain status effect), and changes Free Spirit class to Super Free Spirit

Stats

HPATKRCV
Lv 12,032878144
Lv 994,0641,755288
Lv 1506,0962,632432
Limit Break4,564+5001,955+200388+100
Limit Break+5,064+1,0002,155+400438+150

Limit Break

01

Boosts base RCV by 10

02

Boosts base HP by 20

03

Boosts base ATK by 10

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base HP by 20

07

Boosts base ATK by 10

08

Boosts base HP by 20

09

Boosts base ATK by 10

10

Boosts base HP by 30

11

Boosts base RCV by 20

12

Boosts base ATK by 10

13

Boosts base HP by 30

14

Boosts base ATK by 20

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 30

18

Boosts base HP by 50

19

Boosts base ATK by 30

20

Boosts base HP by 50

21

Boosts base ATK by 30

22

Boosts base HP by 60

23

Boosts base ATK by 30

24

Boosts base HP by 60

25

Add Crewmate Ability 2: Character cannot be blown away by attack, and tapping on this character with a RCV slot will further increase crew's type effect boosts by +0.2

26

Boosts base ATK by 40

27

Boosts base HP by 80

28

Boosts base RCV by 40

29

Boosts base HP by 80

30

Potential Ability 3: Super Tandem Boost

31

Expand Limit Break (LB+)

32

Boosts base HP by 150

33

Boosts base ATK by 50

34

Boosts base RCV by 20

35

Boosts base HP by 150

36

Boosts base ATK by 50

37

Boosts base RCV by 30

38

Boosts base HP by 200

39

Boosts base ATK by 100

40

Reduces Special charge time by 1 turn

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 225 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1054,3031,858304
Lv 1104,5021,944319
Lv 1204,9002,116347
Lv 1305,2992,288375
Lv 1506,0962,632432

Pirate Rumble

Style
Attacker
DEF
166
SPD
167
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Science-Defying Strike
Level 10 (Max)

Targets self for DEF Up Lv.5 (20 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.5 (20 s); targets 3 enemies for ATK x 4 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 3 damage

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets self for DEF Up Lv.1 (11 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.1 (11 s); targets 3 enemies for ATK x 3.1 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 1 damage

    Charge time: 32 s

  2. Level 2

    Targets self for DEF Up Lv.1 (12 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.1 (12 s); targets 3 enemies for ATK x 3.2 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 1.2 damage

    Charge time: 32 s

  3. Level 3

    Targets self for DEF Up Lv.2 (13 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.2 (13 s); targets 3 enemies for ATK x 3.3 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 1.4 damage

    Charge time: 32 s

  4. Level 4

    Targets self for DEF Up Lv.2 (14 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.2 (14 s); targets 3 enemies for ATK x 3.4 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 1.6 damage

    Charge time: 32 s

  5. Level 5

    Targets self for DEF Up Lv.3 (15 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.3 (15 s); targets 3 enemies for ATK x 3.5 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 1.8 damage

    Charge time: 32 s

  6. Level 6

    Targets self for DEF Up Lv.3 (16 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.3 (16 s); targets 3 enemies for ATK x 3.6 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 2 damage

    Charge time: 32 s

  7. Level 7

    Targets self for DEF Up Lv.4 (17 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.4 (17 s); targets 3 enemies for ATK x 3.7 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 2.2 damage

    Charge time: 32 s

  8. Level 8

    Targets self for DEF Up Lv.4 (18 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.4 (18 s); targets 3 enemies for ATK x 3.8 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 2.4 damage

    Charge time: 32 s

  9. Level 9

    Targets self for DEF Up Lv.5 (19 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.5 (19 s); targets 3 enemies for ATK x 3.9 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 2.6 damage

    Charge time: 32 s

  10. Level 10

    Targets self for DEF Up Lv.5 (20 s); targets Revolutionary Army Vegapunk teammates for ATK Up Lv.5 (20 s); targets 3 enemies for ATK x 4 damage; if "Jewelry Bonney" is on the team, targets 1 World Government enemy ignoring DEF for ATK x 3 damage

    Charge time: 32 s

Ability
Level 5 (Max)

Revolutionary Army Vegapunk teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; "Jewelry Bonney" teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.6; if "Jewelry Bonney" is on the team, self ATK Up Lv.10, Special CT Speed Up Lv.3; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.6, DEF Up Lv.6

Show all 5 levels
  1. Level 1

    Revolutionary Army Vegapunk teammates HP Up Lv.2, SPD Up Lv.2, DEF Up Lv.2; "Jewelry Bonney" teammates HP Up Lv.2, ATK Up Lv.2, DEF Up Lv.2; if "Jewelry Bonney" is on the team, self ATK Up Lv.6, Special CT Speed Up Lv.1; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.2, DEF Up Lv.2

  2. Level 2

    Revolutionary Army Vegapunk teammates HP Up Lv.3, SPD Up Lv.3, DEF Up Lv.3; "Jewelry Bonney" teammates HP Up Lv.3, ATK Up Lv.3, DEF Up Lv.3; if "Jewelry Bonney" is on the team, self ATK Up Lv.7, Special CT Speed Up Lv.1; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.3, DEF Up Lv.3

  3. Level 3

    Revolutionary Army Vegapunk teammates HP Up Lv.4, SPD Up Lv.4, DEF Up Lv.4; "Jewelry Bonney" teammates HP Up Lv.4, ATK Up Lv.4, DEF Up Lv.4; if "Jewelry Bonney" is on the team, self ATK Up Lv.8, Special CT Speed Up Lv.2; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.4, DEF Up Lv.4

  4. Level 4

    Revolutionary Army Vegapunk teammates HP Up Lv.5, SPD Up Lv.5, DEF Up Lv.5; "Jewelry Bonney" teammates HP Up Lv.5, ATK Up Lv.5, DEF Up Lv.5; if "Jewelry Bonney" is on the team, self ATK Up Lv.9, Special CT Speed Up Lv.2; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.5, DEF Up Lv.5

  5. Level 5

    Revolutionary Army Vegapunk teammates HP Up Lv.6, SPD Up Lv.6, DEF Up Lv.6; "Jewelry Bonney" teammates HP Up Lv.6, ATK Up Lv.6, DEF Up Lv.6; if "Jewelry Bonney" is on the team, self ATK Up Lv.10, Special CT Speed Up Lv.3; if 3 or more Revolutionary Army Vegapunk characters are on the team, self HP Up Lv.6, DEF Up Lv.6

Resilience

Completely evades Halve Stats, reduce damage taken from DEX by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Super Tandem

Super Tandem Boost
Level 5 (Max)

Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 5 for 1 turn

Condition

When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

Show all 5 levels
  1. Level 1

    Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 1 for 1 turn

    Condition

    When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

  2. Level 2

    Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 2 for 1 turn

    Condition

    When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

  3. Level 3

    Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 3 for 1 turn

    Condition

    When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

  4. Level 4

    Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 4 for 1 turn

    Condition

    When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

  5. Level 5

    Raises Boost Level of Worst Generation Revolutionary Army Paramythia-type characters by 5 for 1 turn

    Condition

    When a Worst Generation Revolutionary Army Paramythia-type character performs Super Tandem

How to get

Sugo-Fest

Featured · Jan 1, 2026 – Feb 1, 2026

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Featured · Dec 1, 2025 – Jan 1, 2026

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Featured · Sep 16, 2025 – Oct 19, 2025

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Featured · Sep 14, 2025 – Nov 9, 2025

Sugo-Fest

Featured · Sep 14, 2025 – Nov 9, 2025

Family

Bartholomew Kuma
Bartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaTyrant Bartholomew Kuma: NeoTyrant Bartholomew Kuma: NeoBartholomew KumaBartholomew KumaTyrant Bartholomew KumaTyrant Bartholomew KumaBartholomew KumaBartholomew Kuma
Linked families
Dragon & Ivankov & KumaIvankov & KumaKuma & Ginny