Bartholomew Kuma

Protecting the Ship on Sabaody Archipelago

One of the Seven Warlords of the Sea. The reason he unleashed his power on the Straw Hat crew was to let them escape. When Franky arrived on Sabaody Archipelago two years later, he found Kuma protecting the Sunny to the point where he was battered and ragged.

Special

Reminiscing Over Two Years

Boosts the chain multiplier by +0.6 for 3 turns, heals crew by 5,000 HP at end of turn for 3 turns, and changes Cerebral and Powerhouse characters' slots to character's own type after 2 turns

BaseLimit Break
Level 120 turns16 turns
Level 219 turns15 turns
Level 318 turns14 turns
Level 417 turns13 turns
Level 516 turns12 turns
Level 615 turns11 turns
Max14 turns10 turns

−4 turns at Limit Break 24 (LB+)

Captain Ability

The Two-Year Mission

Boosts Cerebral characters' ATK by 2.75x and HP by 1.25x

Crewmate Ability

+STATS

Boosts Cerebral characters' base HP by 50

RES

Character cannot be blown away by attack

Unlocks at Limit Break 8

Support Ability

Supported Characters

Monkey D. Luffy, Roronoa Zoro, Nami, Usopp, Sanji, Tony Tony Chopper, Nico Robin, Franky, Brook

Level 5 (Max)

Reduces damage taken from INT characters by 5% and adds 13% of character's base HP to supported character's base HP

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1% and adds 4% of character's base HP to supported character's base HP

  2. Level 2

    Reduces damage taken from INT characters by 2% and adds 5% of character's base HP to supported character's base HP

  3. Level 3

    Reduces damage taken from INT characters by 3% and adds 7% of character's base HP to supported character's base HP

  4. Level 4

    Reduces damage taken from INT characters by 4% and adds 10% of character's base HP to supported character's base HP

  5. Level 5

    Reduces damage taken from INT characters by 5% and adds 13% of character's base HP to supported character's base HP

Stats

HPATKRCV
Lv 11,321762101
Lv 993,0201,355245
Lv 1504,5302,032367
Limit Break3,220+2001,455+100295+50
Limit Break+3,420+4001,655+300395+150

Limit Break

01

Boosts base HP by 30

02

Boosts base ATK by 10

03

Boosts base RCV by 10

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base RCV by 20

Show all 25
06

Boosts base RCV by 20

07

Boosts base HP by 50

08

Add Crewmate Ability 2: Character cannot be blown away by attack

09

Boosts base HP by 50

10

Boosts base ATK by 20

11

Boosts base ATK by 30

12

Add 1 Power Slot

13

Boosts base ATK by 40

14

Boosts base HP by 70

15

Potential Ability 2: Slot Bind Resistance

16

Expand Limit Break (LB+)

17

Boosts base HP by 100

18

Boosts base ATK by 50

19

Boosts base ATK by 50

20

Boosts base RCV by 50

21

Boosts base RCV by 50

22

Boosts base ATK by 100

23

Boosts base HP by 100

24

Reduces Special charge time by 4 turns

25

Potential Ability 3: Bind Ship Ability Resistance

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 4 turns

  5. Level 5

    Reduces RCV Bind duration by 5 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 2 turns

  2. Level 2

    Reduces character's Slot Bind duration by 3 turns

  3. Level 3

    Reduces character's Slot Bind duration by 4 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,1971,434259
Lv 1103,3451,501271
Lv 1203,6411,633295
Lv 1303,9371,766319
Lv 1504,5302,032367

Evolution

Bartholomew Kuma
Sea HorseYellow Pirate PenguinRainbow Pirate PenguinYellow Armored CrabRainbow Armored Crab
30,000 Beli
Bartholomew Kuma

Pirate Rumble

Style
Defender
DEF
294
SPD
73
Cost
30
Action

Normal Attack → Normal Attack → Heal Self Lv.3

Targets closest enemies

Reminiscing Over Two Years
Level 10 (Max)

Targets teammates within medium range for DEF Up Lv.6 (20 s); HP 800 healing

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets teammates within medium range for DEF Up Lv.2 (10 s); HP 350 healing

    Charge time: 24 s

  2. Level 2

    Targets teammates within medium range for DEF Up Lv.2 (11 s); HP 375 healing

    Charge time: 24 s

  3. Level 3

    Targets teammates within medium range for DEF Up Lv.2 (12 s); HP 400 healing

    Charge time: 24 s

  4. Level 4

    Targets teammates within medium range for DEF Up Lv.3 (13 s); HP 425 healing

    Charge time: 24 s

  5. Level 5

    Targets teammates within medium range for DEF Up Lv.3 (14 s); HP 450 healing

    Charge time: 24 s

  6. Level 6

    Targets teammates within medium range for DEF Up Lv.4 (15 s); HP 475 healing

    Charge time: 24 s

  7. Level 7

    Targets teammates within medium range for DEF Up Lv.4 (16 s); HP 500 healing

    Charge time: 24 s

  8. Level 8

    Targets teammates within medium range for DEF Up Lv.4 (17 s); HP 525 healing

    Charge time: 24 s

  9. Level 9

    Targets teammates within medium range for DEF Up Lv.5 (18 s); HP 550 healing

    Charge time: 24 s

  10. Level 10

    Targets teammates within medium range for DEF Up Lv.6 (20 s); HP 800 healing

    Charge time: 24 s

Ability
Level 5 (Max)

Cerebral class teammates RCV Up Lv.5; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

Show all 5 levels
  1. Level 1

    Cerebral class teammates RCV Up Lv.1; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

  2. Level 2

    Cerebral class teammates RCV Up Lv.2; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

  3. Level 3

    Cerebral class teammates RCV Up Lv.3; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

  4. Level 4

    Cerebral class teammates RCV Up Lv.4; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

  5. Level 5

    Cerebral class teammates RCV Up Lv.5; first 30 s of battle, Cerebral class teammates DEF Up Lv.1

Family

Bartholomew Kuma
Bartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaBartholomew KumaTyrant Bartholomew Kuma: NeoTyrant Bartholomew Kuma: NeoBartholomew KumaBartholomew KumaTyrant Bartholomew KumaTyrant Bartholomew KumaBartholomew KumaBartholomew Kuma
Linked families
Dragon & Ivankov & KumaIvankov & KumaKuma & Ginny