
Tony Tony Chopper
Heavy Gong
Straw Hat Pirates doctor. When the crew went their separate ways, he went to the Birdie Kingdom to research plants that could produce stronger medicines unknown to science. His training also improved his seven changing points, so he no longer requires a Rumble Ball to transform.
Special
Deals PSY damage to one enemy (more if HP is high) and changes the BLOCK slots of Fighter characters to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 17 turns |
| Level 2 | 19 turns | 16 turns |
| Level 3 | 18 turns | 15 turns |
| Level 4 | 17 turns | 14 turns |
| Level 5 | 16 turns | 13 turns |
| Level 6 | 15 turns | 12 turns |
| Level 7 | 14 turns | 11 turns |
| Level 8 | 13 turns | 10 turns |
| Max | 12 turns | 9 turns |
−1 turn at Limit Break 6
−2 turns at Limit Break 11
Captain Ability
Boosts Fighter characters' ATK by 2.5x
Crewmate Ability
Makes character's RCV slots have matching slot effects
Unlocks at Limit Break 8
Boosts crew's base stats by 30
Unlocks at Limit Break 14
Support Ability
Fighter characters
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
Show all 5 levels
- Level 1
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 2
Adds 1% of character's base ATK and HP to supported character's base ATK and HP
- Level 3
Adds 2% of character's base ATK and HP to supported character's base ATK and HP
- Level 4
Adds 3% of character's base ATK and HP to supported character's base ATK and HP
- Level 5
Adds 4% of character's base ATK and HP to supported character's base ATK and HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 699 | 490 | 90 |
| Lv 50 | 2,336 | 1,236 | 346 |
| Limit Break | 2,536+200 | 1,336+100 | 396+50 |
Limit Break
Boosts base RCV by 20
Boosts base HP by 40
Boosts base RCV by 30
Potential Ability 1: INT Damage Reduction
Boosts base HP by 60
Show all 15
Reduces Special charge time by 1 turn
Boosts base ATK by 50
Add Crewmate Ability 1: Makes character's RCV slots have matching slot effects
Boosts base HP by 100
Add 1 Power Slot
Reduces Special charge time by 2 turns
Boosts base ATK by 50
Add 1 Power Slot
Add Crewmate Ability 2: Boosts crew's base stats by 30
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces damage taken from INT characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from INT characters by 1%
- Level 2
Reduces damage taken from INT characters by 2%
- Level 3
Reduces damage taken from INT characters by 3%
- Level 4
Reduces damage taken from INT characters by 4%
- Level 5
Reduces damage taken from INT characters by 5%
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 25% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike





































































