
Tony Tony Chopper
MUGIWARA 56
Straw Hat Pirates doctor. He appears on the scene in his pink suit. He fights using his powers of the Devil Fruit, he is also capable of treating the wounded with his doctoring skills.
Special
Reduces crew's Paralysis/Burn duration by 5 turns, changes adjacent slots and BLOCK slots to RCV, and boosts the type effects of normal attacks for PSY characters by 1.75x for 4 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 18 turns |
| Level 2 | 18 turns | 17 turns |
| Level 3 | 17 turns | 16 turns |
| Level 4 | 16 turns | 15 turns |
| Level 5 | 15 turns | 14 turns |
| Max | 14 turns | 13 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts Fighter characters' ATK by 3x and RCV by 1.2x
Crewmate Ability
Reduces character's Special charge time by 1 turn every time another Free Spirit character uses a Special
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Monkey D. Luffy, Usopp
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 2 turns at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,128 | 578 | 228 |
| Lv 99 | 2,256 | 1,393 | 405 |
| Lv 150 | 3,384 | 2,089 | 607 |
| Limit Break | 2,456+200 | 1,493+100 | 455+50 |
Limit Break
Boosts base ATK by 20
Boosts base HP by 30
Boosts base RCV by 25
Potential Ability 1: STR Damage Reduction
Boosts base ATK by 20
Show all 15
Boosts base ATK by 20
Boosts base HP by 40
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects
Boosts base HP by 60
Add 1 Power Slot
Boosts base ATK by 40
Reduces Special charge time by 1 turn
Boosts base HP by 70
Boosts base RCV by 25
Potential Ability 2: Pinch Healing
Potential Abilities
Reduces damage taken from STR characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from STR characters by 1%
- Level 2
Reduces damage taken from STR characters by 2%
- Level 3
Reduces damage taken from STR characters by 3%
- Level 4
Reduces damage taken from STR characters by 4%
- Level 5
Reduces damage taken from STR characters by 5%
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,388 | 1,474 | 428 |
| Lv 110 | 2,499 | 1,543 | 448 |
| Lv 120 | 2,720 | 1,679 | 488 |
| Lv 130 | 2,941 | 1,816 | 527 |
| Lv 150 | 3,384 | 2,089 | 607 |
Pirate Rumble
- Style
Healer- DEF
- 115
- SPD
- 130
- Cost
- 30
Normal Attack → Heal Lv.2 (Small Range) → Normal Attack → Heal Lv.3 (Small Range)
Targets closest enemies
Targets PSY-type teammates for HP 1500 healing; targets teammate with lowest current HP for HP 2000 healing
Charge time: 28 s
Show all 10 levels
- Level 1
Targets PSY-type teammates for HP 600 healing; targets teammate with lowest current HP for HP 1100 healing
Charge time: 28 s
- Level 2
Targets PSY-type teammates for HP 700 healing; targets teammate with lowest current HP for HP 1200 healing
Charge time: 28 s
- Level 3
Targets PSY-type teammates for HP 800 healing; targets teammate with lowest current HP for HP 1300 healing
Charge time: 28 s
- Level 4
Targets PSY-type teammates for HP 900 healing; targets teammate with lowest current HP for HP 1400 healing
Charge time: 28 s
- Level 5
Targets PSY-type teammates for HP 1000 healing; targets teammate with lowest current HP for HP 1500 healing
Charge time: 28 s
- Level 6
Targets PSY-type teammates for HP 1100 healing; targets teammate with lowest current HP for HP 1600 healing
Charge time: 28 s
- Level 7
Targets PSY-type teammates for HP 1200 healing; targets teammate with lowest current HP for HP 1700 healing
Charge time: 28 s
- Level 8
Targets PSY-type teammates for HP 1300 healing; targets teammate with lowest current HP for HP 1800 healing
Charge time: 28 s
- Level 9
Targets PSY-type teammates for HP 1400 healing; targets teammate with lowest current HP for HP 1900 healing
Charge time: 28 s
- Level 10
Targets PSY-type teammates for HP 1500 healing; targets teammate with lowest current HP for HP 2000 healing
Charge time: 28 s
PSY-type teammates HP Up Lv.5; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
Show all 5 levels
- Level 1
PSY-type teammates HP Up Lv.1; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
- Level 2
PSY-type teammates HP Up Lv.2; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
- Level 3
PSY-type teammates HP Up Lv.3; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
- Level 4
PSY-type teammates HP Up Lv.4; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
- Level 5
PSY-type teammates HP Up Lv.5; first 40 s of battle, PSY-type teammates Special CT Speed Up Lv.1
60% chance to evade Special Bind





































































