
Tony Tony Chopper
Memories of Straw Hat Pirates
Straw Hat Pirates ship doctor. He met Luffy, the captain, on Drum Island. His dream is to become a doctor who can cure anything--to create a cure-all. With the memories of two kind-hearted doctors in his heart, the ship doctor continues his journey to the wide open sea.
Special
Reduces all enemies' DEF Up duration by 7 turns, removes all crew's Poison, reduces crew's Special charge time by 1 turn, and boosts INT, Cerebral, and Fighter characters' chain multiplier growth rate of normal attacks up to +0.7 (GOOD +0; GREAT +0.1; PERFECT +0.7) for 2 turns. If HP is full when Special is launched, carries over 20% of the final chain multiplier of this turn to the next turn (minimum 0.2; maximum 1.7), then after that heals crew by 30,000 HP, allows crew's base ATK boost to be further increased up to 2 times, and if "Dream of the Miracle Cure" was used in this turn, further increases crew's base ATK boost by +500 and further increases chain multiplier growth rate alterating effect by +0.2
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts INT, Cerebral, and Fighter characters' HP by 1.3x, boosts their ATK based on amount of HP healed in previous turn (minimum 5x maximum 5.75x), makes their TND slots have matching slot effects, and boosts crew's chance of landing on TND slots. If crew uses a Special to apply chain multiplier growth rate alterating effect, extends the duration of that effect by 1 turn, reduces crew's Pain (applied by enemy) duration by 10 turns, and heals crew by 3,000 HP at end of turn
Crewmate Ability
Reduces crew's Special Bind duration by 1 turn, and reduces character's Special Reverse by 2 turns
When an INT, Cerebral, or Fighter Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Unlocks at Limit Break 25
Support Ability
Dr. Kureha (Doctor), Dr. Hiriluk
Once per quest, if supported character uses a Special, removes all Poison, reduces all enemies' DEF Up duration by 6 turns, and heals crew by 10,000 HP
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 2 turns, and heals crew by 2,000 HP
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 3 turns, and heals crew by 3,000 HP
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 4 turns, and heals crew by 4,000 HP
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' DEF Up duration by 5 turns, and heals crew by 5,000 HP
- Level 5
Once per quest, if supported character uses a Special, removes all Poison, reduces all enemies' DEF Up duration by 6 turns, and heals crew by 10,000 HP
Super Special

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Monkey D. Luffy, Roronoa Zoro, Sanji, Nami, Usopp, Nico Robin, Franky, Brook, Jinbe, Dr. Hiriluk, Dr. Kureha (Doctor)
Reduces character's Special charge time by 10 turns, changes crew's BLOCK and type slots to TND, heals 30% of crew's maximum HP, boosts INT, Cerebral, and Fighter characters' base ATK by +1500 for 2 turns, and changes Cerebral characters to Super Cerebral
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,250 | 982 | 210 |
| Lv 99 | 3,852 | 1,522 | 420 |
| Lv 150 | 5,778 | 2,283 | 630 |
| Limit Break | 4,152+300 | 1,822+300 | 620+200 |
| Limit Break+ | 4,452+600 | 2,122+600 | 770+350 |
Limit Break
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 1: Recovery ATK Boost/Hunger Resistance
Boosts base HP by 20
Show all 40
Boosts base ATK by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 20
Boosts base ATK by 20
Boosts base HP by 30
Potential Ability 2: Recoverable HP Amount Down Resistance
Reduces Special charge time by 1 turn
Boosts base ATK by 30
Boosts base HP by 30
Boosts base ATK by 40
Boosts base RCV by 20
Boosts base HP by 50
Boosts base RCV by 40
Boosts base HP by 50
Boosts base ATK by 40
Add Crewmate Ability 2: When an INT, Cerebral, or Fighter Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Boosts base ATK by 50
Boosts base RCV by 60
Boosts base ATK by 60
Boosts base HP by 60
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base RCV by 50
Boosts base HP by 50
Boosts base ATK by 50
Boosts base HP by 100
Boosts base ATK by 100
Boosts base RCV by 100
Boosts base HP by 150
Reduces Special charge time by 1 turn
Boosts base ATK by 150
Potential Abilities
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3
Show all 5 levels
- Level 1
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +100 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 2
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +150 for up to 3,000 HP healed) and reduces Hungry status by 1
- Level 3
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +200 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 4
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +250 for up to 3,000 HP healed) and reduces Hungry status by 2
- Level 5
Boosts character's base ATK based on amount of HP healed from the end of the previous turn until crew's next action (base ATK +300 for up to 3,000 HP healed) and reduces Hungry status by 3
Reduces Recoverable HP Amount Down duration by 10 turns
Show all 5 levels
- Level 1
Reduces Recoverable HP Amount Down duration by 1 turn
- Level 2
Reduces Recoverable HP Amount Down duration by 3 turns
- Level 3
Reduces Recoverable HP Amount Down duration by 5 turns
- Level 4
Reduces Recoverable HP Amount Down duration by 7 turns
- Level 5
Reduces Recoverable HP Amount Down duration by 10 turns
Changes character's slot (including BLOCK slot) to character's own type, further boosts the chain multiplier of the final tap by 1.8x, and heals crew by 5,000 HP at end of turn for 1 turn
On the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
Show all 5 levels
- Level 1
Further boosts the chain multiplier of the final tap by 1.2x, and heals crew by 2,000 HP at end of turn for 1 turn
ConditionOn the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
- Level 2
Further boosts the chain multiplier of the final tap by 1.4x, and heals crew by 2,000 HP at end of turn for 1 turn
ConditionOn the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
- Level 3
Further boosts the chain multiplier of the final tap by 1.4x, and heals crew by 5,000 HP at end of turn for 1 turn
ConditionOn the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
- Level 4
Changes character's slot to character's own type, further boosts the chain multiplier of the final tap by 1.6x, and heals crew by 5,000 HP at end of turn for 1 turn
ConditionOn the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
- Level 5
Changes character's slot (including BLOCK slot) to character's own type, further boosts the chain multiplier of the final tap by 1.8x, and heals crew by 5,000 HP at end of turn for 1 turn
ConditionOn the turn character uses Special and any of the following characters are on the crew (except as Support Characters): Monkey D. Luffy, Dr. Hiriluk, Dr. Kureha (Doctor)
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,078 | 1,611 | 444 |
| Lv 110 | 4,267 | 1,686 | 465 |
| Lv 120 | 4,645 | 1,835 | 506 |
| Lv 130 | 5,022 | 1,984 | 547 |
| Lv 150 | 5,778 | 2,283 | 630 |
Pirate Rumble
- Style
Supporter- DEF
- 160
- SPD
- 152
- Cost
- 55
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Power Attack
Targets closest enemies
Targets INT-type teammates for ATK Up Lv.6 (25 s), DEF Up Lv.6 (25 s); targets 3 Cerebral class teammates for Special CT 30% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 30% delay
Charge time: 28 s
Show all 10 levels
- Level 1
Targets INT-type teammates for ATK Up Lv.2 (16 s), DEF Up Lv.2 (16 s); targets 3 Cerebral class teammates for Special CT 20% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 20% delay
Charge time: 28 s
- Level 2
Targets INT-type teammates for ATK Up Lv.2 (17 s), DEF Up Lv.2 (17 s); targets 3 Cerebral class teammates for Special CT 21% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 21% delay
Charge time: 28 s
- Level 3
Targets INT-type teammates for ATK Up Lv.2 (18 s), DEF Up Lv.2 (18 s); targets 3 Cerebral class teammates for Special CT 22% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 22% delay
Charge time: 28 s
- Level 4
Targets INT-type teammates for ATK Up Lv.3 (19 s), DEF Up Lv.3 (19 s); targets 3 Cerebral class teammates for Special CT 23% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 23% delay
Charge time: 28 s
- Level 5
Targets INT-type teammates for ATK Up Lv.3 (20 s), DEF Up Lv.3 (20 s); targets 3 Cerebral class teammates for Special CT 24% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 24% delay
Charge time: 28 s
- Level 6
Targets INT-type teammates for ATK Up Lv.4 (21 s), DEF Up Lv.4 (21 s); targets 3 Cerebral class teammates for Special CT 25% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 25% delay
Charge time: 28 s
- Level 7
Targets INT-type teammates for ATK Up Lv.4 (22 s), DEF Up Lv.4 (22 s); targets 3 Cerebral class teammates for Special CT 26% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 26% delay
Charge time: 28 s
- Level 8
Targets INT-type teammates for ATK Up Lv.4 (23 s), DEF Up Lv.4 (23 s); targets 3 Cerebral class teammates for Special CT 27% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 27% delay
Charge time: 28 s
- Level 9
Targets INT-type teammates for ATK Up Lv.5 (24 s), DEF Up Lv.5 (24 s); targets 3 Cerebral class teammates for Special CT 28% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 28% delay
Charge time: 28 s
- Level 10
Targets INT-type teammates for ATK Up Lv.6 (25 s), DEF Up Lv.6 (25 s); targets 3 Cerebral class teammates for Special CT 30% reduction; targets 3 Striker/Free Spirit class enemies for Special CT 30% delay
Charge time: 28 s
INT-type teammates DEF Up Lv.5, HP Up Lv.5; Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5
Show all 5 levels
- Level 1
INT-type teammates DEF Up Lv.1, HP Up Lv.1; Cerebral class teammates ATK Up Lv.1, SPD Up Lv.1
- Level 2
INT-type teammates DEF Up Lv.2, HP Up Lv.2; Cerebral class teammates ATK Up Lv.2, SPD Up Lv.2
- Level 3
INT-type teammates DEF Up Lv.3, HP Up Lv.3; Cerebral class teammates ATK Up Lv.3, SPD Up Lv.3
- Level 4
INT-type teammates DEF Up Lv.4, HP Up Lv.4; Cerebral class teammates ATK Up Lv.4, SPD Up Lv.4
- Level 5
INT-type teammates DEF Up Lv.5, HP Up Lv.5; Cerebral class teammates ATK Up Lv.5, SPD Up Lv.5
Completely evades Special Bind, reduce damage taken from PSY by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
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