
Tony Tony Chopper
Charmed Reindeer Doctor
Straw Hat Pirates doctor. In the Mokomo Dukedom, he runs around treating the wounded. When a reindeer Mink named Milky smiles at him, he is captivated by her charm.
Special
Heals crew by 15x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), completely removes any Poison, reduces crew's Bind/Paralysis/ATK Down duration by 3 turns, and boosts the type effects of normal attacks for DEX and Cerebral characters by 1.5x for 1 turn
Heals crew by 40x character's RCV (up to 2x max HP ignoring max HP limit; if HP is above max limit, it is treated as being full HP), completely removes any Poison, reduces crew's Bind/Paralysis/ATK Down duration by 5 turns, and boosts the type effects of normal attacks for DEX and Cerebral characters by 1.75x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 / 27 turns | 21 / 26 turns |
| Level 2 | 21 / 26 turns | 20 / 25 turns |
| Level 3 | 20 / 25 turns | 19 / 24 turns |
| Level 4 | 19 / 24 turns | 18 / 23 turns |
| Level 5 | 18 / 23 turns | 17 / 22 turns |
| Level 6 | 17 / 22 turns | 16 / 21 turns |
| Level 7 | 16 / 21 turns | 15 / 20 turns |
| Level 8 | 15 / 20 turns | 14 / 19 turns |
| Level 9 | 14 / 19 turns | 13 / 18 turns |
| Level 10 | 13 / 18 turns | 12 / 17 turns |
| Level 11 | 12 / 17 turns | 11 / 16 turns |
| Level 12 | 11 / 16 turns | 10 / 15 turns |
| Level 13 | 10 / 15 turns | 9 / 14 turns |
| Max | 9 / 14 turns | 8 / 13 turns |
−1 turn at Limit Break 12
Captain Ability
Boosts Figher and Cerebral characters' ATK by 3.5x, and heals 3,000 HP at end of turn
Crewmate Ability
Reduces character's Special Bind/Special Reverse duration by 2 turns
Makes crew's RCV slots have matching slot effects
Unlocks at Limit Break 8
Support Ability
Dogstorm, Wanda, Shishilian, Cat Viper, Pedro, Carrot, Roddy, BB, Miyagi, Tristan, Milky
Once per quest, if the crew is inflicted with Poison or progressive Poison, completely removes it at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if the crew is inflicted with Poison or progressive Poison from the enemy, reduces its duration by 3 turns at start of crew's next turn
- Level 2
Once per quest, if the crew is inflicted with Poison or progressive Poison from the enemy, reduces its duration by 4 turns at start of crew's next turn
- Level 3
Once per quest, if the crew is inflicted with Poison or progressive Poison from the enemy, reduces its duration by 5 turns at start of crew's next turn
- Level 4
Once per quest, if the crew is inflicted with Poison or progressive Poison from the enemy, reduces its duration by 7 turns at start of crew's next turn
- Level 5
Once per quest, if the crew is inflicted with Poison or progressive Poison, completely removes it at start of crew's next turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,248 | 753 | 104 |
| Lv 99 | 2,520 | 1,411 | 342 |
| Lv 150 | 3,780 | 2,116 | 513 |
| Limit Break | 2,720+200 | 1,511+100 | 392+50 |
Limit Break
Boosts base HP by 50
Boosts base ATK by 25
Boosts base ATK by 25
Potential Ability 1: Pinch Healing
Boosts base HP by 50
Show all 15
Boosts base HP by 50
Boosts base HP by 50
Add Crewmate Ability 2: Makes crew's RCV slots have matching slot effects
Boosts base RCV by 25
Add 1 Power Slot
Boosts base ATK by 25
Reduces Special charge time by 1 turn
Boosts base ATK by 25
Boosts base RCV by 25
Potential Ability 2: Slot Bind Resistance
Potential Abilities
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 2
Heals 0.6x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 3
Heals 0.7x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 4
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
- Level 5
Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,668 | 1,493 | 362 |
| Lv 110 | 2,791 | 1,563 | 378 |
| Lv 120 | 3,038 | 1,701 | 412 |
| Lv 130 | 3,285 | 1,839 | 445 |
| Lv 150 | 3,780 | 2,116 | 513 |
Pirate Rumble
- Style
Healer- DEF
- 132
- SPD
- 151
- Cost
- 35
Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)
Targets closest enemies
Targets DEX-type teammates for RCV x 2.5 healing; targets teammates within medium range for Paralysis reduction (30 s), ATK Up Lv.6 (20 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets DEX-type teammates for RCV x 1 healing; targets teammates within medium range for Paralysis reduction (21 s), ATK Up Lv.1 (11 s)
Charge time: 32 s
- Level 2
Targets DEX-type teammates for RCV x 1.15 healing; targets teammates within medium range for Paralysis reduction (22 s), ATK Up Lv.1 (12 s)
Charge time: 32 s
- Level 3
Targets DEX-type teammates for RCV x 1.3 healing; targets teammates within medium range for Paralysis reduction (23 s), ATK Up Lv.2 (13 s)
Charge time: 32 s
- Level 4
Targets DEX-type teammates for RCV x 1.45 healing; targets teammates within medium range for Paralysis reduction (24 s), ATK Up Lv.2 (14 s)
Charge time: 32 s
- Level 5
Targets DEX-type teammates for RCV x 1.6 healing; targets teammates within medium range for Paralysis reduction (25 s), ATK Up Lv.3 (15 s)
Charge time: 32 s
- Level 6
Targets DEX-type teammates for RCV x 1.75 healing; targets teammates within medium range for Paralysis reduction (26 s), ATK Up Lv.3 (16 s)
Charge time: 32 s
- Level 7
Targets DEX-type teammates for RCV x 1.9 healing; targets teammates within medium range for Paralysis reduction (27 s), ATK Up Lv.4 (17 s)
Charge time: 32 s
- Level 8
Targets DEX-type teammates for RCV x 2.05 healing; targets teammates within medium range for Paralysis reduction (28 s), ATK Up Lv.4 (18 s)
Charge time: 32 s
- Level 9
Targets DEX-type teammates for RCV x 2.2 healing; targets teammates within medium range for Paralysis reduction (29 s), ATK Up Lv.5 (19 s)
Charge time: 32 s
- Level 10
Targets DEX-type teammates for RCV x 2.5 healing; targets teammates within medium range for Paralysis reduction (30 s), ATK Up Lv.6 (20 s)
Charge time: 32 s
DEX-type teammates RCV Up Lv.5, ATK Up Lv.5
Show all 5 levels
- Level 1
DEX-type teammates RCV Up Lv.1, ATK Up Lv.1
- Level 2
DEX-type teammates RCV Up Lv.2, ATK Up Lv.2
- Level 3
DEX-type teammates RCV Up Lv.3, ATK Up Lv.3
- Level 4
DEX-type teammates RCV Up Lv.4, ATK Up Lv.4
- Level 5
DEX-type teammates RCV Up Lv.5, ATK Up Lv.5
80% chance to evade Paralysis
How to get
Kizuna Clash · 2022-02-23 – 2022-02-27Reward
Event · Kizuna Clash!!





































































