
Eustass "Captain" Kid
Aimed Damned Punk
Captain of the Kid Pirates. To defeat the Emperor Red-Haired Shanks, he decided to to wipe out the pirates under his command. He uses his powers, powerful enough to draw in enemy weapons and ships, to ready his move known as Damned Punk, which possesses enough destructive power to annihilate any who stand against him.
Special
[If 3 or more Kid Pirates Worst Generation characters are on the crew, boosts the effect value of the activation by +0.5] If crew's HP is at 51% or above when Special is launched, cuts 50% of crew's maximum HP and sets character's Special charge to MAX. Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts STR, Striker, and Driven characters' ATK by 2.75x for 1 turn. If crew has [ATK Up] status, boosts STR, Striker, and Driven characters' slot effects by 2.75x for 1 turn. If crew has [ATK Up] and [Slot] status at the same time, boosts the type effects of normal attacks for STR, Striker, and Driven characters by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
[If 3 or more Kid Pirates Worst Generation Paramythia-type characters are on the crew, boosts the effect value of the activation by +0.5] If crew's HP is at 51% or above when Special is launched, cuts 50% of crew's maximum HP and sets character's Special charge to MAX. Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts STR, Striker, and Driven characters' ATK by 3x for 1 turn (allows this effect to be further increased up to 2 times). If crew has [ATK Up] status, boosts STR, Striker, and Driven characters' slot effects by 3x for 1 turn (allows this effect to be further increased up to 2 times). If crew has [ATK Up] and [Slot] status at the same time, boosts the type effects of normal attacks for STR, Striker, and Driven characters by 2.75x for 1 turn. If 3 or more Land of Wano Arc Kid Pirates Worst Generation characters are on the crew, applies "Territory: STR-type" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 1 turn. If 4 or more Land of Wano Arc Kid Pirates Worst Generation characters are on the crew, further increases crew's [ATK Up][Slot] by +0.25 (effect applies to [ATK Up][Slot] effect from this Special)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
Unlocks at Level Limit Break step 3 (Lv 120)
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces crew's Special charge time by 1 turn at start of quest, boosts character's Special charge time by a further 4 turns at start of quest, boosts STR, Striker, and Driven characters' ATK by 5x, HP by 1.3x, boosts their ATK by 6x when HP is 50% or below, reduces damage taken by 25%, and makes crew's STRINT slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Kid Pirates Worst Generation Land of Wano Arc characters or 6 Kid Pirates Worst Generation Egghead Arc characters are on the crew, adds the following to the Captain Ability: "Reduces crew's Despair duration by 10 turns, and boosts Paramythia-type characters' base ATK by +500"
Reduces crew's Special charge time by 2 turns at start of quest, boosts character's Special charge time by a further 4 turns at start of quest, boosts STR, Striker, and Driven characters' ATK by 5x, HP by 1.3x, boosts their ATK by 6.25x when HP is 50% or below, reduces damage taken by 25%, and makes crew's STRINTBOMBSUPERBOMB slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 3 or more Kid Pirates Worst Generation Land of Wano Arc characters or 6 Kid Pirates Worst Generation Egghead Arc characters are on the crew, adds the following to the Captain Ability: "Reduces crew's Despair duration by 10 turns, boosts Paramythia-type characters' base ATK by +500, and if [ATK Up] or [Slot] is applied on the crew (does not apply to statuses applied by Captain Ability or Crewmate Ability), allows crew's [ATK Up][Slot] to be further increased up to 2 times"
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base stats by 100
Unlocks at Limit Break 10
Makes crew's STR slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
STR characters
Adds 12% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 12% of character's base stats to supported character's base stats
Super Special

When crew has [ATK Up] or [Slot] status (can be launched when character is a crewmate)
Changes all slots to character's own type, heals 25% of crew's maximum HP, reduces crew's Burn duration by 6 turns, and changes STR characters to Super STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,322 | 1,382 | 143 |
| Lv 99 | 4,644 | 2,073 | 285 |
| Lv 150 | 6,966 | 3,109 | 427 |
| Limit Break | 5,144+500 | 2,273+200 | 385+100 |
| Limit Break+ | 5,644+1,000 | 2,473+400 | 435+150 |
Limit Break
Potential Ability 1: Final Tap Sugo Special
Boosts base ATK by 5
Boosts base HP by 10
Boosts base ATK by 5
Boosts base HP by 20
Show all 40
Boosts base HP by 20
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts crew's base stats by 100
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 100
Add Crewmate Ability 2: Makes crew's STR slots have matching slot effects
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Critical ATK
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Sets the final tap's chain multiplier to 4.5x, and makes character's normal attacks hit all enemies
At final battle and crew's HP is at 51% or below
Show all 5 levels
- Level 1
Makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 2
Sets the final tap's chain multiplier to 3.5x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 3
Sets the final tap's chain multiplier to 3.75x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 4
Sets the final tap's chain multiplier to 4.0x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 5
Sets the final tap's chain multiplier to 4.5x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
If character lands a PERFECT strike, 80% chance of a 12% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 8% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 9% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 10% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 11% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 12% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,917 | 2,194 | 301 |
| Lv 110 | 5,144 | 2,296 | 315 |
| Lv 120 | 5,600 | 2,499 | 343 |
| New Captain Ability · New Special · New Pirate Rumble skills | |||
| Lv 130 | 6,055 | 2,702 | 371 |
| Lv 150 | 6,966 | 3,109 | 427 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 180
- SPD
- 183
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range (frontal) for ATK Down Lv.6 (15 s); targets self for ATK Up Lv.4 (15 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.7 damage; targets STR-type teammates for DEF Up Lv.6 (15 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within large range (frontal) for ATK Down Lv.2 (6 s); targets self for ATK Up Lv.1 (6 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1 damage; targets STR-type teammates for DEF Up Lv.2 (6 s)
Charge time: 32 s
- Level 2
Targets enemies within large range (frontal) for ATK Down Lv.2 (7 s); targets self for ATK Up Lv.1 (7 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.07 damage; targets STR-type teammates for DEF Up Lv.2 (7 s)
Charge time: 32 s
- Level 3
Targets enemies within large range (frontal) for ATK Down Lv.3 (8 s); targets self for ATK Up Lv.1 (8 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.14 damage; targets STR-type teammates for DEF Up Lv.3 (8 s)
Charge time: 32 s
- Level 4
Targets enemies within large range (frontal) for ATK Down Lv.3 (9 s); targets self for ATK Up Lv.1 (9 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.21 damage; targets STR-type teammates for DEF Up Lv.3 (9 s)
Charge time: 32 s
- Level 5
Targets enemies within large range (frontal) for ATK Down Lv.4 (10 s); targets self for ATK Up Lv.2 (10 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.28 damage; targets STR-type teammates for DEF Up Lv.4 (10 s)
Charge time: 32 s
- Level 6
Targets enemies within large range (frontal) for ATK Down Lv.4 (11 s); targets self for ATK Up Lv.2 (11 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.35 damage; targets STR-type teammates for DEF Up Lv.4 (11 s)
Charge time: 32 s
- Level 7
Targets enemies within large range (frontal) for ATK Down Lv.4 (12 s); targets self for ATK Up Lv.2 (12 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.42 damage; targets STR-type teammates for DEF Up Lv.5 (12 s)
Charge time: 32 s
- Level 8
Targets enemies within large range (frontal) for ATK Down Lv.5 (13 s); targets self for ATK Up Lv.3 (13 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.49 damage; targets STR-type teammates for DEF Up Lv.5 (13 s)
Charge time: 32 s
- Level 9
Targets enemies within large range (frontal) for ATK Down Lv.5 (14 s); targets self for ATK Up Lv.3 (14 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.56 damage; targets STR-type teammates for DEF Up Lv.6 (14 s)
Charge time: 32 s
- Level 10
Targets enemies within large range (frontal) for ATK Down Lv.6 (15 s); targets self for ATK Up Lv.4 (15 s); targets enemies within large range (frontal) ignoring DEF for ATK x 1.7 damage; targets STR-type teammates for DEF Up Lv.6 (15 s)
Charge time: 32 s
STR-type/Striker class teammates ATK Up Lv.7, HP Up Lv.7, RCV Up Lv.7; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.3; when defeating enemy, up to 3 times self HP 20% healing
Show all 5 levels
- Level 1
STR-type/Striker class teammates ATK Up Lv.3, HP Up Lv.3, RCV Up Lv.3; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.1; when defeating enemy, up to 3 times self HP 10% healing
- Level 2
STR-type/Striker class teammates ATK Up Lv.4, HP Up Lv.4, RCV Up Lv.4; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.1; when defeating enemy, up to 3 times self HP 12% healing
- Level 3
STR-type/Striker class teammates ATK Up Lv.5, HP Up Lv.5, RCV Up Lv.5; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.2; when defeating enemy, up to 3 times self HP 14% healing
- Level 4
STR-type/Striker class teammates ATK Up Lv.6, HP Up Lv.6, RCV Up Lv.6; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.2; when defeating enemy, up to 3 times self HP 16% healing
- Level 5
STR-type/Striker class teammates ATK Up Lv.7, HP Up Lv.7, RCV Up Lv.7; if 4 or more Kid Pirates Land of Wano Arc Egghead Arc Worst Generation characters are on the team, team Special CT Speed Up Lv.3; when defeating enemy, up to 3 times self HP 20% healing
Completely evades Action Bind/Halve Stats, reduce damage taken from DEX by 30%
Grand Party
STR/DEX-type teammates ATK, SPD, HP Up Lv.6, DEF Up Lv.3, Critical % Up Lv.5, Guard % Up Lv.7; Striker/Driven class teammates ATK, SPD Up Lv.4, DEF Up Lv.3
Show all 5 levels
- Level 1
STR/DEX-type teammates ATK, SPD, HP Up Lv.2, DEF Up Lv.1, Critical % Up Lv.1, Guard % Up Lv.3; Striker/Driven class teammates ATK, SPD Up Lv.1, DEF Up Lv.1
- Level 2
STR/DEX-type teammates ATK, SPD, HP Up Lv.3, DEF Up Lv.1, Critical % Up Lv.2, Guard % Up Lv.4; Striker/Driven class teammates ATK, SPD Up Lv.2, DEF Up Lv.1
- Level 3
STR/DEX-type teammates ATK, SPD, HP Up Lv.4, DEF Up Lv.2, Critical % Up Lv.3, Guard % Up Lv.5; Striker/Driven class teammates ATK, SPD Up Lv.3, DEF Up Lv.2
- Level 4
STR/DEX-type teammates ATK, SPD, HP Up Lv.5, DEF Up Lv.2, Critical % Up Lv.4, Guard % Up Lv.6; Striker/Driven class teammates ATK, SPD Up Lv.3, DEF Up Lv.2
- Level 5
STR/DEX-type teammates ATK, SPD, HP Up Lv.6, DEF Up Lv.3, Critical % Up Lv.5, Guard % Up Lv.7; Striker/Driven class teammates ATK, SPD Up Lv.4, DEF Up Lv.3
Targets 3 enemies ignoring DEF for Leader base ATK x 2.5 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.5 (30 s)
After guarding 5 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 enemies ignoring DEF for Leader base ATK x 1.7 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.1 (26 s)
- Level 2
Targets 3 enemies ignoring DEF for Leader base ATK x 1.9 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.2 (27 s)
- Level 3
Targets 3 enemies ignoring DEF for Leader base ATK x 2.1 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.3 (28 s)
- Level 4
Targets 3 enemies ignoring DEF for Leader base ATK x 2.3 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.4 (29 s)
- Level 5
Targets 3 enemies ignoring DEF for Leader base ATK x 2.5 damage; targets STR/DEX-type/Striker/Driven class teammates for ATK, DEF Up Lv.5 (30 s)


























