
Eustass "Captain" Kid
Competing Captains
Captain of the Kid Pirates. During the storm, he covers himself in metal to give his attack massive destructive power.
Special
If crew's HP is at 51% or above when Special is launched, cuts 50% of crew's maximum HP and sets character's Special charge to MAX. Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts STR, Striker, and Driven characters' ATK by 2.5x for 1 turn. If crew has [ATK Up] status, boosts STR, Striker, and Driven characters' slot effects by 2.5x for 1 turn. If crew has [ATK Up] status and slot effect boost at the same time, doubles the type effects of normal attacks for STR, Striker, and Driven characters for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
[If 3 or more Kid PiratesWorst Generation characters are on the crew, boosts the effect value of the activation by +0.5] If crew's HP is at 51% or above when Special is launched, cuts 50% of crew's maximum HP and sets character's Special charge to MAX. Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), and boosts STR, Striker, and Driven characters' ATK by 2.75x for 1 turn. If crew has [ATK Up] status, boosts STR, Striker, and Driven characters' slot effects by 2.75x for 1 turn. If crew has [ATK Up] status and slot effect boost at the same time, boosts the type effects of normal attacks for STR, Striker, and Driven characters by 2.5x for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 19 turns | 17 turns |
| Level 2 | 18 turns | 16 turns |
| Level 3 | 17 turns | 15 turns |
| Level 4 | 16 turns | 14 turns |
| Level 5 | 15 turns | 13 turns |
| Max | 14 turns | 12 turns |
Unlocks at Level Limit Break step 2 (Lv 110)
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces character's Special charge time by 3 turns at start of quest, and boosts STR, Striker, and Driven characters' ATK by 5x and HP by 1.3x. When HP is 50% or below, reduces damage taken by 25%
Reduces crew's Special charge time by 1 turn and reduces character's Special charge time by 4 turns at start of quest, boosts STR, Striker, and Driven characters' ATK by 5x, HP by 1.3x, boosts their ATK by 6x when HP is 50% or below, reduces damage taken by 25%, and makes crew's STRINT slots have matching slot effects [Applies following effect based on number of applicable Character Tags on crew] If 4 or more Kid PiratesWorst GenerationLand of Wano characters are on the crew, character's Captain Ability adds following effect: reduces crew's Despair duration by 10 turns and boosts Paramythia-type characters' base ATK by 500
Unlocks at Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base stats by 100
Unlocks at Limit Break 10
Makes crew's STR slots have matching slot effects
Unlocks at Limit Break 25
Support Ability
STR characters
Adds 12% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 5% of character's base stats to supported character's base stats
- Level 2
Adds 6% of character's base stats to supported character's base stats
- Level 3
Adds 8% of character's base stats to supported character's base stats
- Level 4
Adds 10% of character's base stats to supported character's base stats
- Level 5
Adds 12% of character's base stats to supported character's base stats
Super Special

When launching character's Special a 2nd time
Changes all slots to character's own type, reduces crew's Burn duration by 3 turns, and changes STR characters to Super STR
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,727 | 996 | 62 |
| Lv 99 | 3,838 | 1,660 | 207 |
| Lv 150 | 5,757 | 2,490 | 310 |
| Limit Break | 4,338+500 | 1,860+200 | 307+100 |
| Limit Break+ | 4,838+1,000 | 2,060+400 | 357+150 |
Limit Break
Potential Ability 1: Final Tap Sugo Special
Boosts base ATK by 5
Boosts base HP by 10
Boosts base ATK by 5
Boosts base HP by 20
Show all 40
Boosts base HP by 20
Boosts base RCV by 10
Boosts base RCV by 10
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts crew's base stats by 100
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base ATK by 10
Boosts base RCV by 20
Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base RCV by 30
Boosts base ATK by 10
Boosts base ATK by 20
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 100
Boosts base HP by 100
Add Crewmate Ability 2: Makes crew's STR slots have matching slot effects
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 50
Boosts base ATK by 50
Potential Ability 3: Critical ATK
Expand Limit Break (LB+)
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
Sets the final tap's chain multiplier to 4.5x, and makes character's normal attacks hit all enemies
At final battle and crew's HP is at 51% or below
Show all 5 levels
- Level 1
Makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 2
Sets the final tap's chain multiplier to 3.5x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 3
Sets the final tap's chain multiplier to 3.75x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 4
Sets the final tap's chain multiplier to 4.0x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
- Level 5
Sets the final tap's chain multiplier to 4.5x, and makes character's normal attacks hit all enemies
ConditionAt final battle and crew's HP is at 51% or below
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 300 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
If character lands a PERFECT strike, 80% chance of a 12% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 8% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 9% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 10% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 11% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 12% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,063 | 1,757 | 219 |
| Lv 110 | 4,251 | 1,839 | 229 |
| New Pirate Rumble skills · New Special | |||
| Lv 120 | 4,628 | 2,001 | 249 |
| New Captain Ability | |||
| Lv 130 | 5,004 | 2,164 | 269 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,757 | 2,490 | 310 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 155
- SPD
- 178
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.5 damage; targets STR-type teammates for DEF Up Lv.3 (10 s)
Charge time: 32 s
Show all 10 levels
- Level 1
Targets enemies within medium range (frontal) ignoring DEF for ATK x 0.6 damage; targets STR-type teammates for DEF Up Lv.1 (6 s)
Charge time: 32 s
- Level 2
Targets enemies within medium range (frontal) ignoring DEF for ATK x 0.7 damage; targets STR-type teammates for DEF Up Lv.1 (6 s)
Charge time: 32 s
- Level 3
Targets enemies within medium range (frontal) ignoring DEF for ATK x 0.8 damage; targets STR-type teammates for DEF Up Lv.1 (7 s)
Charge time: 32 s
- Level 4
Targets enemies within medium range (frontal) ignoring DEF for ATK x 0.9 damage; targets STR-type teammates for DEF Up Lv.1 (7 s)
Charge time: 32 s
- Level 5
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1 damage; targets STR-type teammates for DEF Up Lv.1 (8 s)
Charge time: 32 s
- Level 6
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.1 damage; targets STR-type teammates for DEF Up Lv.2 (8 s)
Charge time: 32 s
- Level 7
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.2 damage; targets STR-type teammates for DEF Up Lv.2 (9 s)
Charge time: 32 s
- Level 8
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.3 damage; targets STR-type teammates for DEF Up Lv.2 (9 s)
Charge time: 32 s
- Level 9
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.4 damage; targets STR-type teammates for DEF Up Lv.2 (10 s)
Charge time: 32 s
- Level 10
Targets enemies within medium range (frontal) ignoring DEF for ATK x 1.5 damage; targets STR-type teammates for DEF Up Lv.3 (10 s)
Charge time: 32 s
STR-type teammates ATK Up Lv.7
Show all 5 levels
- Level 1
STR-type teammates ATK Up Lv.1
- Level 2
STR-type teammates ATK Up Lv.2
- Level 3
STR-type teammates ATK Up Lv.3
- Level 4
STR-type teammates ATK Up Lv.5
- Level 5
STR-type teammates ATK Up Lv.7
Completely evades Action Bind, reduce damage taken from DEX by 30%
Grand Party
STR-type teammates SPD, HP, Guard % Up Lv.6; DEX-type teammates ATK, DEF, Critical % Up Lv.3; Driven class teammates ATK, SPD Up Lv.4, DEF Up Lv.3
Show all 5 levels
- Level 1
STR-type teammates SPD, HP, Guard % Up Lv.2; DEX-type teammates ATK, DEF, Critical % Up Lv.1; Driven class teammates ATK, SPD Up Lv.1, DEF Up Lv.1
- Level 2
STR-type teammates SPD, HP, Guard % Up Lv.3; DEX-type teammates ATK, DEF, Critical % Up Lv.2; Driven class teammates ATK, SPD Up Lv.2, DEF Up Lv.2
- Level 3
STR-type teammates SPD, HP, Guard % Up Lv.4; DEX-type teammates ATK, DEF, Critical % Up Lv.2; Driven class teammates ATK, SPD Up Lv.3, DEF Up Lv.2
- Level 4
STR-type teammates SPD, HP, Guard % Up Lv.5; DEX-type teammates ATK, DEF, Critical % Up Lv.3; Driven class teammates ATK, SPD Up Lv.3, DEF Up Lv.3
- Level 5
STR-type teammates SPD, HP, Guard % Up Lv.6; DEX-type teammates ATK, DEF, Critical % Up Lv.3; Driven class teammates ATK, SPD Up Lv.4, DEF Up Lv.3
Targets 3 enemies ignoring DEF for Leader base ATK x 2.2 damage; targets STR-type teammates for DEF Up Lv.5 (29 s)
After guarding 6 times
Can be used 2 times
Show all 5 levels
- Level 1
Targets 3 enemies ignoring DEF for Leader base ATK x 1.2 damage; targets STR-type teammates for DEF Up Lv.2 (21 s)
- Level 2
Targets 3 enemies ignoring DEF for Leader base ATK x 1.45 damage; targets STR-type teammates for DEF Up Lv.2 (23 s)
- Level 3
Targets 3 enemies ignoring DEF for Leader base ATK x 1.7 damage; targets STR-type teammates for DEF Up Lv.3 (25 s)
- Level 4
Targets 3 enemies ignoring DEF for Leader base ATK x 1.95 damage; targets STR-type teammates for DEF Up Lv.4 (27 s)
- Level 5
Targets 3 enemies ignoring DEF for Leader base ATK x 2.2 damage; targets STR-type teammates for DEF Up Lv.5 (29 s)
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