
Eustass Kid
Pointing the Finger at the Traitor
Captain of the Kid Pirates. As Kid and Killer storm the castle, they encounter Hawkins, the traitor. Unable to subdue his rage at Hawkins, who joined the enemy because of his own perceived weakness, Kid berates the turncoat.
Special
Removes crew's type slots, deals STR damage to one enemy based on the number of type slots removed (0-6), reduces the duration of all enemy barriers by 2 turns, reduces crew's ATK Down duration by 6 turns, and boosts crew's damage dealt when landing a Critical hit by 60% (effect applies only to characters with Critical ATK Potential Ability) for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 20 turns |
| Level 2 | 20 turns | 19 turns |
| Level 3 | 19 turns | 18 turns |
| Level 4 | 18 turns | 17 turns |
| Level 5 | 17 turns | 16 turns |
| Level 6 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 15
Captain Ability
Reduces STR, Striker, and Slasher characters' Special charge time by 1 turn, boosts their ATK by approximately 4x when slots match and approximately 5x when they have EMPTY slots (3.75x otherwise), makes their BOMBSUPERBOMB slots have matching slot effects, and reduces BOMBSUPERBOMB damage by 80% [Applies following effect based on number of applicable Character Tags on crew] Boosts Kid Pirates Worst Generation characters' base ATK by +1000
Crewmate Ability
Makes crew's BOMBSUPERBOMB slots have matching slot effects
Reduces cerw's ATK Down duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB and reduces the duration of all enemy barriers by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 2
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 3
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 4
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 5
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB and reduces the duration of all enemy barriers by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,451 | 801 | 117 |
| Lv 99 | 2,901 | 1,601 | 233 |
| Lv 150 | 4,351 | 2,401 | 349 |
| Limit Break | 3,101+200 | 1,701+100 | 283+50 |
| Limit Break+ | 3,601+700 | 1,901+300 | 333+100 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Pinch Healing
Boosts base HP by 40
Show all 25
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 20
Potential Ability 2: Damage Limit Break: Class
Add 1 Power Slot
Boosts base RCV by 20
Boosts base HP by 60
Boosts base ATK by 50
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 200
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 30
Potential Ability 3: Critical ATK
Boosts base HP by 300
Boosts base ATK by 100
Add Crewmate Ability 2: Reduces cerw's ATK Down duration by 1 turn
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
If character lands a PERFECT strike, 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,071 | 1,695 | 246 |
| Lv 110 | 3,213 | 1,773 | 258 |
| Lv 120 | 3,498 | 1,930 | 280 |
| Lv 130 | 3,782 | 2,087 | 303 |
| Lv 150 | 4,351 | 2,401 | 349 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 153
- SPD
- 173
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2 damage; targets Four Emperors enemies for ATK x 3 damage
Charge time: 30 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (11 s); targets enemies within large range (horizontal) for ATK x 1 damage; targets Four Emperors enemies for ATK x 1 damage
Charge time: 30 s
- Level 2
Targets self for ATK Up Lv.1 (12 s); targets enemies within large range (horizontal) for ATK x 1.1 damage; targets Four Emperors enemies for ATK x 1.2 damage
Charge time: 30 s
- Level 3
Targets self for ATK Up Lv.1 (13 s); targets enemies within large range (horizontal) for ATK x 1.2 damage; targets Four Emperors enemies for ATK x 1.4 damage
Charge time: 30 s
- Level 4
Targets self for ATK Up Lv.1 (14 s); targets enemies within large range (horizontal) for ATK x 1.3 damage; targets Four Emperors enemies for ATK x 1.6 damage
Charge time: 30 s
- Level 5
Targets self for ATK Up Lv.1 (15 s); targets enemies within large range (horizontal) for ATK x 1.4 damage; targets Four Emperors enemies for ATK x 1.8 damage
Charge time: 30 s
- Level 6
Targets self for ATK Up Lv.2 (16 s); targets enemies within large range (horizontal) for ATK x 1.5 damage; targets Four Emperors enemies for ATK x 2 damage
Charge time: 30 s
- Level 7
Targets self for ATK Up Lv.2 (17 s); targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Four Emperors enemies for ATK x 2.2 damage
Charge time: 30 s
- Level 8
Targets self for ATK Up Lv.2 (18 s); targets enemies within large range (horizontal) for ATK x 1.7 damage; targets Four Emperors enemies for ATK x 2.4 damage
Charge time: 30 s
- Level 9
Targets self for ATK Up Lv.2 (19 s); targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Four Emperors enemies for ATK x 2.6 damage
Charge time: 30 s
- Level 10
Targets self for ATK Up Lv.3 (20 s); targets enemies within large range (horizontal) for ATK x 2 damage; targets Four Emperors enemies for ATK x 3 damage
Charge time: 30 s
Striker/Slasher class teammates ATK Up Lv.5, RCV Up Lv.5; Four Emperors enemies DEF Down Lv.2
Show all 5 levels
- Level 1
Striker/Slasher class teammates ATK Up Lv.1, RCV Up Lv.1; Four Emperors enemies DEF Down Lv.1
- Level 2
Striker/Slasher class teammates ATK Up Lv.2, RCV Up Lv.2; Four Emperors enemies DEF Down Lv.1
- Level 3
Striker/Slasher class teammates ATK Up Lv.3, RCV Up Lv.3; Four Emperors enemies DEF Down Lv.1
- Level 4
Striker/Slasher class teammates ATK Up Lv.4, RCV Up Lv.4; Four Emperors enemies DEF Down Lv.1
- Level 5
Striker/Slasher class teammates ATK Up Lv.5, RCV Up Lv.5; Four Emperors enemies DEF Down Lv.2
60% chance to evade Special Bind
How to get
Pirate King Adventures · 2025-11-25 – 2025-12-26Reward


























