
Eustass "Captain" Kid
Trump Card to Take Down an Emperor
Captain of the Kid Pirates. Released from the effects of Hawkins' ability and once again able to move freely, Kid faces off against Big Mom. With the awakened powers of the Magnet-Magnet Fruit, he unleashes his ultimate move.
Special
Removes crew's type slots, deals STR damage to one enemy based on the number of type slots removed (0-6), reduces the duration of all enemy barriers by 3 turns, reduces crew's ATK Down duration by 6 turns, and boosts crew's damage dealt when landing a Critical hit by 60% (effect applies only to characters with Critical ATK Potential Ability) for 1 turn. If 5 or more Land of Wano Arc Paramythia-type Kid Pirates characters are on the crew, Binds character for 10 turns, but applies Set Target status to all enemies for 1 turn (Set Target status cannot be affected by immunity to status effects, crew will deal 1.75x damage, and their Special charge time will be reduced by 1 turn for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects))
| Base | Limit Break | |
|---|---|---|
| Level 1 | 21 turns | 20 turns |
| Level 2 | 20 turns | 19 turns |
| Level 3 | 19 turns | 18 turns |
| Level 4 | 18 turns | 17 turns |
| Level 5 | 17 turns | 16 turns |
| Level 6 | 16 turns | 15 turns |
| Max | 15 turns | 14 turns |
−1 turn at Limit Break 15
Captain Ability
Reduces STR, Striker, and Slasher characters' Special charge time by 1 turn, boosts their ATK by 4.5x when slots match and 5.25x when they have EMPTY slots (4x otherwise), makes their BOMBSUPERBOMB slots have matching slot effects, and reduces BOMBSUPERBOMB damage by 80% [Applies following effect based on number of applicable Character Tags on crew] Boosts Kid Pirates Worst Generation characters' base ATK by +1000
Crewmate Ability
Makes crew's BOMBSUPERBOMB slots have matching slot effects
Reduces cerw's ATK Down duration by 1 turn
Unlocks at Limit Break 25
Support Ability
Characters with the following Character Tag
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB and reduces the duration of all enemy barriers by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 2
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 3
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 4
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB
- Level 5
Once per quest, if supported character uses a Special, changes supported character's slot to BOMB and reduces the duration of all enemy barriers by 1 turn
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,511 | 833 | 121 |
| Lv 99 | 3,022 | 1,666 | 241 |
| Lv 150 | 4,533 | 2,499 | 361 |
| Limit Break | 3,222+200 | 1,766+100 | 291+50 |
| Limit Break+ | 3,722+700 | 1,966+300 | 341+100 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base HP by 30
Potential Ability 1: Pinch Healing
Boosts base HP by 40
Show all 25
Boosts base ATK by 20
Boosts base HP by 50
Boosts base ATK by 20
Potential Ability 2: Damage Limit Break: Class
Add 1 Power Slot
Boosts base RCV by 20
Boosts base HP by 60
Boosts base ATK by 50
Boosts base RCV by 30
Reduces Special charge time by 1 turn
Expand Limit Break (LB+)
Boosts base RCV by 20
Boosts base HP by 200
Boosts base ATK by 50
Boosts base ATK by 50
Boosts base RCV by 30
Potential Ability 3: Critical ATK
Boosts base HP by 300
Boosts base ATK by 100
Add Crewmate Ability 2: Reduces cerw's ATK Down duration by 1 turn
Potential Abilities
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals 0.5x character's RCV if HP is 10% or less and character lands a PERFECT strike
- Level 2
Heals 0.5x character's RCV if HP is 20% or less and character lands a PERFECT strike
- Level 3
Heals 0.5x character's RCV if HP is 30% or less and character lands a PERFECT strike
- Level 4
Heals 0.5x character's RCV if HP is 40% or less and character lands a PERFECT strike
- Level 5
Heals 1x character's RCV if HP is 50% or less and character lands a PERFECT strike
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
Show all 5 levels
- Level 1
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.1 for 4, +0.2 for 5, +0.3 for 6
- Level 2
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.1 for 3, +0.2 for 4, +0.3 for 5, +0.4 for 6
- Level 3
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.3 for 4, +0.4 for 5, +0.5 for 6
- Level 4
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.1 for 1, +.0.1 for 2, +0.2 for 3, +0.4 for 4, +0.5 for 5, +0.6 for 6
- Level 5
Boosts Damage Limit Break effect based on number of Striker characters on the crew (except as Support Characters): +0.2 for 1, +.0.3 for 2, +0.4 for 3, +0.5 for 4, +0.6 for 5, +0.75 for 6
If character lands a PERFECT strike, 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 70% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 80% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 8% damage boost on the last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,199 | 1,764 | 255 |
| Lv 110 | 3,347 | 1,845 | 266 |
| Lv 120 | 3,644 | 2,009 | 290 |
| Lv 130 | 3,940 | 2,172 | 313 |
| Lv 150 | 4,533 | 2,499 | 361 |
Evolution
Pirate Rumble
- Style
Attacker- DEF
- 178
- SPD
- 178
- Cost
- 20
Normal Attack → Normal Attack → Power Attack → Full Attack
Targets closest enemies
Targets self for ATK Up Lv.5 (20 s); targets Striker/Slasher class teammates for DEF Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 3 damage; targets Four Emperors enemies for 100% chance of Action Bind (10 s), ATK x 5 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.5 damage
Charge time: 30 s
Show all 10 levels
- Level 1
Targets self for ATK Up Lv.1 (11 s); targets Striker/Slasher class teammates for DEF Up Lv.1 (11 s); targets enemies within large range (horizontal) for ATK x 1 damage; targets Four Emperors enemies for 70% chance of Action Bind (10 s), ATK x 1 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 1.6 damage
Charge time: 30 s
- Level 2
Targets self for ATK Up Lv.1 (12 s); targets Striker/Slasher class teammates for DEF Up Lv.1 (12 s); targets enemies within large range (horizontal) for ATK x 1.2 damage; targets Four Emperors enemies for 73% chance of Action Bind (10 s), ATK x 1.4 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 1.7 damage
Charge time: 30 s
- Level 3
Targets self for ATK Up Lv.2 (13 s); targets Striker/Slasher class teammates for DEF Up Lv.2 (13 s); targets enemies within large range (horizontal) for ATK x 1.4 damage; targets Four Emperors enemies for 76% chance of Action Bind (10 s), ATK x 1.8 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 1.8 damage
Charge time: 30 s
- Level 4
Targets self for ATK Up Lv.2 (14 s); targets Striker/Slasher class teammates for DEF Up Lv.2 (14 s); targets enemies within large range (horizontal) for ATK x 1.6 damage; targets Four Emperors enemies for 79% chance of Action Bind (10 s), ATK x 2.2 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 1.9 damage
Charge time: 30 s
- Level 5
Targets self for ATK Up Lv.3 (15 s); targets Striker/Slasher class teammates for DEF Up Lv.3 (15 s); targets enemies within large range (horizontal) for ATK x 1.8 damage; targets Four Emperors enemies for 82% chance of Action Bind (10 s), ATK x 2.6 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2 damage
Charge time: 30 s
- Level 6
Targets self for ATK Up Lv.3 (16 s); targets Striker/Slasher class teammates for DEF Up Lv.3 (16 s); targets enemies within large range (horizontal) for ATK x 2 damage; targets Four Emperors enemies for 85% chance of Action Bind (10 s), ATK x 3 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.1 damage
Charge time: 30 s
- Level 7
Targets self for ATK Up Lv.4 (17 s); targets Striker/Slasher class teammates for DEF Up Lv.4 (17 s); targets enemies within large range (horizontal) for ATK x 2.2 damage; targets Four Emperors enemies for 88% chance of Action Bind (10 s), ATK x 3.4 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.2 damage
Charge time: 30 s
- Level 8
Targets self for ATK Up Lv.4 (18 s); targets Striker/Slasher class teammates for DEF Up Lv.4 (18 s); targets enemies within large range (horizontal) for ATK x 2.4 damage; targets Four Emperors enemies for 91% chance of Action Bind (10 s), ATK x 3.8 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.3 damage
Charge time: 30 s
- Level 9
Targets self for ATK Up Lv.5 (19 s); targets Striker/Slasher class teammates for DEF Up Lv.5 (19 s); targets enemies within large range (horizontal) for ATK x 2.6 damage; targets Four Emperors enemies for 94% chance of Action Bind (10 s), ATK x 4.2 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.4 damage
Charge time: 30 s
- Level 10
Targets self for ATK Up Lv.5 (20 s); targets Striker/Slasher class teammates for DEF Up Lv.5 (20 s); targets enemies within large range (horizontal) for ATK x 3 damage; targets Four Emperors enemies for 100% chance of Action Bind (10 s), ATK x 5 damage; during Assault Rumble, targets Charlotte Linlin (Big Mom) enemies ignoring DEF for ATK x 2.5 damage
Charge time: 30 s
Striker/Slasher class teammates ATK Up Lv.5, RCV Up Lv.5, SPD Up Lv.5; Four Emperors enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.3
Show all 5 levels
- Level 1
Striker/Slasher class teammates ATK Up Lv.1, RCV Up Lv.1, SPD Up Lv.1; Four Emperors enemies DEF Down Lv.1; during Assault Rumble, self HP Up Lv.2, Special CT Speed Up Lv.1
- Level 2
Striker/Slasher class teammates ATK Up Lv.2, RCV Up Lv.2, SPD Up Lv.2; Four Emperors enemies DEF Down Lv.1; during Assault Rumble, self HP Up Lv.3, Special CT Speed Up Lv.1
- Level 3
Striker/Slasher class teammates ATK Up Lv.3, RCV Up Lv.3, SPD Up Lv.3; Four Emperors enemies DEF Down Lv.2; during Assault Rumble, self HP Up Lv.4, Special CT Speed Up Lv.2
- Level 4
Striker/Slasher class teammates ATK Up Lv.4, RCV Up Lv.4, SPD Up Lv.4; Four Emperors enemies DEF Down Lv.2; during Assault Rumble, self HP Up Lv.5, Special CT Speed Up Lv.2
- Level 5
Striker/Slasher class teammates ATK Up Lv.5, RCV Up Lv.5, SPD Up Lv.5; Four Emperors enemies DEF Down Lv.3; during Assault Rumble, self HP Up Lv.6, Special CT Speed Up Lv.3
80% chance to evade Special Bind, reduce damage taken from DEX by 20%


























