
Eustass Kid
New Generation Overtaking the Emperor
Captain of the Kid Pirates. He invades Onigashima to take down Kaido. On his way, he finds the traitor, Apoo, and angrily slams his fist into him.
Special
Deals 70x character's ATK in DEX damage to all enemies, reduces crew's Paralysis duration by 5 turns, changes crew's slots to BOMB, doubles the type effects of normal attacks for DEX, Driven, and Striker characters until crew's HP is reduced by 5,000 HP, and massively reduces a portion of each enemies' dealt damage that exceeds 3,000 for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Level 6 | 17 turns | 15 turns |
| Max | 16 turns | 14 turns |
−1 turn at Limit Break 12
−1 turn at Limit Break 24 (LB+)
Captain Ability
Reduces DEX, Driven, and Striker characters' Special charge time by 1 turn at start of quest, boosts their ATK by approximately 4.75x when slots match (4.5x otherwise), reduces damage taken by 15%, adds +0.25 to the effect of type effect boosts that are launched by crew Specials (stackable with other further raising effects), changes crew's RCV slots into BOMB slots, makes BOMBSUPERBOMB slots have matching slot effects, and reduces BOMBSUPERBOMB damage by 80%
Crewmate Ability
Makes crew's BOMBSUPERBOMB slots have matching slot effects
Boosts Driven and Striker characters' base ATK by 80
Unlocks at Limit Break 8
Support Ability
Driven characters
Adds 8% of character's base stats to supported character's base stats
Show all 5 levels
- Level 1
Adds 4% of character's base stats to supported character's base stats
- Level 2
Adds 5% of character's base stats to supported character's base stats
- Level 3
Adds 6% of character's base stats to supported character's base stats
- Level 4
Adds 7% of character's base stats to supported character's base stats
- Level 5
Adds 8% of character's base stats to supported character's base stats
Super Special

When character's slot is BOMB or SUPERBOMB
Deals 100x character's ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), changes crew's ATK multiplier of BOMB slots to 2.5x when slots match (normally 2x when matching, 1x otherwise), 0.5x when unfavorable, 1.5x otherwise for 1 turn, and changes DEX characters to Super DEX
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,543 | 844 | 108 |
| Lv 99 | 3,243 | 1,454 | 205 |
| Lv 150 | 4,864 | 2,181 | 307 |
| Limit Break | 3,443+200 | 1,554+100 | 255+50 |
| Limit Break+ | 3,643+400 | 1,754+300 | 355+150 |
Limit Break
Boosts base HP by 25
Boosts base RCV by 25
Boosts base HP by 25
Potential Ability 1: Slot Bind Resistance
Boosts base HP by 50
Show all 25
Boosts base ATK by 50
Boosts base RCV by 25
Add Crewmate Ability 2: Boosts Driven and Striker characters' base ATK by 80
Potential Ability 2: Critical ATK
Add 1 Power Slot
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 50
Boosts base ATK by 50
Potential Ability 3: Limit Special Uses Resistance
Expand Limit Break (LB+)
Boosts base HP by 50
Boosts base RCV by 50
Boosts base RCV by 50
Boosts base ATK by 100
Boosts base HP by 50
Boosts base ATK by 100
Boosts base HP by 50
Reduces Special charge time by 1 turn
Boosts base HP by 50
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 3% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
Reduces Limit Special Uses duration by 2 turns
Show all 5 levels
- Level 1
Reduces Limit Special Uses duration by 1 turn
- Level 2
Reduces Limit Special Uses duration by 1 turn
- Level 3
Reduces Limit Special Uses duration by 1 turn
- Level 4
Reduces Limit Special Uses duration by 1 turn
- Level 5
Reduces Limit Special Uses duration by 2 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,433 | 1,539 | 217 |
| Lv 110 | 3,592 | 1,610 | 227 |
| Lv 120 | 3,910 | 1,753 | 247 |
| Lv 130 | 4,228 | 1,895 | 267 |
| Lv 150 | 4,864 | 2,181 | 307 |
Evolution
Pirate Rumble
- Style
Defender- DEF
- 283
- SPD
- 125
- Cost
- 20
Normal Attack → Heal Self Lv.1 → Normal Attack → Heal Self Lv.2
Targets closest enemies
Targets self for DEF Up Lv.4 (20 s), ATK Up Lv.4 (20 s); targets 1 enemy for ATK x 1.2 damage
Charge time: 30 s
Show all 10 levels
- Level 1
Targets self for DEF Up Lv.1 (11 s), ATK Up Lv.1 (11 s); targets 1 enemy for ATK x 0.7 damage
Charge time: 30 s
- Level 2
Targets self for DEF Up Lv.1 (12 s), ATK Up Lv.1 (12 s); targets 1 enemy for ATK x 0.75 damage
Charge time: 30 s
- Level 3
Targets self for DEF Up Lv.1 (13 s), ATK Up Lv.1 (13 s); targets 1 enemy for ATK x 0.8 damage
Charge time: 30 s
- Level 4
Targets self for DEF Up Lv.1 (14 s), ATK Up Lv.1 (14 s); targets 1 enemy for ATK x 0.85 damage
Charge time: 30 s
- Level 5
Targets self for DEF Up Lv.2 (15 s), ATK Up Lv.2 (15 s); targets 1 enemy for ATK x 0.9 damage
Charge time: 30 s
- Level 6
Targets self for DEF Up Lv.2 (16 s), ATK Up Lv.2 (16 s); targets 1 enemy for ATK x 0.95 damage
Charge time: 30 s
- Level 7
Targets self for DEF Up Lv.2 (17 s), ATK Up Lv.2 (17 s); targets 1 enemy for ATK x 1 damage
Charge time: 30 s
- Level 8
Targets self for DEF Up Lv.3 (18 s), ATK Up Lv.3 (18 s); targets 1 enemy for ATK x 1.05 damage
Charge time: 30 s
- Level 9
Targets self for DEF Up Lv.3 (19 s), ATK Up Lv.3 (19 s); targets 1 enemy for ATK x 1.1 damage
Charge time: 30 s
- Level 10
Targets self for DEF Up Lv.4 (20 s), ATK Up Lv.4 (20 s); targets 1 enemy for ATK x 1.2 damage
Charge time: 30 s
DEX-type teammates HP Up Lv.5, Guard % Up Lv.3; first 40 s of battle, self DEF Up Lv.3
Show all 5 levels
- Level 1
DEX-type teammates HP Up Lv.1, Guard % Up Lv.1; first 40 s of battle, self DEF Up Lv.1
- Level 2
DEX-type teammates HP Up Lv.2, Guard % Up Lv.1; first 40 s of battle, self DEF Up Lv.1
- Level 3
DEX-type teammates HP Up Lv.3, Guard % Up Lv.2; first 40 s of battle, self DEF Up Lv.2
- Level 4
DEX-type teammates HP Up Lv.4, Guard % Up Lv.2; first 40 s of battle, self DEF Up Lv.2
- Level 5
DEX-type teammates HP Up Lv.5, Guard % Up Lv.3; first 40 s of battle, self DEF Up Lv.3
60% chance to evade Paralysis
How to get
Kizuna Clash · 2023-11-22 – 2023-11-26Reward


























