Jack the Drought

Settling a Score

Animal Kingdom Pirates, Lead Performer. He confronts Dogstorm on the second floor of the Onigashima Treasury. Jack battles fiercely against Dogstorm with a flurry of attacks using both of his weapons and trunk.

Special

Dreadful Violence

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, reduces crew's Bind/ATK Down duration by 6 turns, and applies -30% Driven and Striker Resistance to all enemies for 1 turn. If crew has [ATK Up], slot boost, and chain multiplier lock status at the same time when Special is launched, boosts crew's base ATK by +500, extends the duration of lock chain multiplier by 1 turn and further increases the lock chain multiplier effect by +0.25 (sets the chain multiplier's minimum value at 2.75 and maximum value at 30.0 for 2 turns otherwise)

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 16

−1 turn at Limit Break 40 (LB+)

Captain Ability

Drought Settling the Score

Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, Driven, and Striker characters' ATK by 5x, HP by 1.5x, makes their STRINTTND slots have matching slot effects, boosts damage dealt to damage taken increased enemies by approximately 1.1x, and boosts damage dealt to enemies affected by delay, Poison, Venom, progressive Poison, DEF Down, or Paralysis by 1.05x (damage boosts do not stack but if there are multiple status effects applied, the 1.1x boost for the damage taken increased status will take priority)

Crewmate Ability

+STATS

Boosts top-row characters' base ATK by 250

Unlocks at Limit Break 10

UNIQ

Makes Driven characters' STR slots have matching slot effects

Unlocks at Limit Break 25

Support Ability

Supported Characters

Kaido, King, Queen

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.3x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.1x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.1x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.2x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.2x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, boosts damage dealt to damage taken increased enemies by 1.3x for 1 turn

Super Special

Super Class
Condition

When any of the following characters are on the crew (except as Support Characters): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki

Applies increase damage taken status to all enemies by 2x for 1 turn, sets all enemies DEF to 0 for 1 turn, changes character's slot to TND, and changes Driven characters to Super Driven

Stats

HPATKRCV
Lv 12,21085495
Lv 994,4191,708189
Lv 1506,6282,562283
Limit Break4,919+5001,908+200289+100
Limit Break+5,419+1,0002,108+400339+150

Limit Break

01

Boosts base ATK by 10

02

Boosts base HP by 50

03

Boosts base RCV by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 50

08

Boosts base HP by 60

09

Boosts base ATK by 20

10

Add Crewmate Ability 1: Boosts top-row characters' base ATK by 250

11

Boosts base HP by 70

12

Boosts base ATK by 20

13

Boosts base ATK by 20

14

Boosts base RCV by 10

15

Potential Ability 2: Limit Special Uses Resistance

16

Reduces Special charge time by 1 turn

17

Boosts base RCV by 10

18

Boosts base HP by 80

19

Boosts base RCV by 10

20

Boosts base RCV by 10

21

Boosts base ATK by 20

22

Boosts base ATK by 40

23

Boosts base RCV by 10

24

Boosts base RCV by 20

25

Add Crewmate Ability 2: Makes Driven characters' STR slots have matching slot effects

26

Boosts base ATK by 50

27

Boosts base HP by 90

28

Boosts base RCV by 20

29

Boosts base HP by 100

30

Potential Ability 3: Super Tandem

31

Expand Limit Break (LB+)

32

Boosts base ATK by 50

33

Boosts base HP by 110

34

Boosts base RCV by 50

35

Boosts base ATK by 70

36

Boosts base HP by 120

37

Boosts base HP by 130

38

Boosts base HP by 140

39

Boosts base ATK by 80

40

Reduces Special charge time by 1 turn

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Limit Special Uses Resistance
Level 5 (Max)

Reduces Limit Special Uses duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces Limit Special Uses duration by 1 turn

  2. Level 2

    Reduces Limit Special Uses duration by 1 turn

  3. Level 3

    Reduces Limit Special Uses duration by 2 turns

  4. Level 4

    Reduces Limit Special Uses duration by 2 turns

  5. Level 5

    Reduces Limit Special Uses duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1054,6781,808200
Lv 1104,8951,892209
Lv 1205,3282,059227
Lv 1305,7612,227246
Lv 1506,6282,562283

Evolution

Jack
Sea StallionBlack Plated LobsterRainbow Armored CrabBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Jack the Drought

Pirate Rumble

Style
Attacker
DEF
163
SPD
169
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Dreadful Violence
Level 10 (Max)

Targets highest current HP enemy for DEF Down Lv.6 (25 s); targets 3 high current HP enemies for ATK x 3.3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.6 (25 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets highest current HP enemy for DEF Down Lv.1 (16 s); targets 3 high current HP enemies for ATK x 2.4 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.1 (16 s)

    Charge time: 32 s

  2. Level 2

    Targets highest current HP enemy for DEF Down Lv.1 (17 s); targets 3 high current HP enemies for ATK x 2.5 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.1 (17 s)

    Charge time: 32 s

  3. Level 3

    Targets highest current HP enemy for DEF Down Lv.2 (18 s); targets 3 high current HP enemies for ATK x 2.6 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.2 (18 s)

    Charge time: 32 s

  4. Level 4

    Targets highest current HP enemy for DEF Down Lv.2 (19 s); targets 3 high current HP enemies for ATK x 2.7 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.2 (19 s)

    Charge time: 32 s

  5. Level 5

    Targets highest current HP enemy for DEF Down Lv.3 (20 s); targets 3 high current HP enemies for ATK x 2.8 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.3 (20 s)

    Charge time: 32 s

  6. Level 6

    Targets highest current HP enemy for DEF Down Lv.3 (21 s); targets 3 high current HP enemies for ATK x 2.9 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.3 (21 s)

    Charge time: 32 s

  7. Level 7

    Targets highest current HP enemy for DEF Down Lv.4 (22 s); targets 3 high current HP enemies for ATK x 3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.4 (22 s)

    Charge time: 32 s

  8. Level 8

    Targets highest current HP enemy for DEF Down Lv.4 (23 s); targets 3 high current HP enemies for ATK x 3.1 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.4 (23 s)

    Charge time: 32 s

  9. Level 9

    Targets highest current HP enemy for DEF Down Lv.5 (24 s); targets 3 high current HP enemies for ATK x 3.2 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.5 (24 s)

    Charge time: 32 s

  10. Level 10

    Targets highest current HP enemy for DEF Down Lv.6 (25 s); targets 3 high current HP enemies for ATK x 3.3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.6 (25 s)

    Charge time: 32 s

Ability
Level 5 (Max)

Striker class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class enemies ATK Down Lv.6

Show all 5 levels
  1. Level 1

    Striker class teammates ATK Up Lv.2, HP Up Lv.2; Slasher class enemies ATK Down Lv.2

  2. Level 2

    Striker class teammates ATK Up Lv.3, HP Up Lv.3; Slasher class enemies ATK Down Lv.3

  3. Level 3

    Striker class teammates ATK Up Lv.4, HP Up Lv.4; Slasher class enemies ATK Down Lv.4

  4. Level 4

    Striker class teammates ATK Up Lv.5, HP Up Lv.5; Slasher class enemies ATK Down Lv.5

  5. Level 5

    Striker class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class enemies ATK Down Lv.6

Resilience

Completely evades Paralysis, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Striker class teammates ATK, HP, SPD Up Lv.4; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

Show all 5 levels
  1. Level 1

    Striker class teammates ATK, HP, SPD Up Lv.1; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.1; INT-type teammates Special CT Speed Up Lv.1, Critical %, Blow Away % Up Lv.1; Slasher class enemies DEF, Special CT Speed Down Lv.1

  2. Level 2

    Striker class teammates ATK, HP, SPD Up Lv.2; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.2; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.2; Slasher class enemies DEF, Special CT Speed Down Lv.2

  3. Level 3

    Striker class teammates ATK, HP, SPD Up Lv.2; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.2; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.2; Slasher class enemies DEF, Special CT Speed Down Lv.2

  4. Level 4

    Striker class teammates ATK, HP, SPD Up Lv.3; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

  5. Level 5

    Striker class teammates ATK, HP, SPD Up Lv.4; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

Dreadful Violence
Level 5 (Max)

Targets all enemies for 4000 damage; targets Slasher/Powerhouse class enemies for Special CT 30% delay

Condition

After 5 power attacks

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 1000 damage; targets Slasher/Powerhouse class enemies for Special CT 22% delay

  2. Level 2

    Targets all enemies for 1750 damage; targets Slasher/Powerhouse class enemies for Special CT 24% delay

  3. Level 3

    Targets all enemies for 2500 damage; targets Slasher/Powerhouse class enemies for Special CT 26% delay

  4. Level 4

    Targets all enemies for 3250 damage; targets Slasher/Powerhouse class enemies for Special CT 28% delay

  5. Level 5

    Targets all enemies for 4000 damage; targets Slasher/Powerhouse class enemies for Special CT 30% delay

Super Tandem

Super Tandem
Level 5 (Max)

Reduces all enemies' DEF by 90% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effects), and applies ATK Boost (Tandem) of 2x to Driven characters for 1 turn

Condition

When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki

Show all 5 levels
  1. Level 1

    Reduces all enemies' DEF by 50% and applies ATK Boost (Tandem) of 1.25x to Driven characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Queen)

  2. Level 2

    Reduces all enemies' DEF by 70% and applies ATK Boost (Tandem) of 1.5x to Driven characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Queen)

  3. Level 3

    Reduces all enemies' DEF by 80% and applies ATK Boost (Tandem) of 1.75x to Driven characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Queen)

  4. Level 4

    Reduces all enemies' DEF by 80% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effects), and applies ATK Boost (Tandem) of 1.75x to Driven characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki (Crew must include 1 of the following characters: Kaido, King, Queen)

  5. Level 5

    Reduces all enemies' DEF by 90% (ignoring immunity to DEF Down, immunity to all status effects, or immunity excluding certain status effects), and applies ATK Boost (Tandem) of 2x to Driven characters for 1 turn

    Condition

    When any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Kaido, King, Queen, Ulti, Page One, Black Maria, Who's-Who, Sasaki

How to get

Sugo-Fest

Featured · Jul 1, 2023 – Aug 5, 2023

Sugo-Fest

Featured · May 1, 2023 – May 27, 2023

Sugo-Fest

Featured · Apr 30, 2023 – May 27, 2023

Sugo-Fest

Featured · Apr 29, 2023 – May 27, 2023

Family

Jack
JackJack the DroughtJackJackJackJack the DroughtJackJack the DroughtJackJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers