
Jack the Drought
Animal Kingdom Pirates, Lead Performer. He is one of Kaido's group of right-hand men known as the Disasters. Known throughout the New World, he carries a bounty of one billion berries. He was strong enough to fight the warriors of the Mokomo Dukedom for five days without rest.
Special
Reduces all enemies' DEF Up, damage reduction (except [Damage Cut]) and nullify damage duration by 2 turns, and deals heavy non-type damage to one enemy (ignoring all defensive effects and DEF) the more enemies are present when Special is launched (minimum 300,000 damage; maximum 2,000,000 damage)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 18 turns |
| Level 2 | 35 turns | 17 turns |
| Level 3 | 34 turns | 16 turns |
| Level 4 | 33 turns | 15 turns |
| Level 5 | 32 turns | 14 turns |
| Level 6 | 31 turns | 13 turns |
| Level 7 | 30 turns | 12 turns |
| Max | 29 turns | 11 turns |
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−3 turns at Limit Break 49 (LB+)
Reduces all enemies' DEF Up, damage reduction (except [Damage Cut]) and nullify damage duration by 2 turns, deals heavy non-type damage to one enemy (ignoring all defensive effects and DEF) the more enemies are present when Special is launched (minimum 500,000 damage; maximum 5,000,000 damage), and boosts Powerhouse and Striker characters' base ATK based on the number of enemies present when Special is launched (+800 for 1-2 enemies; +1000 for 3-5 enemies, +1250 for 6 enemies; this effect cannot be removed by crew or enemies)
| Base | Limit Break | |
|---|---|---|
| Level 1 | 36 turns | 18 turns |
| Level 2 | 35 turns | 17 turns |
| Level 3 | 34 turns | 16 turns |
| Level 4 | 33 turns | 15 turns |
| Level 5 | 32 turns | 14 turns |
| Level 6 | 31 turns | 13 turns |
| Level 7 | 30 turns | 12 turns |
| Max | 29 turns | 11 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−1 turn at Limit Break 13
−2 turns at Limit Break 18
−3 turns at Limit Break 22
−4 turns at Limit Break 26
−5 turns at Limit Break 34
−3 turns at Limit Break 49 (LB+)
Captain Ability
Doubles Powerhouse characters' ATK and reduces damage taken by 5%
Boosts Powerhouse characters' ATK by 2.75x and reduces damage taken by 20%
Unlocks at Limit Break 39
Boosts Powerhouse characters' ATK by 2.75x and reduces damage taken by 20%
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Powerhouse characters' ATK by 4.5x, HP by 1.35x, crew cannot be blown away by attack, and reduces damage taken by 20%
Unlocks at Limit Break 39 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts crew's base HP by 75
Unlocks at Limit Break 7
Lets character completely evade Paralysis
Unlocks at Limit Break 30
Support Ability
Powerhouse characters
Adds 15% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Adds 3% of character's base HP to supported character's base HP
- Level 2
Adds 6% of character's base HP to supported character's base HP
- Level 3
Adds 9% of character's base HP to supported character's base HP
- Level 4
Adds 12% of character's base HP to supported character's base HP
- Level 5
Adds 15% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,110 | 404 | 33 |
| Lv 99 | 3,210 | 1,550 | 109 |
| Lv 150 | 4,815 | 2,325 | 163 |
| Limit Break | 3,600+390 | 1,760+210 | 219+110 |
| Limit Break+ | 3,950+740 | 1,960+410 | 294+185 |
Limit Break
Add 1 Power Slot
Boosts base RCV by 10
Boosts base RCV by 20
Boosts base RCV by 20
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Show all 50
Power Up Captain Ability
Add Crewmate Ability 1: Boosts crew's base HP by 75
Boosts base RCV by 20
Boosts base RCV by 20
Boosts base RCV by 20
Power Up Captain Ability
Add 1 Power Slot
Reduces Special charge time by 1 turn
Boosts base HP by 20
Boosts base HP by 30
Boosts base HP by 30
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base HP by 30
Boosts base HP by 30
Boosts base HP by 30
Reduces Special charge time by 3 turns
Add 1 Power Slot
Boosts base HP by 40
Boosts base HP by 50
Reduces Special charge time by 4 turns
Power Up Captain Ability
Boosts base HP by 60
Boosts base HP by 70
Add Crewmate Ability 2: Lets character completely evade Paralysis
Boosts base ATK by 40
Boosts base ATK by 40
Boosts base ATK by 40
Reduces Special charge time by 5 turns
Add 1 Power Slot
Power Up Captain Ability
Boosts base ATK by 40
Boosts base ATK by 50
Power Up Captain Ability
Potential Ability 2: RCV Bind Resistance
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 25
Boosts base HP by 100
Boosts base ATK by 50
Boosts base RCV by 50
Boosts base HP by 150
Boosts base ATK by 50
Reduces Special charge time by 3 turns
Boosts base ATK by 100
Potential Abilities
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 4
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 5
Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
Reduces RCV Bind duration by 7 turns
Show all 5 levels
- Level 1
Reduces RCV Bind duration by 1 turn
- Level 2
Reduces RCV Bind duration by 2 turns
- Level 3
Reduces RCV Bind duration by 3 turns
- Level 4
Reduces RCV Bind duration by 5 turns
- Level 5
Reduces RCV Bind duration by 7 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,398 | 1,641 | 115 |
| Lv 110 | 3,556 | 1,717 | 120 |
| Lv 120 | 3,870 | 1,869 | 131 |
| New Captain Ability | |||
| Lv 130 | 4,185 | 2,021 | 141 |
| Lv 150 | 4,815 | 2,325 | 163 |
| New Special | |||















