Jack

Raging Drought

Animal Kingdom Pirates, Lead Performer. He confronts Dogstorm on the second floor of the Onigashima Treasury. In order to settle the score with his arch enemy, Jack transforms into his human-monster form.

Special

Dreadful Violence

Reduces all enemies' damage reduction (except [Damage Cut]) duration by 6 turns, reduces crew's Bind/ATK Down duration by 6 turns, and applies -30% Driven and Striker Resistance to all enemies for 1 turn. If crew has [ATK Up], slot boost, and chain multiplier lock status at the same time when Special is launched, boosts crew's base ATK by +500, extends the duration of lock chain multiplier by 1 turn and further increases the lock chain multiplier effect by +0.25 (sets the chain multiplier's minimum value at 2.75 and maximum value at 30.0 for 2 turns otherwise)

Level 120 turns
Level 219 turns
Level 318 turns
Level 417 turns
Level 516 turns
Max15 turns

Captain Ability

Drought Settling the Score

Reduces crew's Special charge time by 1 turn at start of quest, boosts INT, Driven, and Striker characters' ATK by 5x, HP by 1.5x, makes their STRINTTND slots have matching slot effects, boosts damage dealt to damage taken increased enemies by approximately 1.1x, and boosts damage dealt to enemies affected by delay, Poison, Venom, progressive Poison, DEF Down, or Paralysis by 1.05x (damage boosts do not stack but if there are multiple status effects applied, the 1.1x boost for the damage taken increased status will take priority)

Stats

HPATKRCV
Lv 11,12043250
Lv 702,240864100

Evolution

Jack
Sea StallionBlack Plated LobsterRainbow Armored CrabBlack Striped DragonRainbow Striped Dragon
75,000 Beli
Jack the Drought

Pirate Rumble

Style
Attacker
DEF
163
SPD
169
Cost
55
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Dreadful Violence
Level 10 (Max)

Targets highest current HP enemy for DEF Down Lv.6 (25 s); targets 3 high current HP enemies for ATK x 3.3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.6 (25 s)

Charge time: 32 s

Show all 10 levels
  1. Level 1

    Targets highest current HP enemy for DEF Down Lv.1 (16 s); targets 3 high current HP enemies for ATK x 2.4 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.1 (16 s)

    Charge time: 32 s

  2. Level 2

    Targets highest current HP enemy for DEF Down Lv.1 (17 s); targets 3 high current HP enemies for ATK x 2.5 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.1 (17 s)

    Charge time: 32 s

  3. Level 3

    Targets highest current HP enemy for DEF Down Lv.2 (18 s); targets 3 high current HP enemies for ATK x 2.6 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.2 (18 s)

    Charge time: 32 s

  4. Level 4

    Targets highest current HP enemy for DEF Down Lv.2 (19 s); targets 3 high current HP enemies for ATK x 2.7 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.2 (19 s)

    Charge time: 32 s

  5. Level 5

    Targets highest current HP enemy for DEF Down Lv.3 (20 s); targets 3 high current HP enemies for ATK x 2.8 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.3 (20 s)

    Charge time: 32 s

  6. Level 6

    Targets highest current HP enemy for DEF Down Lv.3 (21 s); targets 3 high current HP enemies for ATK x 2.9 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.3 (21 s)

    Charge time: 32 s

  7. Level 7

    Targets highest current HP enemy for DEF Down Lv.4 (22 s); targets 3 high current HP enemies for ATK x 3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.4 (22 s)

    Charge time: 32 s

  8. Level 8

    Targets highest current HP enemy for DEF Down Lv.4 (23 s); targets 3 high current HP enemies for ATK x 3.1 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.4 (23 s)

    Charge time: 32 s

  9. Level 9

    Targets highest current HP enemy for DEF Down Lv.5 (24 s); targets 3 high current HP enemies for ATK x 3.2 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.5 (24 s)

    Charge time: 32 s

  10. Level 10

    Targets highest current HP enemy for DEF Down Lv.6 (25 s); targets 3 high current HP enemies for ATK x 3.3 damage; targets Slasher class enemies for DEF, SPD, ATK Down Lv.6 (25 s)

    Charge time: 32 s

Ability
Level 5 (Max)

Striker class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class enemies ATK Down Lv.6

Show all 5 levels
  1. Level 1

    Striker class teammates ATK Up Lv.2, HP Up Lv.2; Slasher class enemies ATK Down Lv.2

  2. Level 2

    Striker class teammates ATK Up Lv.3, HP Up Lv.3; Slasher class enemies ATK Down Lv.3

  3. Level 3

    Striker class teammates ATK Up Lv.4, HP Up Lv.4; Slasher class enemies ATK Down Lv.4

  4. Level 4

    Striker class teammates ATK Up Lv.5, HP Up Lv.5; Slasher class enemies ATK Down Lv.5

  5. Level 5

    Striker class teammates ATK Up Lv.6, HP Up Lv.6; Slasher class enemies ATK Down Lv.6

Resilience

Completely evades Paralysis, reduce damage taken from PSY by 30%

Grand Party

GP Leader Skill
Level 5 (Max)

Striker class teammates ATK, HP, SPD Up Lv.4; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

Show all 5 levels
  1. Level 1

    Striker class teammates ATK, HP, SPD Up Lv.1; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.1; INT-type teammates Special CT Speed Up Lv.1, Critical %, Blow Away % Up Lv.1; Slasher class enemies DEF, Special CT Speed Down Lv.1

  2. Level 2

    Striker class teammates ATK, HP, SPD Up Lv.2; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.2; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.2; Slasher class enemies DEF, Special CT Speed Down Lv.2

  3. Level 3

    Striker class teammates ATK, HP, SPD Up Lv.2; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.2; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.2; Slasher class enemies DEF, Special CT Speed Down Lv.2

  4. Level 4

    Striker class teammates ATK, HP, SPD Up Lv.3; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

  5. Level 5

    Striker class teammates ATK, HP, SPD Up Lv.4; Driven class teammates DEF Up, Miss % Down, RCV Up Lv.3; INT-type teammates Special CT Speed Up Lv.2, Critical %, Blow Away % Up Lv.3; Slasher class enemies DEF, Special CT Speed Down Lv.3

Dreadful Violence
Level 5 (Max)

Targets all enemies for 4000 damage; targets Slasher/Powerhouse class enemies for Special CT 30% delay

Condition

After 5 power attacks

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 1000 damage; targets Slasher/Powerhouse class enemies for Special CT 22% delay

  2. Level 2

    Targets all enemies for 1750 damage; targets Slasher/Powerhouse class enemies for Special CT 24% delay

  3. Level 3

    Targets all enemies for 2500 damage; targets Slasher/Powerhouse class enemies for Special CT 26% delay

  4. Level 4

    Targets all enemies for 3250 damage; targets Slasher/Powerhouse class enemies for Special CT 28% delay

  5. Level 5

    Targets all enemies for 4000 damage; targets Slasher/Powerhouse class enemies for Special CT 30% delay

How to get

Family

Jack
Jack the DroughtJack the DroughtJackJackJackJack the DroughtJackJack the DroughtJackJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers