Jack

In Control of Kuri

Animal Kingdom Pirates, Lead Performer. He is in control of Kuri, and stands behind Holdem. Powerful enough to turn the town into a wasteland, he is feared by the citizens. He rides a Shark-Odile into Okobore Town in search of Luffy.

Special

Disastrous Shotel

Reduces one enemy's HP by 20%, reduces crew's Special charge time by 1 turn, and if enemy is immune to Delay or status effects, boosts Powerhouse and Striker characters' slot effects by 2x for 1 turn. After that, boosts Powerhouse and Striker characters' slot effects by 1.75x for 1 turn

Level 119 turns
Level 218 turns
Level 317 turns
Level 416 turns
Level 515 turns
Level 614 turns
Max13 turns

Captain Ability

One Who Stands Behind the Headliner

Reduces Special charge time by 2 turns at start of quest and doubles Powerhouse characters' ATK

Crewmate Ability

RES

Reduces character's Special Reverse by 1 turn

Stats

HPATKRCV
Lv 13401928
Lv 5092794680

Evolution

Jack
Rainbow Hermit CrabRainbow Plated LobsterGreen Plated LobsterGreen Plated LobsterGreen Striped Dragon
30,000 Beli
Jack

Pirate Rumble

Style
Attacker
DEF
151
SPD
129
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Disastrous Shotel
Level 10 (Max)

Targets enemies within medium range for HP 35% reduction; targets teammate with high ATK for Special CT 16% reduction

Charge time: 26 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range for HP 24% reduction; targets teammate with high ATK for Special CT 10% reduction

    Charge time: 26 s

  2. Level 2

    Targets enemies within medium range for HP 25% reduction; targets teammate with high ATK for Special CT 10% reduction

    Charge time: 26 s

  3. Level 3

    Targets enemies within medium range for HP 26% reduction; targets teammate with high ATK for Special CT 11% reduction

    Charge time: 26 s

  4. Level 4

    Targets enemies within medium range for HP 27% reduction; targets teammate with high ATK for Special CT 11% reduction

    Charge time: 26 s

  5. Level 5

    Targets enemies within medium range for HP 28% reduction; targets teammate with high ATK for Special CT 12% reduction

    Charge time: 26 s

  6. Level 6

    Targets enemies within medium range for HP 29% reduction; targets teammate with high ATK for Special CT 13% reduction

    Charge time: 26 s

  7. Level 7

    Targets enemies within medium range for HP 30% reduction; targets teammate with high ATK for Special CT 13% reduction

    Charge time: 26 s

  8. Level 8

    Targets enemies within medium range for HP 32% reduction; targets teammate with high ATK for Special CT 14% reduction

    Charge time: 26 s

  9. Level 9

    Targets enemies within medium range for HP 33% reduction; targets teammate with high ATK for Special CT 14% reduction

    Charge time: 26 s

  10. Level 10

    Targets enemies within medium range for HP 35% reduction; targets teammate with high ATK for Special CT 16% reduction

    Charge time: 26 s

Ability
Level 5 (Max)

Striker/Powerhouse class teammates Critical % Up Lv.5; self ATK Up Lv.2

Show all 5 levels
  1. Level 1

    Striker/Powerhouse class teammates Critical % Up Lv.1; self ATK Up Lv.2

  2. Level 2

    Striker/Powerhouse class teammates Critical % Up Lv.2; self ATK Up Lv.2

  3. Level 3

    Striker/Powerhouse class teammates Critical % Up Lv.3; self ATK Up Lv.2

  4. Level 4

    Striker/Powerhouse class teammates Critical % Up Lv.4; self ATK Up Lv.2

  5. Level 5

    Striker/Powerhouse class teammates Critical % Up Lv.5; self ATK Up Lv.2

Family

Jack
Jack the DroughtJackJack the DroughtJackJackJackJack the DroughtJackJack the DroughtJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers