Jack

Trampling Drought

Animal Kingdom Pirates, Lead Performer. He confronts the Minks on the roof of Onigashima. His prowess is evenly matched with the Minks in their Sulong forms.

Special

Trampling Giant Legs

Boosts crew's chain multiplier by +1.1 for 1 turn. If Captain is a Striker or Powerhouse class, reduces crew's Paralysis/Bind duration by 5 turns, and reduces all enemies' [Damage Cut] duration by 5 turns

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Level 615 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 14

Captain Ability

Defending Mammoth

Boosts Striker and Powerhouse characters' ATK by 3x and HP by 1.5x, and makes their QCKTND slots have matching slot effects

Crewmate Ability

+STATS

Boosts Striker and Powerhouse characters' base stats by 75

UNIQ

Tapping on this character with a TND or WANO slot will further increases crew's chain multiplier additive boost effect (except multiplicative boost) by +0.2

Unlocks at Limit Break 12

Support Ability

Supported Characters

Kaido, King, Queen

Level 5 (Max)

Once per quest, if supported character uses a Special, changes supported character's slot to TND slot, and reduces crew's Paralysis/Bind duration by 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, changes supported character's slot to TND slot

  2. Level 2

    Once per quest, if supported character uses a Special, changes supported character's slot to TND slot

  3. Level 3

    Once per quest, if supported character uses a Special, changes supported character's slot to TND slot

  4. Level 4

    Once per quest, if supported character uses a Special, changes supported character's slot to TND slot

  5. Level 5

    Once per quest, if supported character uses a Special, changes supported character's slot to TND slot, and reduces crew's Paralysis/Bind duration by 1 turn

Stats

HPATKRCV
Lv 11,70381495
Lv 993,4061,628190
Lv 1505,1092,442285
Limit Break3,606+2001,778+150240+50

Limit Break

01

Boosts base HP by 20

02

Boosts base HP by 30

03

Boosts base HP by 40

04

Potential Ability 1: Slot Bind Resistance

05

Boosts base ATK by 20

Show all 15
06

Boosts base ATK by 30

07

Boosts base HP by 50

08

Add 1 Power Slot

09

Boosts base ATK by 50

10

Boosts base RCV by 50

11

Boosts base HP by 60

12

Add Crewmate Ability 2: Tapping on this character with a TND or WANO slot will further increases crew's chain multiplier additive boost effect (except multiplicative boost) by +0.2

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 4 turns

  5. Level 5

    Reduces character's Slot Bind duration by 5 turns

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 200 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,6061,723201
Lv 1103,7731,803210
Lv 1204,1071,963229
Lv 1304,4412,122247
Lv 1505,1092,442285

Pirate Rumble

Style
Obstructer
DEF
173
SPD
128
Cost
30
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack

Targets closest enemies

Trampling Giant Legs
Level 10 (Max)

Targets enemies within small range for SPD Down Lv.7 (10 s), ATK Down Lv.7 (10 s), RCV Down Lv.7 (10 s); targets 2 DEX-type enemies for HP 20% reduction

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range for SPD Down Lv.1 (10 s), ATK Down Lv.1 (10 s), RCV Down Lv.1 (10 s); targets 2 DEX-type enemies for HP 10% reduction

    Charge time: 35 s

  2. Level 2

    Targets enemies within small range for SPD Down Lv.1 (10 s), ATK Down Lv.1 (10 s), RCV Down Lv.1 (10 s); targets 2 DEX-type enemies for HP 11% reduction

    Charge time: 35 s

  3. Level 3

    Targets enemies within small range for SPD Down Lv.2 (10 s), ATK Down Lv.2 (10 s), RCV Down Lv.2 (10 s); targets 2 DEX-type enemies for HP 12% reduction

    Charge time: 35 s

  4. Level 4

    Targets enemies within small range for SPD Down Lv.2 (10 s), ATK Down Lv.2 (10 s), RCV Down Lv.2 (10 s); targets 2 DEX-type enemies for HP 13% reduction

    Charge time: 35 s

  5. Level 5

    Targets enemies within small range for SPD Down Lv.3 (10 s), ATK Down Lv.3 (10 s), RCV Down Lv.3 (10 s); targets 2 DEX-type enemies for HP 14% reduction

    Charge time: 35 s

  6. Level 6

    Targets enemies within small range for SPD Down Lv.4 (10 s), ATK Down Lv.4 (10 s), RCV Down Lv.4 (10 s); targets 2 DEX-type enemies for HP 15% reduction

    Charge time: 35 s

  7. Level 7

    Targets enemies within small range for SPD Down Lv.4 (10 s), ATK Down Lv.4 (10 s), RCV Down Lv.4 (10 s); targets 2 DEX-type enemies for HP 16% reduction

    Charge time: 35 s

  8. Level 8

    Targets enemies within small range for SPD Down Lv.5 (10 s), ATK Down Lv.5 (10 s), RCV Down Lv.5 (10 s); targets 2 DEX-type enemies for HP 17% reduction

    Charge time: 35 s

  9. Level 9

    Targets enemies within small range for SPD Down Lv.5 (10 s), ATK Down Lv.5 (10 s), RCV Down Lv.5 (10 s); targets 2 DEX-type enemies for HP 18% reduction

    Charge time: 35 s

  10. Level 10

    Targets enemies within small range for SPD Down Lv.7 (10 s), ATK Down Lv.7 (10 s), RCV Down Lv.7 (10 s); targets 2 DEX-type enemies for HP 20% reduction

    Charge time: 35 s

Ability
Level 5 (Max)

STR-type teammates HP Up Lv.5; DEX-type enemies SPD Down Lv.3

Show all 5 levels
  1. Level 1

    STR-type teammates HP Up Lv.1; DEX-type enemies SPD Down Lv.1

  2. Level 2

    STR-type teammates HP Up Lv.2; DEX-type enemies SPD Down Lv.1

  3. Level 3

    STR-type teammates HP Up Lv.3; DEX-type enemies SPD Down Lv.2

  4. Level 4

    STR-type teammates HP Up Lv.4; DEX-type enemies SPD Down Lv.2

  5. Level 5

    STR-type teammates HP Up Lv.5; DEX-type enemies SPD Down Lv.3

Resilience

60% chance to evade Damage Over Time

How to get

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Family

Jack
Jack the DroughtJackJack the DroughtJackJackJack the DroughtJackJack the DroughtJackJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers