Jack the Drought

Animal Kingdom Pirates, Lead Performer

Lead Performer of the Animal Kingdom Pirates. Known as "Jack the Drought", he has the ability to turn into a mammoth. He possesses a strength befitting his title and lays waste to the land of Zou. While in human form, he fights skillfully with two specially shaped blades.

Special

Drought's Onslaught

Deals 200,000 damage to one enemy, reduces crew's Bind/ATK Down duration by 5 turns, and doubles crew's slot effects for 1 turn

BaseLimit Break
Level 120 turns18 turns
Level 219 turns17 turns
Level 318 turns16 turns
Level 417 turns15 turns
Level 516 turns14 turns
Level 615 turns13 turns
Max14 turns12 turns

−1 turn at Limit Break 14

−1 turn at Limit Break 24 (LB+)

Captain Ability

The Man who Destroyed Zou

Boosts Powerhouse characters' ATK by 2.5x and reduce damages taken by 10%

Crewmate Ability

+STATS

Boosts Powerhouse characters' base ATK and HP by 50

UNIQ

Makes characters' STRDEXQCK slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Kaido, King, Queen

Level 5 (Max)

Adds 11% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 4% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 5% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 7% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 9% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 11% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 11,35584469
Lv 993,0111,406230
Lv 1504,5162,109345
Limit Break3,211+2001,506+100280+50
Limit Break+3,711+7001,706+300330+100

Limit Break

01

Boosts base ATK by 10

02

Boosts base ATK by 10

03

Boosts base RCV by 10

04

Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance

05

Boosts base RCV by 10

Show all 25
06

Boosts base RCV by 30

07

Boosts base HP by 50

08

Add 1 Power Slot

09

Boosts base HP by 50

10

Boosts base HP by 100

11

Boosts base ATK by 30

12

Add Crewmate Ability 2: Makes characters' STRDEXQCK slots have matching slot effects

13

Boosts base ATK by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Slot Bind Resistance

16

Expand Limit Break (LB+)

17

Boosts base RCV by 25

18

Boosts base RCV by 25

19

Boosts base HP by 150

20

Boosts base HP by 150

21

Boosts base ATK by 100

22

Boosts base ATK by 100

23

Boosts base HP by 200

24

Reduces Special charge time by 1 turn

25

Potential Ability 3: Bind Ship Ability Resistance

Potential Abilities

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

Slot Bind Resistance
Level 5 (Max)

Reduces character's Slot Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces character's Slot Bind duration by 1 turn

  2. Level 2

    Reduces character's Slot Bind duration by 2 turns

  3. Level 3

    Reduces character's Slot Bind duration by 3 turns

  4. Level 4

    Reduces character's Slot Bind duration by 5 turns

  5. Level 5

    Reduces character's Slot Bind duration by 7 turns

Bind Ship Ability Resistance
Level 5 (Max)

Reduces Bind Ship Ability duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces Bind Ship Ability duration by 1 turn

  2. Level 2

    Reduces Bind Ship Ability duration by 2 turns

  3. Level 3

    Reduces Bind Ship Ability duration by 3 turns

  4. Level 4

    Reduces Bind Ship Ability duration by 4 turns

  5. Level 5

    Reduces Bind Ship Ability duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,1881,488243
Lv 1103,3351,557254
Lv 1203,6301,695277
Lv 1303,9251,833299
Lv 1504,5162,109345

Evolution

Jack
Rainbow Armored CrabBlack Hermit CrabBlack Armored CrabBlack Plated LobsterBlack Striped Dragon
30,000 Beli
Jack the Drought

Pirate Rumble

Style
Attacker
DEF
150
SPD
144
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets closest enemies

Drought's Onslaught
Level 10 (Max)

Targets enemies within small range for ATK x 3 damage; targets 2 enemies for 60% chance of Special Bind (15 s)

Charge time: 35 s

Show all 10 levels
  1. Level 1

    Targets enemies within small range for ATK x 2 damage; targets 2 enemies for 40% chance of Special Bind (5 s)

    Charge time: 35 s

  2. Level 2

    Targets enemies within small range for ATK x 2.1 damage; targets 2 enemies for 42% chance of Special Bind (6 s)

    Charge time: 35 s

  3. Level 3

    Targets enemies within small range for ATK x 2.2 damage; targets 2 enemies for 44% chance of Special Bind (7 s)

    Charge time: 35 s

  4. Level 4

    Targets enemies within small range for ATK x 2.3 damage; targets 2 enemies for 46% chance of Special Bind (8 s)

    Charge time: 35 s

  5. Level 5

    Targets enemies within small range for ATK x 2.4 damage; targets 2 enemies for 48% chance of Special Bind (9 s)

    Charge time: 35 s

  6. Level 6

    Targets enemies within small range for ATK x 2.5 damage; targets 2 enemies for 50% chance of Special Bind (10 s)

    Charge time: 35 s

  7. Level 7

    Targets enemies within small range for ATK x 2.6 damage; targets 2 enemies for 52% chance of Special Bind (11 s)

    Charge time: 35 s

  8. Level 8

    Targets enemies within small range for ATK x 2.7 damage; targets 2 enemies for 54% chance of Special Bind (12 s)

    Charge time: 35 s

  9. Level 9

    Targets enemies within small range for ATK x 2.8 damage; targets 2 enemies for 56% chance of Special Bind (13 s)

    Charge time: 35 s

  10. Level 10

    Targets enemies within small range for ATK x 3 damage; targets 2 enemies for 60% chance of Special Bind (15 s)

    Charge time: 35 s

Ability
Level 5 (Max)

STR/PSY/INT-type teammates SPD Up Lv.7

Show all 5 levels
  1. Level 1

    STR/PSY/INT-type teammates SPD Up Lv.3

  2. Level 2

    STR/PSY/INT-type teammates SPD Up Lv.4

  3. Level 3

    STR/PSY/INT-type teammates SPD Up Lv.5

  4. Level 4

    STR/PSY/INT-type teammates SPD Up Lv.6

  5. Level 5

    STR/PSY/INT-type teammates SPD Up Lv.7

Resilience

60% chance to evade Special Bind

Family

Jack
Jack the DroughtJackJack the DroughtJackJackJackJack the DroughtJackJackJackJackJackJackJackJack the DroughtJack
Linked families
Kaido & Lead PerformersLead Performers