
Rob Lucci
Battles of the Great Era of Piracy: Dark Justice
Member of the World Government's CP9 Undercover Intelligence Agency. Despite his role, he is uninterested in power or social position, only carrying out his missions for the sake of "blood." When he faced Luffy, he smiled fearlessly, clearly enjoying the battle.
Special
Reduces all enemies' HP by 10%, halves their DEF, and greatly boosts crew's slot effects for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 16 turns | 15 turns |
| Level 2 | 15 turns | 14 turns |
| Level 3 | 14 turns | 13 turns |
| Level 4 | 13 turns | 12 turns |
| Level 5 | 12 turns | 11 turns |
| Level 6 | 11 turns | 10 turns |
| Max | 10 turns | 9 turns |
−1 turn at Limit Break 24 (LB+)
Captain Ability
Boosts Fighter characters' ATK by 2.5x and HP by 1.25x
Crewmate Ability
Adds 2x character's ATK on top of tap-timing bonuses
Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Unlocks at Limit Break 14
Support Ability
Kalifa, Kaku, Blueno, Jabra, Fukuro, Kumadori
Reduces damage taken from QCK characters by 5% and adds 13% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1% and adds 4% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken from QCK characters by 2% and adds 7% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken from QCK characters by 3% and adds 10% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken from QCK characters by 4% and adds 12% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken from QCK characters by 5% and adds 13% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,189 | 621 | 56 |
| Lv 99 | 2,814 | 1,490 | 177 |
| Lv 150 | 4,221 | 2,235 | 265 |
| Limit Break | 3,024+210 | 1,590+100 | 197+20 |
| Limit Break+ | 3,374+560 | 1,790+300 | 272+95 |
Limit Break
Boosts base ATK by 10
Boosts base HP by 20
Boosts base RCV by 10
Potential Ability 1: QCK Damage Reduction
Boosts base HP by 30
Show all 25
Boosts base RCV by 10
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 40
Add 1 Power Slot
Boosts base HP by 40
Boosts base ATK by 50
Boosts base HP by 50
Add Crewmate Ability 2: Character's DEX slot is carried over to the next turn if character lands a PERFECT strike
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 50
Boosts base HP by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base ATK by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Potential Ability 3: Bind Ship Ability Resistance
Potential Abilities
Reduces damage taken from QCK characters by 5%
Show all 5 levels
- Level 1
Reduces damage taken from QCK characters by 1%
- Level 2
Reduces damage taken from QCK characters by 2%
- Level 3
Reduces damage taken from QCK characters by 3%
- Level 4
Reduces damage taken from QCK characters by 4%
- Level 5
Reduces damage taken from QCK characters by 5%
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 30% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 50% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 60% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 70% chance of a 8% damage boost on the last strike
Reduces Bind Ship Ability duration by 5 turns
Show all 5 levels
- Level 1
Reduces Bind Ship Ability duration by 1 turn
- Level 2
Reduces Bind Ship Ability duration by 2 turns
- Level 3
Reduces Bind Ship Ability duration by 3 turns
- Level 4
Reduces Bind Ship Ability duration by 4 turns
- Level 5
Reduces Bind Ship Ability duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 2,979 | 1,577 | 187 |
| Lv 110 | 3,117 | 1,650 | 195 |
| Lv 120 | 3,393 | 1,796 | 213 |
| Lv 130 | 3,669 | 1,942 | 230 |
| Lv 150 | 4,221 | 2,235 | 265 |



























