Rob Lucci

Six Powers Taken to the Extreme

Member of the World Government's Undercover Intelligence Agency. Under the name of Dark Justice, he tries to eliminate Robin. Under the destruction caused by the Buster Call, he faces-off with Luffy, who is determined to stop the Dark Justice.

Special

Evil-Banishing Six King Pistol

Deals 50x characters' ATK in non-type damage to all enemies (ignoring all defensive effects and DEF), reduces crew's Burn/ATK Down duration by 5 turns, and boosts Powerhouse and Cerebral characters' slot effects by 2.25x for 1 turn

BaseLimit Break
Level 120 turns19 turns
Level 219 turns18 turns
Level 318 turns17 turns
Level 417 turns16 turns
Level 516 turns15 turns
Max15 turns14 turns

−1 turn at Limit Break 14

Captain Ability

Master of the Six Powers

Reduces Special charge time by 1 turn at start of quest, boosts Powerhouse and Cerebral characters' ATK by 3x when slots match (2.5x otherwise), and makes their QCK slots have matching slot effects

Crewmate Ability

+STATS

Boosts Powerhouse and Cerebral characters' base ATK by 50

UNIQ

Makes Powerhouse and Cerebral characters' QCK slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Kalifa, Kaku, Blueno, Jabra, Fukuro, Kumadori

Level 5 (Max)

Once per quest, if the crew is inflicted with Burn or ATK Down status from the enemy, reduces crew's Burn and ATK Down duration by 2 turns at start of crew's next turn

Show all 5 levels
  1. Level 1

    Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn

  2. Level 2

    Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn

  3. Level 3

    Once per quest, if the crew is inflicted with Burn status from the enemy, reduces crew's Burn duration by 1 turn at start of crew's next turn

  4. Level 4

    Once per quest, if the crew is inflicted with Burn or ATK Down status from the enemy, reduces crew's Burn and ATK Down duration by 1 turn at start of crew's next turn

  5. Level 5

    Once per quest, if the crew is inflicted with Burn or ATK Down status from the enemy, reduces crew's Burn and ATK Down duration by 2 turns at start of crew's next turn

Stats

HPATKRCV
Lv 11,63272686
Lv 993,2641,452172
Lv 1504,8962,178258
Limit Break3,364+1001,602+150222+50

Limit Break

01

Boosts base HP by 10

02

Boosts base ATK by 10

03

Boosts base HP by 20

04

Potential Ability 1: Critical ATK

05

Boosts base ATK by 30

Show all 15
06

Boosts base HP by 20

07

Boosts base ATK by 30

08

Add 1 Power Slot

09

Boosts base RCV by 50

10

Boosts base ATK by 40

11

Boosts base ATK by 40

12

Add Crewmate Ability 2: Makes Powerhouse and Cerebral characters' QCK slots have matching slot effects

13

Boosts base HP by 50

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Provoked ATK Boost/Received Damage Up Resistance

Potential Abilities

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike

Provoked ATK Boost/Received Damage Up Resistance
Level 5 (Max)

Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Show all 5 levels
  1. Level 1

    Boosts character's base ATK by 50 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  2. Level 2

    Boosts character's base ATK by 75 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn

  3. Level 3

    Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  4. Level 4

    Boosts character's base ATK by 125 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns

  5. Level 5

    Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns

Level Limit Break

HPATKRCV
Lv 1053,4561,537182
Lv 1103,6161,608190
Lv 1203,9361,750207
Lv 1304,2561,893224
Lv 1504,8962,178258

How to get

Sugo-Fest

Featured · Jan 15, 2022 – Jan 23, 2022

Family

Rob Lucci
Lucci: BeastmanRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciLucci: BeastmanRob LucciRob Lucci "Life Return"Rob LucciRob LucciRob LucciRob LucciRob LucciRob LucciLucci: BeastmanRob Lucci: Six PowersRob LucciRob LucciRob Lucci
Linked families
Cipher Pol No. 9: NeoLucci & KakuLucci & Kaku & StussyLuffy & LucciZoro VS Lucci