Rob Lucci

Dark Justice-Upholding Weapon

Member of the World Government's CP9 Undercover Intelligence Agency. He was tasked with escorting Robin to the Gates of Justice, but when confronted by Luffy, who was determined to take her back, he waged his ultimate battle against him.

Special

"Ultimate Radius" Six King Pistol

Deals 100x character's ATK in INT damage to one enemy. If there is only one enemy when Special is launched, delays them for 1 turn and boosts damage dealt to delayed enemies by 1.75x for 1 turn

BaseLimit Break
Level 130 turns28 turns
Level 229 turns27 turns
Level 328 turns26 turns
Level 427 turns25 turns
Level 526 turns24 turns
Level 625 turns23 turns
Level 724 turns22 turns
Level 823 turns21 turns
Level 922 turns20 turns
Level 1021 turns19 turns
Level 1120 turns18 turns
Level 1219 turns17 turns
Level 1318 turns16 turns
Level 1417 turns15 turns
Level 1516 turns14 turns
Max15 turns13 turns

−1 turn at Limit Break 5

−1 turn at Limit Break 13

Captain Ability

Hunger for Blood

Boosts Fighter characters' ATK by 2.5x but sets crew's RCV to 0. If an enemy was defeated in the previous turn, boosts Fighter characters' ATK by 3x and other characters' ATK by 1.2x

Crewmate Ability

+STATS

Boosts Fighter characters' base ATK by 100

Unlocks at Limit Break 14

Support Ability

Supported Characters

Kalifa, Kaku, Blueno, Jabra, Kumadori

Level 5 (Max)

Adds 9% of character's base ATK to supported character's base ATK

Show all 5 levels
  1. Level 1

    Adds 3% of character's base ATK to supported character's base ATK

  2. Level 2

    Adds 4% of character's base ATK to supported character's base ATK

  3. Level 3

    Adds 5% of character's base ATK to supported character's base ATK

  4. Level 4

    Adds 7% of character's base ATK to supported character's base ATK

  5. Level 5

    Adds 9% of character's base ATK to supported character's base ATK

Stats

HPATKRCV
Lv 197484097
Lv 992,5351,429301
Lv 1503,8022,143451
Limit Break2,595+601,574+145371+70

Limit Break

01

Boosts base HP by 10

02

Boosts base RCV by 15

03

Boosts base ATK by 10

04

Potential Ability 1: PSY Damage Reduction

05

Reduces Special charge time by 1 turn

Show all 15
06

Boosts base RCV by 55

07

Boosts base ATK by 30

08

Boosts base HP by 20

09

Boosts base HP by 30

10

Boosts base ATK by 30

11

Boosts base ATK by 30

12

Boosts base ATK by 45

13

Reduces Special charge time by 1 turn

14

Add Crewmate Ability 1: Boosts Fighter characters' base ATK by 100

15

Potential Ability 2: Barrier Pierce

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1052,6841,513318
Lv 1102,8081,583333
Lv 1203,0561,723362
Lv 1303,3051,863392
Lv 1503,8022,143451

Evolution

Rob Lucci
Sea StallionBlack Armored CrabRainbow Armored CrabBlack Plated LobsterBlack Striped Dragon
50,000 Beli
Rob Lucci

Pirate Rumble

Style
Attacker
DEF
180
SPD
191
Cost
30
Action

Normal Attack → Normal Attack → Power Attack → Full Attack

Targets enemies with high remaining HP

"Ultimate Radius" Six King Pistol
Level 10 (Max)

Targets enemy with highest current HP for ATK x 1.1 damage; targets Fighter class teammates for Blow Away % Up Lv.3 (25 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets enemy with highest current HP for ATK x 0.5 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (15 s)

    Charge time: 25 s

  2. Level 2

    Targets enemy with highest current HP for ATK x 0.56 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (16 s)

    Charge time: 25 s

  3. Level 3

    Targets enemy with highest current HP for ATK x 0.61 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (17 s)

    Charge time: 25 s

  4. Level 4

    Targets enemy with highest current HP for ATK x 0.67 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (18 s)

    Charge time: 25 s

  5. Level 5

    Targets enemy with highest current HP for ATK x 0.73 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (19 s)

    Charge time: 25 s

  6. Level 6

    Targets enemy with highest current HP for ATK x 0.79 damage; targets Fighter class teammates for Blow Away % Up Lv.1 (20 s)

    Charge time: 25 s

  7. Level 7

    Targets enemy with highest current HP for ATK x 0.84 damage; targets Fighter class teammates for Blow Away % Up Lv.2 (21 s)

    Charge time: 25 s

  8. Level 8

    Targets enemy with highest current HP for ATK x 0.9 damage; targets Fighter class teammates for Blow Away % Up Lv.2 (22 s)

    Charge time: 25 s

  9. Level 9

    Targets enemy with highest current HP for ATK x 0.96 damage; targets Fighter class teammates for Blow Away % Up Lv.2 (23 s)

    Charge time: 25 s

  10. Level 10

    Targets enemy with highest current HP for ATK x 1.1 damage; targets Fighter class teammates for Blow Away % Up Lv.3 (25 s)

    Charge time: 25 s

Ability
Level 5 (Max)

Fighter class teammates SPD Up Lv.7; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    Fighter class teammates SPD Up Lv.3; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

  2. Level 2

    Fighter class teammates SPD Up Lv.4; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

  3. Level 3

    Fighter class teammates SPD Up Lv.5; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

  4. Level 4

    Fighter class teammates SPD Up Lv.6; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

  5. Level 5

    Fighter class teammates SPD Up Lv.7; team DEF Down Lv.1; when blowing away enemy, up to 2 times self ATK Up Lv.5

Family

Rob Lucci
Lucci: BeastmanRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciRob LucciLucci: BeastmanRob LucciRob Lucci "Life Return"Rob LucciRob LucciRob LucciRob LucciRob LucciRob LucciLucci: BeastmanRob Lucci: Six PowersRob LucciRob LucciRob Lucci
Linked families
Cipher Pol No. 9: NeoLucci & KakuLucci & Kaku & StussyLuffy & LucciZoro VS Lucci