Captain Buggy

Captain of the Buggy Pirates. He joined in the Paramount War after a stint in Impel Down. After making it out alive, he regrouped with the Buggy Pirates, accompanied by the prisoners who helped him out of jail. The influx of new recruits made the crew a major group -- large enough for the Government to send them a certain missive.

Special

Chop-Chop Car

Changes slots randomly and boosts ATK for characters with a Cost of 40 or less by 1.75x for 2 turns

BaseLimit Break
Level 117 turns15 turns
Level 216 turns14 turns
Level 315 turns13 turns
Level 414 turns12 turns
Level 513 turns11 turns
Max12 turns10 turns

−2 turns at Limit Break 39 (LB+)

Captain Ability

Winds of the Times

Boosts ATK for characters with a Cost of 40 or less by 1.5x, but halves ATK and HP of characters whose Cost is 41 or greater. Also adds an extra piece of treasure from the adventure (unless character became Captain in the middle of the adventure)

LB

Boosts ATK by 1.75x for characters with a Cost of 40 or less, but halves ATK and HP of characters with a Cost of 41 or more, and adds an extra piece of treasure from the quest (unless character became Captain in the middle of the quest)

Unlocks at Limit Break 38

Crewmate Ability

+STATS

Boosts base stats by 50 for characters with a Cost of 40 or less

Unlocks at Limit Break 18

UNIQ

Makes crew's INT slots have matching slot effects

Unlocks at Limit Break 27

Support Ability

Supported Characters

Characters with a Cost of 40 or less

Level 5 (Max)

Once per quest, if supported character uses a Special, boosts supported character's ATK by 2x for 1 turn

Show all 5 levels
  1. Level 1

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.5x for 1 turn

  2. Level 2

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.6x for 1 turn

  3. Level 3

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.7x for 1 turn

  4. Level 4

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 1.8x for 1 turn

  5. Level 5

    Once per quest, if supported character uses a Special, boosts supported character's ATK by 2x for 1 turn

Stats

HPATKRCV
Lv 11,244504220
Lv 992,5061,149491
Lv 1503,7591,723736
Limit Break2,956+4501,399+250591+100
Limit Break+3,306+8001,599+450666+175

Limit Break

01

Boosts base ATK by 5

02

Boosts base ATK by 10

03

Boosts base RCV by 5

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base ATK by 10

Show all 40
06

Boosts base ATK by 10

07

Boosts base HP by 10

08

Boosts base HP by 20

09

Boosts base ATK by 15

10

Boosts base RCV by 15

11

Boosts base HP by 20

12

Boosts base HP by 20

13

Boosts base RCV by 20

14

Boosts base ATK by 30

15

Potential Ability 2: Pinch Healing

16

Boosts base ATK by 30

17

Boosts base HP by 40

18

Add Crewmate Ability 1: Boosts base stats by 50 for characters with a Cost of 40 or less

19

Boosts base ATK by 30

20

Boosts base RCV by 30

21

Boosts base ATK by 50

22

Boosts base RCV by 30

23

Boosts base HP by 40

24

Boosts base HP by 60

25

Boosts base HP by 60

26

Boosts base ATK by 60

27

Add Crewmate Ability 2: Makes crew's INT slots have matching slot effects

28

Boosts base HP by 70

29

Boosts base HP by 110

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base RCV by 25

33

Boosts base HP by 100

34

Boosts base HP by 100

35

Boosts base RCV by 50

36

Boosts base HP by 150

37

Boosts base ATK by 100

38

Power Up Captain Ability

39

Reduces Special charge time by 2 turns

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 7 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 2 turns

  3. Level 3

    Reduces RCV Bind duration by 3 turns

  4. Level 4

    Reduces RCV Bind duration by 5 turns

  5. Level 5

    Reduces RCV Bind duration by 7 turns

Pinch Healing
Level 5 (Max)

Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Show all 5 levels
  1. Level 1

    Heals 1x character's RCV if HP is 10% or less and character lands a PERFECT strike

  2. Level 2

    Heals 1x character's RCV if HP is 20% or less and character lands a PERFECT strike

  3. Level 3

    Heals 1x character's RCV if HP is 30% or less and character lands a PERFECT strike

  4. Level 4

    Heals 1.5x character's RCV if HP is 40% or less and character lands a PERFECT strike

  5. Level 5

    Heals 1.5x character's RCV if HP is 50% or less and character lands a PERFECT strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers

Level Limit Break

HPATKRCV
Lv 1052,6531,216519
Lv 1102,7761,272543
Lv 1203,0211,385591
Lv 1303,2671,497639
Lv 1503,7591,723736

Evolution

Buggy the Clown
Sea StallionBlack Pirate PenguinBlack Armored CrabBlack Plated LobsterRainbow Striped Dragon
75,000 Beli
Captain Buggy
Captain Buggy
Sea StallionBlack Pirate PenguinBlack Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Buggy the Genius Jester

Pirate Rumble

Style
Supporter
DEF
160
SPD
152
Cost
55
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Chop-Chop Car
Level 10 (Max)

Targets teammates within large range for ATK Up Lv.4 (25 s); SPD Up Lv.7 (25 s)

Charge time: 23 s

Show all 10 levels
  1. Level 1

    Targets teammates within large range for ATK Up Lv.1 (15 s); SPD Up Lv.2 (15 s)

    Charge time: 23 s

  2. Level 2

    Targets teammates within large range for ATK Up Lv.1 (16 s); SPD Up Lv.2 (16 s)

    Charge time: 23 s

  3. Level 3

    Targets teammates within large range for ATK Up Lv.1 (17 s); SPD Up Lv.2 (17 s)

    Charge time: 23 s

  4. Level 4

    Targets teammates within large range for ATK Up Lv.1 (18 s); SPD Up Lv.3 (18 s)

    Charge time: 23 s

  5. Level 5

    Targets teammates within large range for ATK Up Lv.2 (19 s); SPD Up Lv.3 (19 s)

    Charge time: 23 s

  6. Level 6

    Targets teammates within large range for ATK Up Lv.2 (20 s); SPD Up Lv.4 (20 s)

    Charge time: 23 s

  7. Level 7

    Targets teammates within large range for ATK Up Lv.2 (21 s); SPD Up Lv.4 (21 s)

    Charge time: 23 s

  8. Level 8

    Targets teammates within large range for ATK Up Lv.2 (22 s); SPD Up Lv.5 (22 s)

    Charge time: 23 s

  9. Level 9

    Targets teammates within large range for ATK Up Lv.3 (23 s); SPD Up Lv.5 (23 s)

    Charge time: 23 s

  10. Level 10

    Targets teammates within large range for ATK Up Lv.4 (25 s); SPD Up Lv.7 (25 s)

    Charge time: 23 s

Ability
Level 5 (Max)

Team SPD Up Lv.5; when striking a Critical, up to 3 times self ATK Up Lv.4

Show all 5 levels
  1. Level 1

    Team SPD Up Lv.1; when striking a Critical, up to 3 times self ATK Up Lv.4

  2. Level 2

    Team SPD Up Lv.2; when striking a Critical, up to 3 times self ATK Up Lv.4

  3. Level 3

    Team SPD Up Lv.3; when striking a Critical, up to 3 times self ATK Up Lv.4

  4. Level 4

    Team SPD Up Lv.4; when striking a Critical, up to 3 times self ATK Up Lv.4

  5. Level 5

    Team SPD Up Lv.5; when striking a Critical, up to 3 times self ATK Up Lv.4

Resilience

Heal 100 HP at an interval

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

Family

Buggy
Buggy the Genius JesterBuggy the Genius JesterBuggyBuggyBuggyPrisoner: Buggy the Clown: NeoBuggyBuggyBuggy: Mischievous Jester of TerrorBuggy: Mischievous JesterBuggyBuggyBuggyBuggy the Genius JesterBuggyBuggy the Genius JesterCaptain BuggyBuggy the ClownBuggy the ClownPrisoner: Buggy the ClownPrisoner: BuggyBuggyBuggyBuggyBuggy the ClownBuggy
Linked families
Buggy & Crocodile & MihawkBuggy & Galdino (Mr. 3)Buggy PiratesBuggy's Delivery (Buggy & Alvida & Mr. 3)Shanks & Buggy