
Buggy
Soul-Shaking Proclamation
Chairman of the Cross Guild and one of the Four Emperors. He proclaimes that he is aiming to retrieve the One Piece to become the King of the Pirates. The passionate words of Buggy motivates and inspires the pirates.
Special
Reduces crew's Bind duration by 7 turns, changes crew's BLOCK and type slots to character's current slot, and boosts Driven and Shooter characters' base ATK by +1750 for 2 turns. If Captain is a Driven class, reduces crew's Pain duration by 5 turns. If character is a Captain/Friend Captain/Helper Captain, applies "Territory: Driven class" to the field (boosts crew's ATK up to 1.5x and reduces damage taken up to 25% based on number of characters matching the territory) for 2 turns and applies -30% Driven Resistance to all enemies for 1 turn. If character is a crewmate, applies -50% Driven Resistance to all enemies for 1 turn
| Base | Limit Break | |
|---|---|---|
| Level 1 | 22 turns | 20 turns |
| Level 2 | 21 turns | 19 turns |
| Level 3 | 20 turns | 18 turns |
| Level 4 | 19 turns | 17 turns |
| Level 5 | 18 turns | 16 turns |
| Max | 17 turns | 15 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Reduces Special charge time by 5 turns at start of quest for characters with a Cost of 40 or less, reduces character's Special charge time by 3 turns at start of quest, boosts Driven characters' HP by 1.3x, ATK by 5.5x, boosts other characters' ATK by 4x, makes crew's STRTND slots have matching slot effects, and reduces Special Bind duration by 10 turns
Crewmate Ability
Boosts Driven characters' base stats by 100
Unlocks at Limit Break 10
Doubles damage from normal attacks dealt by character to QCK enemies
Unlocks at Limit Break 25
Support Ability
Alvida, Cabaji, Mohji & Richie, Dracule Mihawk, Galdino (Mr. 3), Sir Crocodile (Mr. 0), Daz Bonez (Mr. 1)
Once per quest, if inflicted with Bind status from the enemy, applies -5% Driven Resistance to all enemies for 1 turns, and reduces crew's Bind duration by 2 turns at start of crew's next turn
Show all 5 levels
- Level 1
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 2
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 3
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 1 turn at start of crew's next turn
- Level 4
Once per quest, if inflicted with Bind status from the enemy, reduces crew's Bind duration by 2 turns at start of crew's next turn
- Level 5
Once per quest, if inflicted with Bind status from the enemy, applies -5% Driven Resistance to all enemies for 1 turns, and reduces crew's Bind duration by 2 turns at start of crew's next turn
Super Special

When any of the following characters are on the crew (except as Support Characters): Dracule Mihawk, Sir Crocodile (Mr. 0), Galdino (Mr. 3), Mohji & Richie, Cabaji, Alvida, Daz Bonez (Mr. 1), Monkey D. Luffy, Marshall D. Teach (Blackbeard), Shanks
Doubles Driven characters' advantageous class effect for 2 turns, changes character's slot (including BLOCK slot) to STR, and changes Driven characters to Super Driven
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,070 | 866 | 142 |
| Lv 99 | 4,139 | 1,731 | 284 |
| Lv 150 | 6,208 | 2,596 | 426 |
| Limit Break | 4,639+500 | 1,931+200 | 384+100 |
| Limit Break+ | 5,139+1,000 | 2,131+400 | 434+150 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base ATK by 20
Potential Ability 1: Barrier Pierce
Boosts base ATK by 20
Show all 40
Boosts base HP by 30
Boosts base HP by 30
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 1: Boosts Driven characters' base stats by 100
Boosts base HP by 30
Boosts base HP by 40
Boosts base ATK by 20
Boosts base RCV by 20
Potential Ability 2: Critical ATK
Reduces Special charge time by 1 turn
Boosts base HP by 40
Boosts base ATK by 30
Boosts base HP by 50
Boosts base ATK by 30
Boosts base HP by 50
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 60
Add Crewmate Ability 2: Doubles damage from normal attacks dealt by character to QCK enemies
Boosts base RCV by 30
Boosts base ATK by 30
Boosts base HP by 70
Boosts base RCV by 30
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base ATK by 100
Boosts base HP by 100
Boosts base HP by 150
Boosts base RCV by 30
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 150
Potential Abilities
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn and makes character's normal attacks hit all enemies for 1 turn
At final battle
Show all 5 levels
- Level 1
Boosts character's base ATK by +500 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 2
Boosts character's base ATK by +700 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 3
Boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 4
Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn
ConditionAt final battle
- Level 5
Boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn and makes character's normal attacks hit all enemies for 1 turn
ConditionAt final battle
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,382 | 1,832 | 300 |
| Lv 110 | 4,585 | 1,917 | 314 |
| Lv 120 | 4,990 | 2,087 | 342 |
| Lv 130 | 5,396 | 2,256 | 370 |
| Lv 150 | 6,208 | 2,596 | 426 |
Pirate Rumble
- Style
Obstructer- DEF
- 141
- SPD
- 139
- Cost
- 55
Normal Attack → Normal Attack → Power Attack → Heal Self Lv.2
Targets closest enemies
Targets 1 enemy with high Special CT for Special CT 60% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.5 (20 s); targets self for HP 10% reduction
Charge time: 30 s
Show all 10 levels
- Level 1
Targets 1 enemy with high Special CT for Special CT 42% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.1 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 2
Targets 1 enemy with high Special CT for Special CT 44% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.1 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 3
Targets 1 enemy with high Special CT for Special CT 46% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.1 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 4
Targets 1 enemy with high Special CT for Special CT 48% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.2 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 5
Targets 1 enemy with high Special CT for Special CT 50% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.2 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 6
Targets 1 enemy with high Special CT for Special CT 52% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.3 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 7
Targets 1 enemy with high Special CT for Special CT 54% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.3 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 8
Targets 1 enemy with high Special CT for Special CT 56% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.3 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 9
Targets 1 enemy with high Special CT for Special CT 58% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.4 (20 s); targets self for HP 10% reduction
Charge time: 30 s
- Level 10
Targets 1 enemy with high Special CT for Special CT 60% delay; targets STR-type/Shooter class teammates for Special CT Speed Up Lv.5 (20 s); targets self for HP 10% reduction
Charge time: 30 s
STR-type/Shooter class teammates Special CT Speed Up Lv.8; DEX-type/Slasher class enemies Special CT Speed Down Lv.5
Show all 5 levels
- Level 1
STR-type/Shooter class teammates Special CT Speed Up Lv.4; DEX-type/Slasher class enemies Special CT Speed Down Lv.1
- Level 2
STR-type/Shooter class teammates Special CT Speed Up Lv.5; DEX-type/Slasher class enemies Special CT Speed Down Lv.2
- Level 3
STR-type/Shooter class teammates Special CT Speed Up Lv.6; DEX-type/Slasher class enemies Special CT Speed Down Lv.3
- Level 4
STR-type/Shooter class teammates Special CT Speed Up Lv.7; DEX-type/Slasher class enemies Special CT Speed Down Lv.4
- Level 5
STR-type/Shooter class teammates Special CT Speed Up Lv.8; DEX-type/Slasher class enemies Special CT Speed Down Lv.5
Completely evades Special Bind, reduce damage taken from DEX by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
How to get
Featured · Jul 12, 2026 – Jul 26, 2026
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Featured · Nov 8, 2025 – Dec 27, 2025
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