
Buggy
An Unlikely Alliance
Chairman of the Pirate Temp Agency, Buggy's Delivery. He was put in charge of security for the Pirates Expo. When he was unwillingly involved in the fight against Bullet's monstrous form, Buggy unleashed his Muggy Ball on Bullet as an act of self-defense.
Special
Reduces crew's Paralysis/Special Bind/ATK Down duration by 5 turns, and if Captain is a Driven class, changes all slots (including BLOCK slots) to character's own type
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 17 turns |
| Level 2 | 19 turns | 16 turns |
| Level 3 | 18 turns | 15 turns |
| Level 4 | 17 turns | 14 turns |
| Level 5 | 16 turns | 13 turns |
| Level 6 | 15 turns | 12 turns |
| Max | 14 turns | 11 turns |
−1 turn at Limit Break 14
−2 turns at Limit Break 24 (LB+)
Captain Ability
Boosts Driven and Shooter characters' ATK by 2.75x and makes their STR slots have matching slot effects
Crewmate Ability
Reduces character's Special Bind duration by 5 turns
Reduces crew's Paralysis duration by 1 turn
Unlocks at Limit Break 8
Support Ability
Monkey D. Luffy, Smoker, Trafalgar Law, Rob Lucci, Boa Hancock, Sabo
Reduces damage taken from DEX characters by 5% and adds 13% of character's base HP to supported character's base HP
Show all 5 levels
- Level 1
Reduces damage taken from DEX characters by 1% and adds 4% of character's base HP to supported character's base HP
- Level 2
Reduces damage taken from DEX characters by 2% and adds 5% of character's base HP to supported character's base HP
- Level 3
Reduces damage taken from DEX characters by 3% and adds 7% of character's base HP to supported character's base HP
- Level 4
Reduces damage taken from DEX characters by 4% and adds 10% of character's base HP to supported character's base HP
- Level 5
Reduces damage taken from DEX characters by 5% and adds 13% of character's base HP to supported character's base HP
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,202 | 701 | 132 |
| Lv 99 | 2,910 | 1,335 | 270 |
| Lv 150 | 4,365 | 2,002 | 405 |
| Limit Break | 3,110+200 | 1,435+100 | 320+50 |
| Limit Break+ | 3,610+700 | 1,635+300 | 370+100 |
Limit Break
Boosts base HP by 20
Boosts base HP by 20
Boosts base RCV by 20
Potential Ability 1: Slot Bind Resistance
Boosts base RCV by 30
Show all 25
Boosts base ATK by 20
Boosts base ATK by 30
Add Crewmate Ability 2: Reduces crew's Paralysis duration by 1 turn
Boosts base ATK by 50
Boosts base HP by 40
Boosts base HP by 40
Add 1 Power Slot
Boosts base HP by 80
Reduces Special charge time by 1 turn
Potential Ability 2: Critical ATK
Expand Limit Break (LB+)
Boosts base ATK by 100
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base HP by 150
Boosts base HP by 150
Boosts base HP by 200
Boosts base ATK by 100
Reduces Special charge time by 2 turns
Potential Ability 3: Fear Resistance
Potential Abilities
Reduces character's Slot Bind duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Slot Bind duration by 1 turn
- Level 2
Reduces character's Slot Bind duration by 2 turns
- Level 3
Reduces character's Slot Bind duration by 3 turns
- Level 4
Reduces character's Slot Bind duration by 4 turns
- Level 5
Reduces character's Slot Bind duration by 5 turns
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Reduces character's Fear duration by 5 turns
Show all 5 levels
- Level 1
Reduces character's Fear duration by 1 turn
- Level 2
Reduces character's Fear duration by 2 turns
- Level 3
Reduces character's Fear duration by 3 turns
- Level 4
Reduces character's Fear duration by 4 turns
- Level 5
Reduces character's Fear duration by 5 turns
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,081 | 1,413 | 285 |
| Lv 110 | 3,223 | 1,478 | 299 |
| Lv 120 | 3,509 | 1,609 | 325 |
| Lv 130 | 3,794 | 1,740 | 352 |
| Lv 150 | 4,365 | 2,002 | 405 |
Pirate Rumble
- Style
Supporter- DEF
- 135
- SPD
- 142
- Cost
- 30
Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack
Targets closest enemies
Targets enemies within medium range for 900 damage; targets Shooter/Driven class teammates for ATK Up Lv.6 (20 s); Special Bind reduction (5 s)
Charge time: 30 s
Show all 10 levels
- Level 1
Targets enemies within medium range for 400 damage; targets Shooter/Driven class teammates for ATK Up Lv.2 (10 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 2
Targets enemies within medium range for 450 damage; targets Shooter/Driven class teammates for ATK Up Lv.2 (11 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 3
Targets enemies within medium range for 500 damage; targets Shooter/Driven class teammates for ATK Up Lv.2 (12 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 4
Targets enemies within medium range for 550 damage; targets Shooter/Driven class teammates for ATK Up Lv.3 (13 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 5
Targets enemies within medium range for 600 damage; targets Shooter/Driven class teammates for ATK Up Lv.3 (14 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 6
Targets enemies within medium range for 650 damage; targets Shooter/Driven class teammates for ATK Up Lv.3 (15 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 7
Targets enemies within medium range for 700 damage; targets Shooter/Driven class teammates for ATK Up Lv.4 (16 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 8
Targets enemies within medium range for 750 damage; targets Shooter/Driven class teammates for ATK Up Lv.4 (17 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 9
Targets enemies within medium range for 800 damage; targets Shooter/Driven class teammates for ATK Up Lv.4 (18 s); Special Bind reduction (5 s)
Charge time: 30 s
- Level 10
Targets enemies within medium range for 900 damage; targets Shooter/Driven class teammates for ATK Up Lv.6 (20 s); Special Bind reduction (5 s)
Charge time: 30 s
Shooter/Driven class teammates ATK Up Lv.5
Show all 5 levels
- Level 1
Shooter/Driven class teammates ATK Up Lv.1
- Level 2
Shooter/Driven class teammates ATK Up Lv.2
- Level 3
Shooter/Driven class teammates ATK Up Lv.3
- Level 4
Shooter/Driven class teammates ATK Up Lv.4
- Level 5
Shooter/Driven class teammates ATK Up Lv.5

























