Fujitora: Gravity Blade

Navy HQ Powerhouse

Naval HQ Admiral. Although duty-bound to pursue the Straw Hats, Luffy's honest free spirit and the earnestness of the Dressrosa civilians moved him to reconsider. After engaging Luffy in combat, he ultimately decided not to stand in the way of their journey.

Special

Gravity Blade: Raging Tiger

Deals 50x character's ATK in PSY damage to all enemies (ignoring all defensive effects), changes adjacent slots to characters' own type, and doubles Powerhouse characters' slot effects for 1 turn

BaseLimit Break
Level 129 turns28 turns
Level 228 turns27 turns
Level 327 turns26 turns
Level 426 turns25 turns
Level 525 turns24 turns
Level 624 turns23 turns
Level 723 turns22 turns
Level 822 turns21 turns
Level 921 turns20 turns
Level 1020 turns19 turns
Level 1119 turns18 turns
Level 1218 turns17 turns
Level 1317 turns16 turns
Level 1416 turns15 turns
Level 1515 turns14 turns
Max14 turns13 turns

−1 turn at Limit Break 8

Gravity Blade: Raging TigerLLB

Reduces all enemies' damage reduction, [Damage Cut] and DEF Up duration by 3 turns, reduces all enemies' HP by 8% (ignoring all defensive effects), changes character's slot to TND, and changes adjacent slots (including BLOCK slots) to character's own type. If crew has slot effect boost when Special is launched, further increases crew's base ATK boost by +250, and boosts Powerhouse and Slasher characters' base ATK by +1250 for 2 turns (boosts Powerhouse and Slasher characters' slot effects by 2.5x for 2 turns otherwise). If crew has 3 or more Navy characters, applies Set Target status to all enemies for 1 turn (Set Target status cannot be affected by immunity to status effects, Powerhouse and Slasher characters will deal 1.75x damage, and their Special charge time will be reduced by 1 turn for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects)), and reduces character's Special charge time by 7 turns

BaseLimit Break
Level 129 turns28 turns
Level 228 turns27 turns
Level 327 turns26 turns
Level 426 turns25 turns
Level 525 turns24 turns
Level 624 turns23 turns
Level 723 turns22 turns
Level 822 turns21 turns
Level 921 turns20 turns
Level 1020 turns19 turns
Level 1119 turns18 turns
Level 1218 turns17 turns
Level 1317 turns16 turns
Level 1416 turns15 turns
Level 1515 turns14 turns
Max14 turns13 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 8

Captain Ability

Justice in the Gravity Well

Boosts Powerhouse characters' ATK by 2.25x and HP by 1.2x, and reduces all enemies' HP by 10% at end of turn

Crewmate Ability

+STATS

Boosts Powerhouse characters' base ATK by 50

Unlocks at Limit Break 7

UNIQ

Makes Powerhouse characters' PSY slots have matching slot effects

Unlocks at Limit Break 12

Support Ability

Supported Characters

Tsuru, Bastille, Maynard

Level 5 (Max)

Adds 7% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 2% of character's base stats to supported character's base stats

  2. Level 2

    Adds 3% of character's base stats to supported character's base stats

  3. Level 3

    Adds 4% of character's base stats to supported character's base stats

  4. Level 4

    Adds 5% of character's base stats to supported character's base stats

  5. Level 5

    Adds 7% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,268634109
Lv 992,8251,420254
Lv 1504,2372,130381
Limit Break3,075+2501,520+100304+50
Limit Break+3,275+4501,720+300404+150

Limit Break

01

Boosts base HP by 30

02

Boosts base HP by 30

03

Add 1 Power Slot

04

Potential Ability 1: INT Damage Reduction

05

Boosts base ATK by 20

Show all 25
06

Boosts base ATK by 30

07

Add Crewmate Ability 1: Boosts Powerhouse characters' base ATK by 50

08

Reduces Special charge time by 1 turn

09

Boosts base RCV by 50

10

Add 1 Power Slot

11

Boosts base HP by 60

12

Add Crewmate Ability 2: Makes Powerhouse characters' PSY slots have matching slot effects

13

Boosts base ATK by 50

14

Boosts base HP by 130

15

Potential Ability 2: RCV Bind Resistance

16

Expand Limit Break (LB+)

17

Boosts base HP by 50

18

Boosts base HP by 50

19

Boosts base HP by 100

20

Boosts base ATK by 50

21

Boosts base ATK by 50

22

Boosts base ATK by 50

23

Boosts base RCV by 100

24

Boosts base ATK by 50

25

Potential Ability 3: Super Tandem

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 10 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 3 turns

  3. Level 3

    Reduces RCV Bind duration by 5 turns

  4. Level 4

    Reduces RCV Bind duration by 7 turns

  5. Level 5

    Reduces RCV Bind duration by 10 turns

Level Limit Break

HPATKRCV
Lv 1052,9911,503268
Lv 1103,1291,573281
Lv 1203,4061,712306
Lv 1303,6831,851331
Lv 1504,2372,130381
New Special · New Crewmate Ability 1 · New Crewmate Ability 2

Evolution

Fujitora
Sea StallionRainbow Robber PenguinYellow Pirate PenguinYellow Plated LobsterYellow Striped Dragon
50,000 Beli
Fujitora: Gravity Blade

Pirate Rumble

Style
Supporter
DEF
159
SPD
120
Cost
30
Action

Normal Attack → Power Attack → Heal Lv.1 (Small Range) → Normal Attack

Targets closest enemies

Gravity Blade: Raging Tiger
Level 10 (Max)

Targets enemies within large range (horizontal) for 1400 damage; targets Powerhouse class teammates for Critical % Up Lv.6 (25 s)

Charge time: 37 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (horizontal) for 800 damage; targets Powerhouse class teammates for Critical % Up Lv.3 (15 s)

    Charge time: 37 s

  2. Level 2

    Targets enemies within large range (horizontal) for 850 damage; targets Powerhouse class teammates for Critical % Up Lv.3 (16 s)

    Charge time: 37 s

  3. Level 3

    Targets enemies within large range (horizontal) for 900 damage; targets Powerhouse class teammates for Critical % Up Lv.3 (17 s)

    Charge time: 37 s

  4. Level 4

    Targets enemies within large range (horizontal) for 950 damage; targets Powerhouse class teammates for Critical % Up Lv.3 (18 s)

    Charge time: 37 s

  5. Level 5

    Targets enemies within large range (horizontal) for 1000 damage; targets Powerhouse class teammates for Critical % Up Lv.4 (19 s)

    Charge time: 37 s

  6. Level 6

    Targets enemies within large range (horizontal) for 1050 damage; targets Powerhouse class teammates for Critical % Up Lv.4 (20 s)

    Charge time: 37 s

  7. Level 7

    Targets enemies within large range (horizontal) for 1100 damage; targets Powerhouse class teammates for Critical % Up Lv.4 (21 s)

    Charge time: 37 s

  8. Level 8

    Targets enemies within large range (horizontal) for 1150 damage; targets Powerhouse class teammates for Critical % Up Lv.5 (22 s)

    Charge time: 37 s

  9. Level 9

    Targets enemies within large range (horizontal) for 1200 damage; targets Powerhouse class teammates for Critical % Up Lv.5 (23 s)

    Charge time: 37 s

  10. Level 10

    Targets enemies within large range (horizontal) for 1400 damage; targets Powerhouse class teammates for Critical % Up Lv.6 (25 s)

    Charge time: 37 s

Ability
Level 5 (Max)

Powerhouse class teammates SPD Up Lv.5; self ATK Up Lv.3

Show all 5 levels
  1. Level 1

    Powerhouse class teammates SPD Up Lv.1; self ATK Up Lv.3

  2. Level 2

    Powerhouse class teammates SPD Up Lv.2; self ATK Up Lv.3

  3. Level 3

    Powerhouse class teammates SPD Up Lv.3; self ATK Up Lv.3

  4. Level 4

    Powerhouse class teammates SPD Up Lv.4; self ATK Up Lv.3

  5. Level 5

    Powerhouse class teammates SPD Up Lv.5; self ATK Up Lv.3

Super Tandem

Super Tandem
Level 5 (Max)

Applies ATK Boost (Tandem) of 2x to Powerhouse and Slasher characters for 1 turn

Condition

At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

Show all 5 levels
  1. Level 1

    Applies ATK Boost (Tandem) of 1.2x to Powerhouse and Slasher characters for 1 turn

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

  2. Level 2

    Applies ATK Boost (Tandem) of 1.4x to Powerhouse and Slasher characters for 1 turn

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

  3. Level 3

    Applies ATK Boost (Tandem) of 1.6x to Powerhouse and Slasher characters for 1 turn

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

  4. Level 4

    Applies ATK Boost (Tandem) of 1.8x to Powerhouse and Slasher characters for 1 turn

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

  5. Level 5

    Applies ATK Boost (Tandem) of 2x to Powerhouse and Slasher characters for 1 turn

    Condition

    At final battle and any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Borsalino (Kizaru), Kuzan (Aokiji), Sakazuki (Akainu), Aramaki (Ryokugyu), Sengoku, Monkey D. Garp, Roronoa Zoro

How to get

Trusty Character Recruitment Adventure!

Event

Family

Issho (Fujitora)
FujitoraFujitoraFujitoraFujitoraIsshoFujitoraFujitoraFujitoraIsshoFujitoraFujitoraFujitoraIsshoFujitora
Linked families
Fujitora & RyokugyuKizaru & FujitoraSakazuki & Issho