
Fujitora
Apology That Shook the World
Admiral of the Navy HQ. He bowed down before the people of Dressrosa in apology on behalf of the World Government for the evil deeds of Doflamingo, Warlord of the Sea. The news of his apology left an impact on the entire world.
Special
Deals 30x character's ATK in non-type damage to random enemies 10 times and delays all enemies by 1 turn. If character is a Captain/Friend Captain/Helper Captain, changes all slots to character's own type and sets chain multiplier to 2.75x for 2 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
−2 turns at Limit Break 39 (LB+)
Deals 50x character's ATK in non-type damage to random enemies 10 times, changes Slasher characters' slots (including BLOCK) to character's own type, locks crew's slots for 1 turn, delays all enemies by 2 turns, and sets chain multiplier to 3.5x for 3 turns
| Base | Limit Break | |
|---|---|---|
| Level 1 | 18 turns | 16 turns |
| Level 2 | 17 turns | 15 turns |
| Level 3 | 16 turns | 14 turns |
| Level 4 | 15 turns | 13 turns |
| Level 5 | 14 turns | 12 turns |
| Max | 13 turns | 11 turns |
Unlocks at Level Limit Break step 5 (Lv 150)
−2 turns at Limit Break 39 (LB+)
Captain Ability
Boosts Slasher characters' ATK by 3.25x, HP by 1.2x, and boosts their ATK by a further 1.3x when characters attack in GOOD, GREAT, PERFECT order without breaking the chain
Boosts Slasher characters' ATK by 3.5x, HP by 1.4x, and boosts their ATK a further 1.3x when characters attack in GOOD, GREAT, PERFECT order without breaking the chain
Unlocks at Limit Break 38
Boosts Slasher characters' ATK by 4.5x, HP by 1.2x, and boosts their ATK to approximately 5.25x when characters attack in GOOD, GREAT, PERFECT order without breaking the chain
Unlocks at Level Limit Break step 3 (Lv 120)
Boosts Slasher characters' ATK by 4.75x, HP by 1.5x, and boosts their ATK to approximately 5.5x when characters attack in GOOD, GREAT, PERFECT order without breaking the chain
Unlocks at Limit Break 38 + Level Limit Break step 3 (Lv 120)
Crewmate Ability
Boosts Slasher characters' base stats by 40
Unlocks at Limit Break 8
Makes character's STRDEXQCKPSY slots have matching slot effects if Captain is a Slasher class
Unlocks at Limit Break 27
Support Ability
Slasher characters
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes Slasher characters' unfavorable slots to character's own type
Show all 5 levels
- Level 1
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes supported character's slot randomly
- Level 2
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes supported character's slot randomly
- Level 3
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes supported character's unfavorable slot to character's own type
- Level 4
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes supported character's unfavorable slot to character's own type
- Level 5
Once per quest, if supported character uses a damage dealing or HP reducing Special, changes Slasher characters' unfavorable slots to character's own type
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 1,448 | 786 | 293 |
| Lv 99 | 3,540 | 1,610 | 374 |
| Lv 150 | 5,310 | 2,415 | 561 |
| Limit Break | 4,000+460 | 1,835+225 | 479+105 |
| Limit Break+ | 4,500+960 | 2,035+425 | 529+155 |
Limit Break
Boosts base HP by 10
Boosts base HP by 15
Boosts base HP by 25
Potential Ability 1: Provoked ATK Boost/Received Damage Up Resistance
Boosts base RCV by 5
Show all 40
Boosts base ATK by 10
Boosts base RCV by 10
Add Crewmate Ability 1: Boosts Slasher characters' base stats by 40
Boosts base ATK by 15
Boosts base RCV by 15
Boosts base ATK by 20
Boosts base HP by 30
Boosts base HP by 35
Boosts base HP by 40
Potential Ability 2: Pinch Healing
Boosts base RCV by 20
Boosts base ATK by 25
Boosts base RCV by 25
Boosts base ATK by 30
Boosts base RCV by 30
Boosts base ATK by 35
Boosts base HP by 45
Boosts base HP by 50
Boosts base HP by 60
Boosts base HP by 70
Boosts base HP by 80
Add Crewmate Ability 2: Makes character's STRDEXQCKPSY slots have matching slot effects if Captain is a Slasher class
Boosts base ATK by 40
Boosts base ATK by 50
Potential Ability 3: Critical ATK
Expand Limit Break (LB+)
Boosts base RCV by 25
Boosts base RCV by 25
Boosts base ATK by 100
Boosts base HP by 150
Boosts base HP by 150
Boosts base HP by 200
Power Up Captain Ability
Reduces Special charge time by 2 turns
Boosts base ATK by 100
Potential Abilities
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Show all 5 levels
- Level 1
Boosts character's base ATK by 30 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 2
Boosts character's base ATK by 60 the next turn after taking damage and reduces crew's [Damage Increase] duration by 1 turn
- Level 3
Boosts character's base ATK by 90 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 4
Boosts character's base ATK by 100 the next turn after taking damage and reduces crew's [Damage Increase] duration by 2 turns
- Level 5
Boosts character's base ATK by 150 the next turn after taking damage and reduces crew's [Damage Increase] duration by 3 turns
Heals crew by 2x character's RCV when HP is 50% or lower and character lands a PERFECT strike
Show all 5 levels
- Level 1
Heals crew by 2x character's RCV when HP is 10% or lower and character lands a PERFECT strike
- Level 2
Heals crew by 2x character's RCV when HP is 15% or lower and character lands a PERFECT strike
- Level 3
Heals crew by 2x character's RCV when HP is 20% or lower and character lands a PERFECT strike
- Level 4
Heals crew by 2x character's RCV when HP is 30% or lower and character lands a PERFECT strike
- Level 5
Heals crew by 2x character's RCV when HP is 50% or lower and character lands a PERFECT strike
If character lands a PERFECT strike, 90% chance to add 10% damage to character's last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance to add 4% damage to character's last strike
- Level 2
If character lands a PERFECT strike, 50% chance to add 5% damage to character's last strike
- Level 3
If character lands a PERFECT strike, 70% chance to add 6% damage to character's last strike
- Level 4
If character lands a PERFECT strike, 80% chance to add 8% damage to character's last strike
- Level 5
If character lands a PERFECT strike, 90% chance to add 10% damage to character's last strike
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 3,748 | 1,704 | 396 |
| Lv 110 | 3,921 | 1,783 | 414 |
| New Pirate Rumble skills | |||
| Lv 120 | 4,268 | 1,941 | 451 |
| New Captain Ability | |||
| Lv 130 | 4,615 | 2,099 | 487 |
| New Pirate Rumble skills | |||
| Lv 150 | 5,310 | 2,415 | 561 |
| New Special · New Pirate Rumble skills | |||
Evolution
Pirate Rumble
- Style
Obstructer- DEF
- 179
- SPD
- 121
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack
Targets closest enemies
Targets all enemies for ATK x 1.25 damage; 30% chance of Action Bind (10 s)
Charge time: 38 s
Show all 10 levels
- Level 1
Targets all enemies for ATK x 0.95 damage; 30% chance of Action Bind (7 s)
Charge time: 38 s
- Level 2
Targets all enemies for ATK x 0.97 damage; 30% chance of Action Bind (7 s)
Charge time: 38 s
- Level 3
Targets all enemies for ATK x 0.98 damage; 30% chance of Action Bind (7 s)
Charge time: 38 s
- Level 4
Targets all enemies for ATK x 1 damage; 30% chance of Action Bind (8 s)
Charge time: 38 s
- Level 5
Targets all enemies for ATK x 1.02 damage; 30% chance of Action Bind (8 s)
Charge time: 38 s
- Level 6
Targets all enemies for ATK x 1.04 damage; 30% chance of Action Bind (9 s)
Charge time: 38 s
- Level 7
Targets all enemies for ATK x 1.05 damage; 30% chance of Action Bind (9 s)
Charge time: 38 s
- Level 8
Targets all enemies for ATK x 1.07 damage; 30% chance of Action Bind (9 s)
Charge time: 38 s
- Level 9
Targets all enemies for ATK x 1.09 damage; 30% chance of Action Bind (10 s)
Charge time: 38 s
- Level 10
Targets all enemies for ATK x 1.25 damage; 30% chance of Action Bind (10 s)
Charge time: 38 s
Slasher class teammates Blow Away % Up Lv.6; Slasher class teammates HP Up Lv.2
Show all 5 levels
- Level 1
Slasher class teammates Blow Away % Up Lv.2; Slasher class teammates HP Up Lv.2
- Level 2
Slasher class teammates Blow Away % Up Lv.3; Slasher class teammates HP Up Lv.2
- Level 3
Slasher class teammates Blow Away % Up Lv.4; Slasher class teammates HP Up Lv.2
- Level 4
Slasher class teammates Blow Away % Up Lv.5; Slasher class teammates HP Up Lv.2
- Level 5
Slasher class teammates Blow Away % Up Lv.6; Slasher class teammates HP Up Lv.2
70% chance to evade Action Bind
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage













