God Usopp

Straw Hat Pirates sniper. Moved by the drive of the small Tontatta race, he gave his all to make their battle a success. Afterwards, Hajrudin would lift his battered body high as their savior, the halo around him making him appear as a god.

Special

Long-Range Bagworm
Stage 1

Delays all enemies by 3 turns

Stage 2

Delays all enemies by 4 turns and boosts chain multiplier by +0.2 for 4 turns

Stage 3

Delays all enemies by 5 turns and boosts chain multiplier by +0.3 for 4 turns

BaseLimit Break
Level 113 / 18 / 24 turns12 / 17 / 23 turns
Level 212 / 17 / 23 turns11 / 16 / 22 turns
Level 311 / 16 / 22 turns10 / 15 / 21 turns
Max10 / 15 / 21 turns9 / 14 / 20 turns

−1 turn at Limit Break 39 (LB+)

Captain Ability

I Will Guide You

Makes crew's STRDEXQCKPSYINTTNDRCV slots have matching slot effects, and boosts crew's ATK by 1.5x when HP is 50% or less (1.75x if 30% or less)

Crewmate Ability

RES

Makes crew immune to Remove SFX

+STATS

Boosts Shooter characters' base HP by 100

Unlocks at Limit Break 8

Support Ability

Supported Characters

Monkey D. Luffy, Roronoa Zoro, Nico Robin, Franky, Heracles-un (Heracles)

Level 5 (Max)

Adds 12% of character's base stats to supported character's base stats

Show all 5 levels
  1. Level 1

    Adds 5% of character's base stats to supported character's base stats

  2. Level 2

    Adds 6% of character's base stats to supported character's base stats

  3. Level 3

    Adds 8% of character's base stats to supported character's base stats

  4. Level 4

    Adds 10% of character's base stats to supported character's base stats

  5. Level 5

    Adds 12% of character's base stats to supported character's base stats

Stats

HPATKRCV
Lv 11,493566162
Lv 993,1411,291441
Lv 1504,7111,936661
Limit Break3,641+5001,491+200541+100
Limit Break+3,941+8001,691+400616+175

Limit Break

01

Boosts base ATK by 15

02

Boosts base HP by 20

03

Boosts base RCV by 10

04

Potential Ability 1: RCV Bind Resistance

05

Boosts base RCV by 10

Show all 40
06

Boosts base HP by 30

07

Boosts base ATK by 15

08

Add Crewmate Ability 2: Boosts Shooter characters' base HP by 100

09

Boosts base ATK by 15

10

Boosts base HP by 30

11

Boosts base RCV by 10

12

Boosts base RCV by 10

13

Boosts base HP by 40

14

Boosts base ATK by 20

15

Potential Ability 2: Critical ATK

16

Boosts base RCV by 10

17

Boosts base ATK by 20

18

Boosts base HP by 40

19

Boosts base ATK by 20

20

Boosts base HP by 40

21

Boosts base RCV by 25

22

Boosts base HP by 50

23

Boosts base ATK by 25

24

Boosts base HP by 70

25

Boosts base ATK by 30

26

Boosts base ATK by 40

27

Boosts base HP by 80

28

Boosts base RCV by 25

29

Boosts base HP by 100

30

Potential Ability 3: Barrier Pierce

31

Expand Limit Break (LB+)

32

Boosts base HP by 50

33

Boosts base RCV by 25

34

Boosts base HP by 100

35

Boosts base ATK by 50

36

Boosts base ATK by 50

37

Boosts base RCV by 50

38

Boosts base HP by 150

39

Reduces Special charge time by 1 turn

40

Boosts base ATK by 100

Potential Abilities

RCV Bind Resistance
Level 5 (Max)

Reduces RCV Bind duration by 3 turns

Show all 5 levels
  1. Level 1

    Reduces RCV Bind duration by 1 turn

  2. Level 2

    Reduces RCV Bind duration by 1 turn

  3. Level 3

    Reduces RCV Bind duration by 1 turn

  4. Level 4

    Reduces RCV Bind duration by 2 turns

  5. Level 5

    Reduces RCV Bind duration by 3 turns

Critical ATK
Level 5 (Max)

If character lands a PERFECT strike, 50% chance of a 10% damage boost on the last strike

Show all 5 levels
  1. Level 1

    If character lands a PERFECT strike, 20% chance of a 5% damage boost on the last strike

  2. Level 2

    If character lands a PERFECT strike, 30% chance of a 5% damage boost on the last strike

  3. Level 3

    If character lands a PERFECT strike, 40% chance of a 5% damage boost on the last strike

  4. Level 4

    If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike

  5. Level 5

    If character lands a PERFECT strike, 50% chance of a 10% damage boost on the last strike

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 30% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 30% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1053,3251,366466
Lv 1103,4791,430488
Lv 1203,7871,556531
Lv 1304,0951,683574
Lv 1504,7111,936661

Evolution

Usoland
Sea StallionGreen Pirate PenguinRainbow Pirate PenguinGreen Plated LobsterRainbow Striped Dragon
75,000 Beli
God Usopp
God Usopp
Sea StallionGreen Pirate PenguinGreen Plated LobsterRainbow Striped Dragon
Super Evolution · 200,000 Beli
Captain Usopp

Pirate Rumble

Style
Obstructer
DEF
115
SPD
138
Cost
55
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets enemies with high SPD

Long-Range Bagworm
Level 10 (Max)

Targets enemies within large range (frontal) for HP 32% reduction; 75% chance for Special Bind (6 s)

Charge time: 30 s

Show all 10 levels
  1. Level 1

    Targets enemies within large range (frontal) for HP 20% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  2. Level 2

    Targets enemies within large range (frontal) for HP 21% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  3. Level 3

    Targets enemies within large range (frontal) for HP 22% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  4. Level 4

    Targets enemies within large range (frontal) for HP 23% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  5. Level 5

    Targets enemies within large range (frontal) for HP 25% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  6. Level 6

    Targets enemies within large range (frontal) for HP 26% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  7. Level 7

    Targets enemies within large range (frontal) for HP 27% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  8. Level 8

    Targets enemies within large range (frontal) for HP 29% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  9. Level 9

    Targets enemies within large range (frontal) for HP 30% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

  10. Level 10

    Targets enemies within large range (frontal) for HP 32% reduction; 75% chance for Special Bind (6 s)

    Charge time: 30 s

Ability
Level 5 (Max)

Shooter class teammates SPD Up Lv.5; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

Show all 5 levels
  1. Level 1

    Shooter class teammates SPD Up Lv.1; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

  2. Level 2

    Shooter class teammates SPD Up Lv.2; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

  3. Level 3

    Shooter class teammates SPD Up Lv.3; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

  4. Level 4

    Shooter class teammates SPD Up Lv.4; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

  5. Level 5

    Shooter class teammates SPD Up Lv.5; if current HP is below 50%, self ATK Up Lv.4; if current HP is below 30%, self ATK Up Lv.5

Resilience

50% chance to evade Special Bind

Grand Party

GP Leader Skill
Level 5 (Max)

Team ATK Up Lv.3, HP, SPD Up Lv.3

Show all 5 levels
  1. Level 1

    Team ATK Up Lv.1, HP, SPD Up Lv.1

  2. Level 2

    Team ATK Up Lv.1, HP, SPD Up Lv.2

  3. Level 3

    Team ATK Up Lv.2, HP, SPD Up Lv.2

  4. Level 4

    Team ATK Up Lv.2, HP, SPD Up Lv.3

  5. Level 5

    Team ATK Up Lv.3, HP, SPD Up Lv.3

GP Burst
Level 5 (Max)

Targets all enemies for 1000 damage

Condition

When 2 teammates are defeated

Can be used 2 times

Show all 5 levels
  1. Level 1

    Targets all enemies for 500 damage

  2. Level 2

    Targets all enemies for 625 damage

  3. Level 3

    Targets all enemies for 750 damage

  4. Level 4

    Targets all enemies for 875 damage

  5. Level 5

    Targets all enemies for 1000 damage

How to get

Sugo-Fest

Featured · Apr 1, 2026 – Apr 2, 2026

Sugo-Fest

Featured · Apr 1, 2025 – Apr 2, 2025

Sugo-Fest

Featured · Apr 1, 2023 – Apr 2, 2023

Sugo-Fest

Featured · Apr 1, 2022 – Apr 2, 2022

Family

Usopp
UsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsohachiUsolandUsoppUsoppUsohachiSogekingUsoppUsohachiUsohachiUsoppUsoppUsoppUsoppUsolandUsolandUsolandUsoppUsoppUsoppCaptain UsoppUsolandUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsopp-unUsopp-unUsoppUsoppSogekingUsoppUsoppUsopp
Linked families
Big EmperorFranky & UsoppLuffy & Straw Hat PiratesNami & UsoppStraw Hat PiratesUsopp & ChopperUsopp & DorryUsopp & Dr. Vegapunk "Lilith the Evil"Usopp & RobinUsopp & Yasopp