
Usopp
Memories of Straw Hat Pirates
Straw Hat Pirates sniper. He met his captain, Luffy, in Syrup Village. His dream is to become a brave pirate of the sea. He provides good support from the backline for the Straw Hat Pirates' voyage by making full use of his sniping skills and dexterity.
Special
Delays all enemies for 1 turn ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect), and reduces all enemies' [Damage Cut] duration by 7 turns. If Captain is a DEX or Shooter character, applies Set Target status to all enemies for 2 turns (Set Target status cannot be affected by immunity to status effects, DEX, Shooter, and Free Spirit characters will deal 2x damage, and their Special charge time will be reduced by 2 turns for every enemy with Set Target status defeated by normal attacks and Specials (except when defeating with status effects or certain end of turn damage effects)), and allows crew's slot effect boost to be further increased up to 2 times. If "Becoming a Brave Warrior of the Sea" is used in this turn, further increases crew's ATK and slot effect boosts by +0.5
| Base | Limit Break | |
|---|---|---|
| Level 1 | 20 turns | 18 turns |
| Level 2 | 19 turns | 17 turns |
| Level 3 | 18 turns | 16 turns |
| Level 4 | 17 turns | 15 turns |
| Level 5 | 16 turns | 14 turns |
| Max | 15 turns | 13 turns |
−1 turn at Limit Break 16
−1 turn at Limit Break 39 (LB+)
Captain Ability
Boosts DEX, Shooter, and Free Spirit characters' ATK by approximately 5.5x when slots match (5.25x otherwise), HP by 1.3x, makes their TND slots have matching slot effects, boosts crew's chance of landing on TND slots, and if crew uses a Special to boost ATK or slot effects, adds +0.2 to the boost (stackable with other further raising effects)
Crewmate Ability
Boosts DEX, Shooter, and Free Spirit characters' base ATK by 75 and makes their TND slots have matching slot effects
Unlocks at Limit Break 10
When a DEX, Shooter, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Unlocks at Limit Break 25
Support Ability
Broggy, Kaya, Heracles-un (Heracles), Yasopp, Onion, Pepper, Carrot
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn, and delays all enemies by 1 turn
Show all 5 levels
- Level 1
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 2
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 3
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 4
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn
- Level 5
Once per quest, if supported character uses a Special, reduces all enemies' [Damage Cut] duration by 1 turn, and delays all enemies by 1 turn
Super Special

If any 2 of the following characters are on the crew (except as Support Characters; Double Characters counts as 1): Onion, Pepper, Carrot, Kaya, Heracles-un (Heracles), Yasopp, Broggy, Monkey D. Luffy, Roronoa Zoro, Sanji, Nami, Tony Tony Chopper, Nico Robin, Franky, Brook, Jinbe
Reduces character's Special charge time by 10 turns, delays all enemies for 1 turn ignoring immunity to Delay, immunity to all status effects, or immunity (excluding certain status effect), boosts DEX, Shooter, and Free Spirit characters' slot effects by 2.5x for 2 turns, and changes Shooter characters to Super Shooter
Stats
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 1 | 2,271 | 880 | 104 |
| Lv 99 | 4,541 | 1,760 | 207 |
| Lv 150 | 6,811 | 2,640 | 310 |
| Limit Break | 5,041+500 | 1,960+200 | 307+100 |
| Limit Break+ | 5,541+1,000 | 2,160+400 | 357+150 |
Limit Break
Boosts base HP by 10
Boosts base HP by 10
Boosts base ATK by 20
Potential Ability 1: Critical ATK
Boosts base RCV by 10
Show all 40
Boosts base RCV by 10
Boosts base HP by 20
Boosts base RCV by 20
Boosts base ATK by 20
Add Crewmate Ability 1: Boosts DEX, Shooter, and Free Spirit characters' base ATK by 75 and makes their TND slots have matching slot effects
Boosts base HP by 20
Boosts base RCV by 20
Boosts base HP by 30
Boosts base ATK by 20
Potential Ability 2: Barrier Pierce
Reduces Special charge time by 1 turn
Boosts base RCV by 20
Boosts base HP by 40
Boosts base HP by 50
Boosts base ATK by 20
Boosts base HP by 60
Boosts base ATK by 30
Boosts base HP by 80
Boosts base ATK by 40
Add Crewmate Ability 2: When a DEX, Shooter, or Free Spirit Captain uses a Special, reduces character's Special charge time by 10 turns (only once per quest)
Boosts base RCV by 20
Boosts base HP by 80
Boosts base HP by 100
Boosts base ATK by 50
Potential Ability 3: Final Tap Sugo Special
Expand Limit Break (LB+)
Boosts base HP by 100
Boosts base RCV by 20
Boosts base HP by 100
Boosts base RCV by 30
Boosts base ATK by 100
Boosts base HP by 100
Boosts base ATK by 100
Reduces Special charge time by 1 turn
Boosts base HP by 200
Potential Abilities
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Show all 5 levels
- Level 1
If character lands a PERFECT strike, 40% chance of a 4% damage boost on the last strike
- Level 2
If character lands a PERFECT strike, 50% chance of a 5% damage boost on the last strike
- Level 3
If character lands a PERFECT strike, 60% chance of a 6% damage boost on the last strike
- Level 4
If character lands a PERFECT strike, 70% chance of a 7% damage boost on the last strike
- Level 5
If character lands a PERFECT strike, 80% chance of a 8% damage boost on the last strike
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Show all 5 levels
- Level 1
Character's normal attack is unaffected by all barriers if HP is full at start of attack
- Level 2
Character's normal attack is unaffected by all barriers if HP is 90% or higher at start of attack
- Level 3
Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack
- Level 4
Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack
- Level 5
Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack
Boosts character's damage dealt to delayed enemies by 2.25x for 1 turn and boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn
On the turn Special is launched during final Battle
Show all 5 levels
- Level 1
Boosts character's damage dealt to delayed enemies by 1.5x for 1 turn
ConditionOn the turn Special is launched during final Battle
- Level 2
Boosts character's damage dealt to delayed enemies by 2x for 1 turn
ConditionOn the turn Special is launched during final Battle
- Level 3
Boosts character's damage dealt to delayed enemies by 2.25x for 1 turn and boosts character's base ATK by +500 (stacks with effects from Special) for 1 turn
ConditionOn the turn Special is launched during final Battle
- Level 4
Boosts character's damage dealt to delayed enemies by 2.25x for 1 turn and boosts character's base ATK by +1000 (stacks with effects from Special) for 1 turn
ConditionOn the turn Special is launched during final Battle
- Level 5
Boosts character's damage dealt to delayed enemies by 2.25x for 1 turn and boosts character's base ATK by +1500 (stacks with effects from Special) for 1 turn
ConditionOn the turn Special is launched during final Battle
Level Limit Break
| HP | ATK | RCV | |
|---|---|---|---|
| Lv 105 | 4,808 | 1,863 | 219 |
| Lv 110 | 5,030 | 1,949 | 229 |
| Lv 120 | 5,475 | 2,122 | 249 |
| Lv 130 | 5,920 | 2,294 | 269 |
| Lv 150 | 6,811 | 2,640 | 310 |
Pirate Rumble
- Style
Obstructer- DEF
- 150
- SPD
- 144
- Cost
- 55
Normal Attack → Heal Self Lv.2 → Power Attack → Full Attack
Targets closest enemies
Targets enemies within large range for SPD Down Lv.7 (15 s), Damage Over Time Lv.2 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.3 (15 s), Special CT 20% delay
Charge time: 22 s
Show all 10 levels
- Level 1
Targets enemies within large range for SPD Down Lv.2 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.1 (15 s), Special CT 11% delay
Charge time: 22 s
- Level 2
Targets enemies within large range for SPD Down Lv.2 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.1 (15 s), Special CT 12% delay
Charge time: 22 s
- Level 3
Targets enemies within large range for SPD Down Lv.3 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.1 (15 s), Special CT 13% delay
Charge time: 22 s
- Level 4
Targets enemies within large range for SPD Down Lv.3 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.1 (15 s), Special CT 14% delay
Charge time: 22 s
- Level 5
Targets enemies within large range for SPD Down Lv.4 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.1 (15 s), Special CT 15% delay
Charge time: 22 s
- Level 6
Targets enemies within large range for SPD Down Lv.4 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.2 (15 s), Special CT 16% delay
Charge time: 22 s
- Level 7
Targets enemies within large range for SPD Down Lv.5 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.2 (15 s), Special CT 17% delay
Charge time: 22 s
- Level 8
Targets enemies within large range for SPD Down Lv.5 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.2 (15 s), Special CT 18% delay
Charge time: 22 s
- Level 9
Targets enemies within large range for SPD Down Lv.6 (15 s), Damage Over Time Lv.1 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.2 (15 s), Special CT 19% delay
Charge time: 22 s
- Level 10
Targets enemies within large range for SPD Down Lv.7 (15 s), Damage Over Time Lv.2 (15 s); targets 1 enemy with high Special CT for Special CT Speed Down Lv.3 (15 s), Special CT 20% delay
Charge time: 22 s
DEX-type teammates DEF Up Lv.6, SPD Up Lv.6; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.6, Special CT Speed Down Lv.2
Show all 5 levels
- Level 1
DEX-type teammates DEF Up Lv.2, SPD Up Lv.2; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.2, Special CT Speed Down Lv.1
- Level 2
DEX-type teammates DEF Up Lv.3, SPD Up Lv.3; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.3, Special CT Speed Down Lv.1
- Level 3
DEX-type teammates DEF Up Lv.4, SPD Up Lv.4; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.4, Special CT Speed Down Lv.1
- Level 4
DEX-type teammates DEF Up Lv.5, SPD Up Lv.5; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.5, Special CT Speed Down Lv.1
- Level 5
DEX-type teammates DEF Up Lv.6, SPD Up Lv.6; when there are 5 or more DEX-type teammates, all enemies DEF Down Lv.6, Special CT Speed Down Lv.2
Completely evades Paralysis, reduce damage taken from QCK by 30%
Grand Party
Team ATK Up Lv.3, HP, SPD Up Lv.3
Show all 5 levels
- Level 1
Team ATK Up Lv.1, HP, SPD Up Lv.1
- Level 2
Team ATK Up Lv.1, HP, SPD Up Lv.2
- Level 3
Team ATK Up Lv.2, HP, SPD Up Lv.2
- Level 4
Team ATK Up Lv.2, HP, SPD Up Lv.3
- Level 5
Team ATK Up Lv.3, HP, SPD Up Lv.3
Targets all enemies for 1000 damage
When 2 teammates are defeated
Can be used 2 times
Show all 5 levels
- Level 1
Targets all enemies for 500 damage
- Level 2
Targets all enemies for 625 damage
- Level 3
Targets all enemies for 750 damage
- Level 4
Targets all enemies for 875 damage
- Level 5
Targets all enemies for 1000 damage
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