Usopp

Straw Hat Pirates Enjoying the FES

Straw Hat Pirates sniper. He is headed towards the island where the FES is held. His enthusiasm is displayed by his punk-rock style outfit.

Special

Knock-Down Impact Wolf

Reduces crew's Paralysis duration by 2 turns, delays all enemies by 1 turn, and boosts damage dealt to delayed enemies by 1.25x for 1 turn

Max13 turns

Captain Ability

W-Who Are You Guys?!

Boosts Shooter characters' ATK by 3x

Crewmate Ability

+STATS

Boosts Shooter characters' base stats by 30

Stats

HPATKRCV
Lv 12,114735103
Lv 994,2281,470206
Lv 1506,3422,205309
Limit Break4,628+4001,720+250306+100
Limit Break+4,828+6001,920+450406+200

Limit Break

01

Boosts base RCV by 40

02

Boosts base HP by 80

03

Boosts base ATK by 100

04

Potential Ability 1: PSY Damage Reduction

05

Boosts base HP by 120

Show all 20
06

Boosts base HP by 200

07

Boosts base ATK by 150

08

Boosts base RCV by 60

09

Add 1 Power Slot

10

Potential Ability 2: INT Damage Reduction

11

Expand Limit Break (LB+)

12

Boosts base ATK by 50

13

Boosts base ATK by 50

14

Boosts base RCV by 50

15

Boosts base RCV by 50

16

Boosts base HP by 100

17

Boosts base HP by 100

18

Boosts base ATK by 50

19

Boosts base ATK by 50

20

Potential Ability 3: Barrier Pierce

Potential Abilities

PSY Damage Reduction
Level 5 (Max)

Reduces damage taken from PSY characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from PSY characters by 1%

  2. Level 2

    Reduces damage taken from PSY characters by 2%

  3. Level 3

    Reduces damage taken from PSY characters by 3%

  4. Level 4

    Reduces damage taken from PSY characters by 4%

  5. Level 5

    Reduces damage taken from PSY characters by 5%

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is 70% or higher at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 60% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Level Limit Break

HPATKRCV
Lv 1054,4761,556218
Lv 1104,6831,628228
New Pirate Rumble skills
Lv 1205,0981,772248
Lv 1305,5121,916268
New Pirate Rumble skills
Lv 1506,3422,205309
New Pirate Rumble skills

Pirate Rumble

Style
Supporter
DEF
222
SPD
155
Cost
20
Action

Normal Attack → Heal Lv.2 (Medium Range) → Normal Attack → Heal Lv.2 (Small Range)

Targets closest enemies

Knock-Down Impact Wolf
Level 10 (Max)

Targets teammates within medium range for Critical % Up Lv.7 (20 s), ATK Up Lv.7 (20 s); targets (not including self) 2 teammates with low current Special CT for Special CT 30% reduction; targets 2 enemies with high ATK for ATK Down Lv.10 (15 s)

Charge time: 25 s

Show all 10 levels
  1. Level 1

    Targets teammates within medium range for Critical % Up Lv.2 (11 s), ATK Up Lv.2 (11 s); targets (not including self) 2 teammates with low current Special CT for Special CT 10% reduction; targets 2 enemies with high ATK for ATK Down Lv.1 (6 s)

    Charge time: 25 s

  2. Level 2

    Targets teammates within medium range for Critical % Up Lv.2 (12 s), ATK Up Lv.2 (12 s); targets (not including self) 2 teammates with low current Special CT for Special CT 12% reduction; targets 2 enemies with high ATK for ATK Down Lv.2 (7 s)

    Charge time: 25 s

  3. Level 3

    Targets teammates within medium range for Critical % Up Lv.3 (13 s), ATK Up Lv.3 (13 s); targets (not including self) 2 teammates with low current Special CT for Special CT 14% reduction; targets 2 enemies with high ATK for ATK Down Lv.3 (8 s)

    Charge time: 25 s

  4. Level 4

    Targets teammates within medium range for Critical % Up Lv.3 (14 s), ATK Up Lv.3 (14 s); targets (not including self) 2 teammates with low current Special CT for Special CT 16% reduction; targets 2 enemies with high ATK for ATK Down Lv.4 (9 s)

    Charge time: 25 s

  5. Level 5

    Targets teammates within medium range for Critical % Up Lv.4 (15 s), ATK Up Lv.4 (15 s); targets (not including self) 2 teammates with low current Special CT for Special CT 18% reduction; targets 2 enemies with high ATK for ATK Down Lv.5 (10 s)

    Charge time: 25 s

  6. Level 6

    Targets teammates within medium range for Critical % Up Lv.4 (16 s), ATK Up Lv.4 (16 s); targets (not including self) 2 teammates with low current Special CT for Special CT 20% reduction; targets 2 enemies with high ATK for ATK Down Lv.6 (11 s)

    Charge time: 25 s

  7. Level 7

    Targets teammates within medium range for Critical % Up Lv.5 (17 s), ATK Up Lv.5 (17 s); targets (not including self) 2 teammates with low current Special CT for Special CT 22% reduction; targets 2 enemies with high ATK for ATK Down Lv.7 (12 s)

    Charge time: 25 s

  8. Level 8

    Targets teammates within medium range for Critical % Up Lv.5 (18 s), ATK Up Lv.5 (18 s); targets (not including self) 2 teammates with low current Special CT for Special CT 24% reduction; targets 2 enemies with high ATK for ATK Down Lv.8 (13 s)

    Charge time: 25 s

  9. Level 9

    Targets teammates within medium range for Critical % Up Lv.6 (19 s), ATK Up Lv.6 (19 s); targets (not including self) 2 teammates with low current Special CT for Special CT 26% reduction; targets 2 enemies with high ATK for ATK Down Lv.9 (14 s)

    Charge time: 25 s

  10. Level 10

    Targets teammates within medium range for Critical % Up Lv.7 (20 s), ATK Up Lv.7 (20 s); targets (not including self) 2 teammates with low current Special CT for Special CT 30% reduction; targets 2 enemies with high ATK for ATK Down Lv.10 (15 s)

    Charge time: 25 s

Ability
Level 5 (Max)

Shooter class teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.6

Show all 5 levels
  1. Level 1

    Shooter class teammates ATK Up Lv.2, HP Up Lv.2, Miss % Down Lv.2

  2. Level 2

    Shooter class teammates ATK Up Lv.3, HP Up Lv.3, Miss % Down Lv.3

  3. Level 3

    Shooter class teammates ATK Up Lv.4, HP Up Lv.4, Miss % Down Lv.4

  4. Level 4

    Shooter class teammates ATK Up Lv.5, HP Up Lv.5, Miss % Down Lv.5

  5. Level 5

    Shooter class teammates ATK Up Lv.6, HP Up Lv.6, Miss % Down Lv.6

Resilience

Completely evades Paralysis, reduce damage taken from PSY by 30%

How to get

Sugo-Fest

Featured · Oct 7, 2023 – Nov 4, 2023

Sugo-Fest

Featured · Aug 6, 2022 – Sep 3, 2022

Family

Usopp
UsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsohachiUsolandUsoppUsoppUsohachiSogekingUsoppUsohachiUsohachiUsoppUsoppUsoppUsoppUsolandUsolandUsolandUsoppUsoppUsoppCaptain UsoppGod UsoppUsolandUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsopp-unUsopp-unUsoppUsoppSogekingUsoppUsoppUsopp
Linked families
Big EmperorFranky & UsoppLuffy & Straw Hat PiratesNami & UsoppStraw Hat PiratesUsopp & ChopperUsopp & DorryUsopp & Dr. Vegapunk "Lilith the Evil"Usopp & RobinUsopp & Yasopp