Usopp

Straw Hat Pirates: Mark of a Fierce Battle

Straw Hat Pirates sniper. He always had excellent aim, able to strike all kinds of targets with his slingshot. After learning how to wield Pop Green from Heracles, he can now also manipulate a wide array of amazing plants.

Special

Black Kabuto's Exploding Stars

Delays all enemies by 2 turns, reduces crew's Special Bind duration by 2 turns, and locks crew's slots for 2 turns

BaseLimit Break
Level 118 turns14 turns
Level 217 turns13 turns
Level 316 turns12 turns
Level 415 turns11 turns
Level 514 turns10 turns
Max13 turns9 turns

−1 turn at Limit Break 14

−3 turns at Limit Break 24 (LB+)

Black Kabuto's Exploding StarsLLB

Delays all enemies by 2 turns, reduces crew's Special Bind duration by 5 turns, locks crew's slots for 2 turns, and if "Monkey D. Luffy" is in the crew or is set as Support for character, boosts the chain multiplier by +0.9 for 3 turns

BaseLimit Break
Level 118 turns14 turns
Level 217 turns13 turns
Level 316 turns12 turns
Level 415 turns11 turns
Level 514 turns10 turns
Max13 turns9 turns

Unlocks at Level Limit Break step 5 (Lv 150)

−1 turn at Limit Break 14

−3 turns at Limit Break 24 (LB+)

Captain Ability

Plant-Shooting Sniper

Doubles Shooter characters' ATK and boosts their RCV by 1.5x

Crewmate Ability

RES

Reduces character's Special Bind duration by 2 turns

RES

Reduces the duration of Remove SFX by 5 turns if Captain is a PSY type

Unlocks at Limit Break 8

Support Ability

Supported Characters

All characters

Level 5 (Max)

Adds 10% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

Show all 5 levels
  1. Level 1

    Adds 4% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

  2. Level 2

    Adds 5% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

  3. Level 3

    Adds 6% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

  4. Level 4

    Adds 8% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

  5. Level 5

    Adds 10% of character's base HP and RCV to supported character's base HP and RCV AUTO+ At battle 2, activates supported character's Special

Stats

HPATKRCV
Lv 11,323573132
Lv 992,8941,250301
Lv 1504,3411,875451
Limit Break3,094+2001,350+100351+50
Limit Break+3,444+5501,550+300426+125

Limit Break

01

Boosts base HP by 40

02

Boosts base ATK by 20

03

Boosts base RCV by 10

04

Potential Ability 1: INT Damage Reduction

05

Boosts base RCV by 20

Show all 25
06

Boosts base RCV by 20

07

Boosts base ATK by 20

08

Add Crewmate Ability 2: Reduces the duration of Remove SFX by 5 turns if Captain is a PSY type

09

Boosts base HP by 60

10

Boosts base ATK by 30

11

Boosts base ATK by 30

12

Add 1 Power Slot

13

Boosts base HP by 100

14

Reduces Special charge time by 1 turn

15

Potential Ability 2: Barrier Pierce

16

Expand Limit Break (LB+)

17

Boosts base RCV by 25

18

Boosts base HP by 100

19

Boosts base HP by 100

20

Boosts base HP by 150

21

Boosts base ATK by 100

22

Boosts base RCV by 50

23

Boosts base ATK by 100

24

Reduces Special charge time by 3 turns

25

Potential Ability 3: Fear Resistance

Potential Abilities

INT Damage Reduction
Level 5 (Max)

Reduces damage taken from INT characters by 5%

Show all 5 levels
  1. Level 1

    Reduces damage taken from INT characters by 1%

  2. Level 2

    Reduces damage taken from INT characters by 2%

  3. Level 3

    Reduces damage taken from INT characters by 3%

  4. Level 4

    Reduces damage taken from INT characters by 4%

  5. Level 5

    Reduces damage taken from INT characters by 5%

Barrier Pierce
Level 5 (Max)

Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Show all 5 levels
  1. Level 1

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  2. Level 2

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  3. Level 3

    Character's normal attack is unaffected by all barriers if HP is full at start of attack

  4. Level 4

    Character's normal attack is unaffected by all barriers if HP is 80% or higher at start of attack

  5. Level 5

    Character's normal attack is unaffected by all barriers if HP is 50% or higher at start of attack

Fear Resistance
Level 5 (Max)

Reduces character's Fear duration by 5 turns

Show all 5 levels
  1. Level 1

    Reduces character's Fear duration by 1 turn

  2. Level 2

    Reduces character's Fear duration by 2 turns

  3. Level 3

    Reduces character's Fear duration by 3 turns

  4. Level 4

    Reduces character's Fear duration by 4 turns

  5. Level 5

    Reduces character's Fear duration by 5 turns

Level Limit Break

HPATKRCV
Lv 1053,0641,323318
Lv 1103,2061,384333
New Pirate Rumble skills
Lv 1203,4891,507362
Lv 1303,7731,629392
New Pirate Rumble skills
Lv 1504,3411,875451
New Special · New Crewmate Ability 1

Evolution

Usopp
Yellow Plated LobsterSea HorseYellow Robber PenguinRainbow Plated LobsterYellow Hermit Crab
30,000 Beli
Usopp

Pirate Rumble

Style
Obstructer
DEF
126
SPD
124
Cost
20
Action

Normal Attack → Heal Self Lv.2 → Power Attack → Normal Attack

Targets closest enemies

Black Kabuto's Exploding Stars
Level 10 (Max)

Targets enemies within medium range (horizontal) for SPD Down Lv.15 (20 s)

Charge time: 24 s

Show all 10 levels
  1. Level 1

    Targets enemies within medium range (horizontal) for SPD Down Lv.3 (20 s)

    Charge time: 24 s

  2. Level 2

    Targets enemies within medium range (horizontal) for SPD Down Lv.4 (20 s)

    Charge time: 24 s

  3. Level 3

    Targets enemies within medium range (horizontal) for SPD Down Lv.5 (20 s)

    Charge time: 24 s

  4. Level 4

    Targets enemies within medium range (horizontal) for SPD Down Lv.6 (20 s)

    Charge time: 24 s

  5. Level 5

    Targets enemies within medium range (horizontal) for SPD Down Lv.8 (20 s)

    Charge time: 24 s

  6. Level 6

    Targets enemies within medium range (horizontal) for SPD Down Lv.9 (20 s)

    Charge time: 24 s

  7. Level 7

    Targets enemies within medium range (horizontal) for SPD Down Lv.10 (20 s)

    Charge time: 24 s

  8. Level 8

    Targets enemies within medium range (horizontal) for SPD Down Lv.12 (20 s)

    Charge time: 24 s

  9. Level 9

    Targets enemies within medium range (horizontal) for SPD Down Lv.13 (20 s)

    Charge time: 24 s

  10. Level 10

    Targets enemies within medium range (horizontal) for SPD Down Lv.15 (20 s)

    Charge time: 24 s

Ability
Level 5 (Max)

If current HP is above 50%, PSY-type teammates Miss % Down Lv.5

Show all 5 levels
  1. Level 1

    If current HP is above 50%, PSY-type teammates Miss % Down Lv.1

  2. Level 2

    If current HP is above 50%, PSY-type teammates Miss % Down Lv.2

  3. Level 3

    If current HP is above 50%, PSY-type teammates Miss % Down Lv.3

  4. Level 4

    If current HP is above 50%, PSY-type teammates Miss % Down Lv.4

  5. Level 5

    If current HP is above 50%, PSY-type teammates Miss % Down Lv.5

Family

Usopp
UsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsohachiUsolandUsoppUsohachiSogekingUsoppUsohachiUsohachiUsoppUsoppUsoppUsoppUsolandUsolandUsolandUsoppUsoppUsoppCaptain UsoppGod UsoppUsolandUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsoppUsopp-unUsopp-unUsoppUsoppSogekingUsoppUsoppUsopp
Linked families
Big EmperorFranky & UsoppLuffy & Straw Hat PiratesNami & UsoppStraw Hat PiratesUsopp & ChopperUsopp & DorryUsopp & Dr. Vegapunk "Lilith the Evil"Usopp & RobinUsopp & Yasopp